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Mario Bros.: Difference between revisions
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|systems=[[Arcade]], [[Apple II]], [[Atari 8-bit]], [[Atari 2600]], [[Atari 5200]], [[Atari 7800]], [[Commodore 64/128]], [[NES]], [[Game Boy Advance]], [[e-Reader]], [[Wii]] | |systems=[[Arcade]], [[Apple II]], [[Atari 8-bit]], [[Atari 2600]], [[Atari 5200]], [[Atari 7800]], [[Commodore 64/128]], [[NES]], [[Game Boy Advance]], [[e-Reader]], [[Wii]] | ||
|released=[[1983]] | |released=[[1983]] | ||
{{sys|vc}}{{us|2006|November 19}}{{au|2006|December 7}}{{eu|2006|December 8}}{{jp|2006|December 12}}{{kr|2008|December 30}} | {{sys|gba}}{{jp|2004|May 21}}{{eu|2004|May 22}}{{au|2004|May 23}}{{us|2004|May 24}}{{sys|wii vc}}{{us|2006|November 19}}{{au|2006|December 7}}{{eu|2006|December 8}}{{jp|2006|December 12}}{{kr|2008|December 30}}{{sys|3ds vc}}{{jp|2013|May 8}}{{eu|2014|January 9}}{{au|2014|January 9}}{{us|2014|January 30}}{{sys|wii u vc}}{{jp|2013|May 29}}{{us|2013|June 20}}{{eu|2013|June 20}}{{au|2013|June 20}} | ||
{{sys|switch}}{{rd|2018|September 19}} | {{sys|switch}}{{rd|2018|September 19}} | ||
|players=1-2 simultaneous | |players=1-2 simultaneous | ||
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==Gameplay summary== | ==Gameplay summary== | ||
* You control Mario or Luigi with the joystick. Press the button to jump. | *You control Mario or Luigi with the joystick. Press the button to jump. | ||
* You must eliminate every enemy to advance to the next stage. | *You must eliminate every enemy to advance to the next stage. | ||
* To eliminate an enemy, you must hit it from underneath until it flips over, then jump up and kick it off the pipe. | *To eliminate an enemy, you must hit it from underneath until it flips over, then jump up and kick it off the pipe. | ||
* You must avoid touching any enemy that is not flipped over, as well as fireballs, Slipice, and icicles. | *You must avoid touching any enemy that is not flipped over, as well as fireballs, Slipice, and icicles. | ||
* For every enemy that you kick off, a coin will pass through the stage. Collect it for bonus points. | *For every enemy that you kick off, a coin will pass through the stage. Collect it for bonus points. | ||
* Use the POW block to create an earthquake that hits every enemy standing on a surface. | *Use the POW block to create an earthquake that hits every enemy standing on a surface. | ||
* In bonus rounds, collect all ten coins before time runs out for a bonus reward. | *In bonus rounds, collect all the ten coins before time runs out for a bonus reward. | ||
<gallery> | <gallery> | ||
File:MB Title.png|Title screen. | |||
File:MB Demo.png|Demonstration screen. | |||
File:MB Arcade.png|Slipice introduction. | |||
</gallery> | </gallery> | ||