< Pokémon
# | Name | Type | Category | Contest | Power | Accuracy | Generation | Appeal | Jam | Notes |
---|---|---|---|---|---|---|---|---|---|---|
001 | Pound | Normal | Physical | Tough | 40 | 100% | Generation 1 | ♥♥♥♥ | A highly appealing move | |
002 | Karate Chop | Fighting | Physical | Tough | 50 | 100% | Generation 1 | ♥♥♥ | Affected by how well the appeal in front goes. | |
003 | Doubleslap | Normal | Physical | Tough | 15 | 85% | Generation 1 | ♥♥ | ♥ | Startles the Pokémon that has the judge's attantion |
004 | Comet Punch | Normal | Physical | Tough | 18 | 85% | Generation 1 | ♥♥ | Works well if it's the same type as the one before | |
005 | Mega Punch | Normal | Physical | Tough | 80 | 85% | Generation 1 | ♥♥♥♥ | A highly appealing move | |
006 | Pay Day | Normal | Physical | Smart | 40 | 100% | Generation 1 | ♥ | ??? | |
007 | Fire Punch | Fire | Physical | Beauty | 75 | 100% | Generation 1 | ♥♥♥♥ | A highly appealing move | |
008 | Ice Punch | Ice | Physical | Beauty | 75 | 100% | Generation 1 | ♥♥♥♥ | A highly appealing move | |
009 | Thunderpunch | Electric | Physical | Cool | 75 | 100% | Generation 1 | ♥♥♥♥ | A highly appealing move | |
010 | Scratch | Normal | Physical | Tough | 40 | 100% | Generation 1 | ♥♥♥♥ | A highly appealing move | |
011 | Vicegrip | Normal | Physical | Tough | 55 | 100% | Generation 1 | ♥♥♥♥ | A highly appealing move | |
012 | Guillotine | Normal | Physical | Cool | 1HKO | 30% | Generation 1 | ♥♥ | ♥ | Badly startles all Pokémon that made good appeals |
013 | Razor Wind | Normal | Special | Cool | 80 | 100% | Generation 1 | ♥♥♥ | Affected by how well the appeal in front goes | |
014 | Swords Dance | Normal | Status | Beauty | – | – | Generation 1 | ♥ | Ups the user's condition and helps prevent nervousness. | |
015 | Cut | Normal | Physical | Cool | 50 | 95% | Generation 1 | ♥♥ | ♥ | Badly startles all Pokémon that made good appeals. |
016 | Gust | Flying | Special | Smart | 40 | 100% | Generation 1 | ♥♥♥ | Scrambles the order of appeals next turn | |
017 | Wing Attack | Flying | Physical | Cool | 60 | 100% | Generation 1 | ♥♥ | Works better if the previous appealer also used a Cool move. | |
018 | Whirlwind | Normal | Status | Smart | – | 100% | Generation 1 | ♥♥♥ | Scrambles the order of appeals on the next turn | |
019 | Fly | Flying | Physical | Smart | 70 | 95% | Generation 1 | ♥ | Can avoid being startled by others. | |
020 | Bind | Normal | Physical | Tough | 15 | 75% | Generation 1 | ♥♥♥ | Temporarily stops the crowd from getting excited | |
021 | Slam | Normal | Physical | Tough | 80 | 75% | Generation 1 | ♥♥ | ♥ | Startles Pokémon that made a same-type appeal |
022 | Vine Whip | Grass | Physical | Cool | 035 | 100% | Generation 1 | ♥♥♥♥ | A highly appealing move | |
023 | Stomp | Normal | Physical | Tough | 65 | 100% | Generation 1 | ♥ | ♥♥♥♥ | Badly startles the Pokémon in front. |
024 | Double Kick | Fighting | Physical | Cool | 30 | 100% | Generation 1 | ♥♥ | Works well if it's the same type as the one before | |
025 | Mega Kick | Normal | Physical | Cool | 120 | 75% | Generation 1 | ♥♥♥♥ | ??? | |
026 | Jump Kick | Fighting | Physical | Cool | 70 | 95% | Generation 1 | ♥♥♥♥♥♥ | After this move, the user is more easily startled | |
027 | Rolling Kick | Fighting | Physical | Cool | 60 | 85% | Generation 1 | ♥ | ♥♥♥ | Badly startles those that have made appeals |
028 | Sand-Attack | Ground | Status | Cute | – | 100% | Generation 1 | ♥♥ | ♥ | Startles the Pokémon that has the judge's attention. |
029 | Headbutt | Normal | Physical | Tough | 70 | 100% | Generation 1 | ♥♥ | ♥♥♥ | Startles the Pokémon that appealed before the user. |
030 | Horn Attack | Normal | Physical | Cool | 65 | 100% | Generation 1 | ♥♥♥♥ | A highly appealing move | |
031 | Fury Attack | Normal | Physical | Cool | 15 | 85% | Generation 1 | ♥♥ | ♥ | Startles the Pokémon that has the judge's attention |
032 | Horn Drill | Normal | Physical | Cool | 1HKO | 30% | Generation 1 | ♥♥ | ♥ | Badly startles all Pokémon that made good appeals |
033 | Tackle | Normal | Physical | Tough | 35 | 95% | Generation 1 | ♥♥♥♥ | A highly appealing move. | |
034 | Body Slam | Normal | Physical | Tough | 85 | 100% | Generation 1 | ♥ | ♥♥♥♥ | Badly startles the Pokémon in front. |
035 | Wrap | Normal | Physical | Tough | 15 | 85% | Generation 1 | ♥♥♥ | Temporarily stops the crowd from growing excited | |
036 | Take Down | Normal | Physical | Tough | 90 | 85% | Generation 1 | ♥♥♥♥♥♥ | After this move, the user is more easily startled | |
037 | Thrash | Normal | Physical | Tough | 90 | 100% | Generation 1 | ♥♥♥♥ | ♥♥♥♥ | Jams the others, and misses one turn of appeals |
038 | Double-Edge | Normal | Physical | Tough | 120 | 100% | Generation 1 | ♥♥♥♥♥♥ | After this move, the user is easily startled | |
039 | Tail Whip | Normal | Status | Cute | – | 100% | Generation 1 | ♥♥ | The appeal works great if performed last | |
040 | Poison Sting | Poison | Physical | Smart | 15 | 100% | Generation 1 | ♥♥ | ♥♥♥ | Startles the Pokémon before the user |
041 | Twineedle | Bug | Physical | Cool | 25 | 100% | Generation 1 | ♥♥ | ♥♥♥ | ??? |
042 | Pin Missile | Bug | Physical | Cool | 14 | 85% | Generation 1 | ♥♥ | ♥ | Allows performance of the same move twice in a row. |
043 | Leer | Normal | Status | Cool | – | 100% | Generation 1 | ♥♥♥ | Temporarily stops the crowd from growing excited | |
044 | Bite | Dark | Physical | Tough | 60 | 100% | Generation 1 | ♥ | ♥♥♥ | Badly startles those that have made appeals |
045 | Growl | Normal | Status | Cute | – | 100% | Generation 1 | ♥♥ | The appeal works great if performed last | |
046 | Roar | Normal | Status | Cool | – | 100% | Generation 1 | ♥♥♥ | Scrambles the order of the next turn | |
047 | Sing | Normal | Status | Cute | – | 55% | Generation 1 | ♥♥ | Makes all Pokémon after the user nervous. | |
048 | Supersonic | Normal | Status | Smart | – | 55% | Generation 1 | ♥♥♥ | Scrambles the order of appeals on the next turn | |
049 | Sonicboom | Normal | Special | Cool | Fixed | 90% | Generation 1 | ♥♥ | Works well if it's the same type as the one before | |
050 | Disable | Normal | Status | Smart | – | 55% | Generation 1 | ♥♥ | Makes all Pokémon after the user nervous. | |
051 | Acid | Poison | Special | Smart | 40 | 100% | Generation 1 | ♥ | ♥♥♥♥ | Subtracts four appeal points from the preceding Pokémon. |
052 | Ember | Fire | Special | Beauty | 40 | 100% | Generation 1 | ♥♥♥♥ | A highly appealing move | |
053 | Flamethrower | Fire | Special | Beauty | 95 | 100% | Generation 1 | ♥♥♥♥ | A highly appealing move | |
054 | Mist | Ice | Status | Beauty | – | – | Generation 1 | ♥ | Can avoid being startled by others | |
055 | Water Gun | Water | Special | Cute | 40 | 100% | Generation 1 | ♥♥♥♥ | A highly appealing move | |
056 | Hydro Pump | Water | Special | Beauty | 120 | 80% | Generation 1 | ♥♥♥♥ | A highly appealing move | |
057 | Surf | Water | Special | Beauty | 95 | 100% | Generation 1 | ♥♥♥ | Affected by how well the appeal in front goes. | |
058 | Ice Beam | Ice | Special | Beauty | 95 | 100% | Generation 1 | ♥♥ | ♥ | Startles all Pokémon that have made a Beauty-type appeal this turn. |
059 | Blizzard | Ice | Special | Beauty | 120 | 70% | Generation 1 | ♥♥♥♥ | A highly appealing move. | |
060 | Psybeam | Psychic | Special | Beauty | 65 | 100% | Generation 1 | ♥♥♥ | Scrambles the order of appeals on the next turn. | |
061 | Bubblebeam | Water | Special | Beauty | 65 | 100% | Generation 1 | ♥ | ♥♥♥ | Badly startles those that have made appeals |
062 | Aurora Beam | Ice | Special | Beauty | 65 | 100% | Generation 1 | ♥♥ | ♥ | Startles Pokémon that made a same-type appeal |
063 | Hyper Beam | Normal | Special | Cool | 150 | 90% | Generation 1 | ♥♥♥♥ | ♥♥♥♥ | Jams the others and misses one turn of appeals |
064 | Peck | Flying | Physical | Cool | 35 | 100% | Generation 1 | ♥♥♥♥ | A highly appealing move. | |
065 | Drill Peck | Flying | Physical | Cool | 80 | 100% | Generation 1 | ♥♥♥♥ | ??? | |
066 | Submission | Fighting | Physical | Cool | 80 | 80% | Generation 1 | ♥♥♥♥♥♥ | ??? | |
067 | Low Kick | Fighting | Physical | Tough | Varies | 100% | Generation 1 | ♥ | ♥♥♥♥ | Badly startles the Pokémon in front. |
068 | Counter | Fighting | Physical | Tough | Varies | 100% | Generation 1 | ♥♥ | ??? | |
069 | Seismic Toss | Fighting | Physical | Tough | Varies | 100% | Generation 1 | ♥♥ | ♥ | Startles Pokémon that made a Tough-type appeal earlier in the same turn. |
070 | Strength | Normal | Physical | Tough | 80 | 100% | Generation 1 | ♥♥ | ♥ | Startles Pokémon that made a Same Type Appeal |
071 | Absorb | Grass | Special | Smart | 20 | 100% | Generation 1 | ♥♥ | ♥♥♥ | Subtracts 3 appeal points from the preceeding Pokémon. |
072 | Mega Drain | Grass | Special | Smart | 40 | 100% | Generation 1 | ♥ | ♥♥♥♥ | ??? |
073 | Leech Seed | Grass | Status | Smart | – | 90% | Generation 1 | ♥♥ | ♥♥ | ??? |
074 | Growth | Normal | Status | Beauty | – | – | Generation 1 | ♥ | Ups the user's condition and helps prevent nervousness. | |
075 | Razor Leaf | Grass | Physical | Cool | 55 | 95% | Generation 1 | ♥♥♥ | Affected by how well the appeal in front goes. | |
076 | Solarbeam | Grass | Special | Cool | 120 | 100% | Generation 1 | ♥♥♥♥ | ??? | |
077 | Poisonpowder | Poison | Status | Smart | – | 75% | Generation 1 | ♥♥♥ | ??? | |
078 | Stun Spore | Grass | Status | Smart | – | 75% | Generation 1 | ♥♥ | ♥ | ??? |
079 | Sleep Powder | Grass | Status | Smart | – | 75% | Generation 1 | ♥ | ♥♥♥ | ??? |
080 | Petal Dance | Grass | Special | Beauty | 70 | 100% | Generation 1 | ♥♥♥♥ | ♥♥♥♥ | ??? |
081 | String Shot | Bug | Status | Smart | – | 95% | Generation 1 | ♥♥ | ♥♥♥ | ??? |
082 | Dragon Rage | Dragon | Special | Cool | Fixed | 100% | Generation 1 | ♥ | ??? | |
083 | Fire Spin | Fire | Special | Beauty | 15 | 70% | Generation 1 | ♥♥♥ | ??? | |
084 | Thundershock | Electric | Special | Cool | 40 | 100% | Generation 1 | ♥♥♥♥ | ??? | |
085 | Thunderbolt | Electric | Special | Cool | 95 | 100% | Generation 1 | ♥♥♥♥ | ??? | |
086 | Thunder Wave | Electric | Status | Cool | – | 100% | Generation 1 | ♥♥ | ♥ | ??? |
087 | Thunder | Electric | Special | Cool | 120 | 70% | Generation 1 | ♥♥ | ♥♥ | Startles all Pokémon that have already appealed |
088 | Rock Throw | Rock | Physical | Tough | 50 | 90% | Generation 1 | ♥♥ | ??? | |
089 | Earthquake | Ground | Physical | Tough | 100 | 100% | Generation 1 | ♥ | ♥♥♥ | Badly startles those that have made appeals. |
090 | Fissure | Ground | Physical | Tough | 1HKO | 30% | Generation 1 | ♥♥ | ♥ | ??? |
091 | Dig | Ground | Physical | Smart | 60 | 100% | Generation 1 | ♥ | ??? | |
092 | Toxic | Poison | Status | Smart | – | 85% | Generation 1 | ♥♥♥ | ??? | |
093 | Confusion | Psychic | Special | Smart | 50 | 100% | Generation 1 | ♥♥ | ♥♥♥ | Startles the Pokémon that appealed before the user. |
094 | Psychic | Psychic | Special | Smart | 90 | 100% | Generation 1 | ♥ | ♥♥♥ | Badly startles those that have made appeals. |
095 | Hypnosis | Psychic | Status | Smart | – | 60% | Generation 1 | ♥ | ♥♥♥ | ??? |
096 | Meditate | Psychic | Status | Beauty | – | – | Generation 1 | ♥ | Ups the user's condition. Helps prevent nervousness | |
097 | Agility | Psychic | Status | Cool | – | – | Generation 1 | ♥♥♥ | The next appeal can be made earlier next turn | |
098 | Quick Attack | Normal | Physical | Cool | 40 | 100% | Generation 1 | ♥♥♥ | The user's appeal can be made earlier on the next turn. | |
099 | Rage | Normal | Physical | Cool | 20 | 100% | Generation 1 | ♥♥♥ | ??? | |
100 | Teleport | Psychic | Status | Cool | – | – | Generation 1 | ♥ | Can avoid being startled by others. | |
101 | Night Shade | Ghost | Special | Smart | Varies | 100% | Generation 1 | ♥♥ | ♥ | ??? |
102 | Mimic | Normal | Status | Cute | – | 100% | Generation 1 | ♥ | ??? | |
103 | Screech | Normal | Status | Smart | – | 85% | Generation 1 | ♥ | ♥♥♥ | Badly startles those that have made appeals |
104 | Double Team | Normal | Status | Cool | – | – | Generation 1 | ♥♥ | ??? | |
105 | Recover | Normal | Status | Smart | – | – | Generation 1 | ♥♥ | ♥ | ??? |
106 | Harden | Normal | Status | Tough | – | – | Generation 1 | ♥♥ | Can avoid being startled by others once | |
107 | Minimize | Normal | Status | Cute | – | – | Generation 1 | ♥♥ | ??? | |
108 | Smokescreen | Normal | Status | Smart | – | 100% | Generation 1 | ♥♥♥ | ??? | |
109 | Confuse Ray | Ghost | Status | Smart | – | 100% | Generation 1 | ♥♥♥ | Scrambles the order of appeals on the next turn. | |
110 | Withdraw | Water | Status | Cute | – | – | Generation 1 | ♥ | ??? | |
111 | Defense Curl | Normal | Status | Cute | – | – | Generation 1 | ♥♥ | Can avoid being startled by othrs once | |
112 | Barrier | Psychic | Status | Cool | – | – | Generation 1 | ♥ | ??? | |
113 | Light Screen | Psychic | Status | Beauty | – | – | Generation 1 | ♥ | ??? | |
114 | Haze | Ice | Status | Beauty | – | – | Generation 1 | ♥♥♥ | ??? | |
115 | Reflect | Psychic | Status | Smart | – | – | Generation 1 | ♥ | Can avoid being startled by others. | |
116 | Focus Energy | Normal | Status | Cool | – | – | Generation 1 | ♥ | ♥♥♥ | Badly startles those that have made appeals |
117 | Bide | Normal | Physical | Tough | Varies | 100% | Generation 1 | ♥ | Can avoid being startled by others | |
118 | Metronome | Normal | Status | Cute | – | – | Generation 1 | ♥♥♥ | ??? | |
119 | Mirror Move | Flying | Status | Smart | – | – | Generation 1 | ♥ | ??? | |
120 | Selfdestruct | Normal | Physical | Beauty | 200 | 100% | Generation 1 | ♥♥♥♥♥♥♥♥ | ??? | |
121 | Egg Bomb | Normal | Physical | Tough | 100 | 75% | Generation 1 | ♥♥♥♥ | ??? | |
122 | Lick | Ghost | Physical | Tough | 20 | 100% | Generation 1 | ♥ | ♥♥♥♥ | ??? |
123 | Smog | Poison | Special | Tough | 20 | 70% | Generation 1 | ♥ | ♥♥♥ | ??? |
124 | Sludge | Poison | Special | Tough | 65 | 100% | Generation 1 | ♥ | ♥♥♥♥ | ??? |
125 | Bone Club | Ground | Physical | Tough | 65 | 85% | Generation 1 | ♥♥ | ♥ | ??? |
126 | Fire Blast | Fire | Special | Beauty | 120 | 85% | Generation 1 | ♥♥♥♥ | ??? | |
127 | Waterfall | Water | Physical | Tough | 80 | 100% | Generation 1 | ♥♥ | The appeal works great if performed last. | |
128 | Clamp | Water | Physical | Tough | 35 | 75% | Generation 1 | ♥♥♥ | ??? | |
129 | Swift | Normal | Special | Cool | 60 | – | Generation 1 | ♥♥ | ??? | |
130 | Skull Bash | Normal | Physical | Tough | 100 | 100% | Generation 1 | ♥ | ♥♥♥♥ | ??? |
131 | Spike Cannon | Normal | Physical | Cool | 20 | 100% | Generation 1 | ♥♥ | ♥ | ??? |
132 | Constrict | Normal | Physical | Tough | 10 | 100% | Generation 1 | ♥♥ | ♥♥♥♥ | ??? |
133 | Amnesia | Psychic | Status | Cute | – | – | Generation 1 | ♥ | Ups the user's condition. Helps prevent nervousness | |
134 | Kinesis | Psychic | Status | Smart | – | 80% | Generation 1 | ♥♥♥ | ??? | |
135 | Softboiled | Normal | Status | Beauty | – | 100% | Generation 1 | ♥♥♥♥ | ??? | |
136 | Hi Jump Kick | Fighting | Physical | Cool | 85 | 90% | Generation 1 | ♥♥♥♥♥♥ | ??? | |
137 | Glare | Normal | Status | Tough | – | 75% | Generation 1 | ♥ | ♥♥♥ | ??? |
138 | Dream Eater | Psychic | Special | Smart | 100 | 100% | Generation 1 | ♥♥ | ♥♥ | ??? |
139 | Poison Gas | Poison | Status | Smart | – | 55% | Generation 1 | ♥♥♥ | ??? | |
140 | Barrage | Normal | Physical | Tough | 15 | 85% | Generation 1 | ♥♥ | ??? | |
141 | Leech Life | Bug | Physical | Smart | 20 | 100% | Generation 1 | ♥♥ | ♥♥♥ | ??? |
142 | Lovely Kiss | Normal | Status | Beauty | – | 75% | Generation 1 | ♥ | ♥♥♥ | ??? |
143 | Sky Attack | Flying | Physical | Cool | 140 | 90% | Generation 1 | ♥♥♥ | ??? | |
144 | Transform | Normal | Status | Smart | – | – | Generation 1 | ♥♥♥ | ??? | |
145 | Bubble | Water | Special | Cute | 20 | 100% | Generation 1 | ♥♥ | ♥♥ | Startles all Pokémon that have made their appeals for this turn. |
146 | Dizzy Punch | Normal | Physical | Cool | 70 | 100% | Generation 1 | ♥ | ♥♥♥♥ | ??? |
147 | Spore | Grass | Status | Beauty | – | 100% | Generation 1 | ♥ | ♥♥♥ | ??? |
148 | Flash | Normal | Status | Beauty | – | 70% | Generation 1 | ♥♥♥ | Shifts the judge's attention from the others. | |
149 | Psywave | Psychic | Special | Smart | Varies | 80% | Generation 1 | ♥♥ | ♥ | ??? |
150 | Splash | Normal | Status | Cute | – | – | Generation 1 | ♥♥ | ??? | |
151 | Acid Armor | Poison | Status | Tough | – | – | Generation 1 | ♥ | The user gains a star if their condition is good. Stars add one more heart to future appeals and reduce the chance of nervousness. | |
152 | Crabhammer | Water | Physical | Tough | 90 | 85% | Generation 1 | ♥♥♥ | ??? | |
153 | Explosion | Normal | Physical | Beauty | 250 | 100% | Generation 1 | ♥♥♥♥♥♥♥♥ | ??? | |
154 | Fury Swipes | Normal | Physical | Tough | 18 | 80% | Generation 1 | ♥♥ | ♥ | ??? |
155 | Bonemerang | Ground | Physical | Tough | 50 | 90% | Generation 1 | ♥♥♥♥ | ??? | |
156 | Rest | Psychic | Status | Cute | – | – | Generation 1 | ♥♥ | Can avoid being startled by others once | |
157 | Rock Slide | Rock | Physical | Tough | 75 | 90% | Generation 1 | ♥ | ♥♥♥ | ??? |
158 | Hyper Fang | Normal | Physical | Cool | 80 | 90% | Generation 1 | ♥ | ♥♥♥♥ | ??? |
159 | Sharpen | Normal | Status | Cute | – | – | Generation 1 | ♥ | ??? | |
160 | Conversion | Normal | Status | Beauty | – | – | Generation 1 | ♥♥ | ??? | |
161 | Tri Attack | Normal | Special | Beauty | 80 | 100% | Generation 1 | ♥♥ | ♥♥ | ??? |
162 | Super Fang | Normal | Physical | Tough | Varies | 90% | Generation 1 | ♥♥ | ♥ | ??? |
163 | Slash | Normal | Physical | Cool | 70 | 100% | Generation 1 | ♥♥♥ | Affected by how well the appeal in front goes. | |
164 | Substitute | Normal | Status | Smart | – | – | Generation 1 | ♥♥ | ??? | |
165 | Struggle | Normal | Physical | Cool | 50 | 100% | Generation 1 | ♥♥♥♥ | ??? | |
166 | Sketch | Normal | Status | Smart | – | – | Generation 2 | ♥ | Identical to appeal made prior to this one. | |
167 | Triple Kick | Fighting | Physical | Cool | 10 | 90% | Generation 2 | ♥♥♥♥ | ??? | |
168 | Thief | Dark | Physical | Tough | 40 | 100% | Generation 2 | ♥ | ??? | |
169 | Spider Web | Bug | Status | Smart | – | 100% | Generation 2 | ♥♥ | ??? | |
170 | Mind Reader | Normal | Status | Smart | – | 100% | Generation 2 | ♥♥♥ | Temporarily stops the crowd from getting excited. | |
171 | Nightmare | Ghost | Status | Smart | – | 100% | Generation 2 | ♥ | ♥♥♥ | ??? |
172 | Flame Wheel | Fire | Physical | Beauty | 60 | 100% | Generation 2 | ♥♥♥♥ | ??? | |
173 | Snore | Normal | Special | Cute | 40 | 100% | Generation 2 | ♥♥♥♥ | ??? | |
174 | Curse | Unknown | Status | Tough | – | – | Generation 2 | ♥♥♥ | ??? | |
175 | Flail | Normal | Physical | Cute | Varies | 100% | Generation 2 | ♥ | ??? | |
176 | Conversion2 | Normal | Status | Beauty | – | 100% | Generation 2 | ♥♥ | ??? | |
177 | Aeroblast | Flying | Special | Cool | 100 | 95% | Generation 2 | ♥♥♥ | ??? | |
178 | Cotton Spore | Grass | Status | Beauty | – | 85% | Generation 2 | ♥♥ | ♥ | ??? |
179 | Reversal | Fighting | Physical | Cool | Varies | 100% | Generation 2 | ♥♥ | ??? | |
180 | Spite | Ghost | Status | Tough | – | 100% | Generation 2 | ♥ | ??? | |
181 | Powder Snow | Ice | Special | Beauty | 40 | 100% | Generation 2 | ♥♥♥♥ | ??? | |
182 | Protect | Normal | Status | Cute | – | – | Generation 2 | ♥ | Can avoid being startled by others | |
183 | Mach Punch | Fighting | Physical | Cool | 40 | 100% | Generation 2 | ♥♥♥♥ | The appeal can be made earlier next turn | |
184 | Scary Face | Normal | Status | Tough | – | 90% | Generation 2 | ♥♥ | ♥ | Startles the Pokémon that has the judge's attention |
185 | Faint Attack | Dark | Physical | Smart | 60 | – | Generation 2 | ♥♥ | The appeal works great if performed first. | |
186 | Sweet Kiss | Normal | Status | Cute | – | 75% | Generation 2 | ♥♥ | ??? | |
187 | Belly Drum | Normal | Status | Cute | – | – | Generation 2 | ♥ | Ups user's condition, helpsprevent nervousness | |
188 | Sludge Bomb | Poison | Special | Tough | 90 | 100% | Generation 2 | ♥♥ | ♥ | Startles the Pokémon that has the JUDGE's attention. |
189 | Mud-Slap | Ground | Special | Cute | 20 | 100% | Generation 2 | ♥♥ | ♥ | Startles the Pokémon that has the judge's attention |
190 | Octazooka | Water | Special | Tough | 65 | 85% | Generation 2 | ♥♥ | ♥ | ??? |
191 | Spikes | Ground | Status | Smart | – | – | Generation 2 | ♥♥ | ??? | |
192 | Zap Cannon | Electric | Special | Cool | 100 | 50% | Generation 2 | ♥♥♥♥ | ??? | |
193 | Foresight | Normal | Status | Smart | – | 100% | Generation 2 | ♥♥♥ | Worsens the condition of those that made appeals | |
194 | Destiny Bond | Ghost | Status | Smart | – | – | Generation 2 | ♥♥♥♥♥♥♥♥ | ??? | |
195 | Perish Song | Normal | Status | Beauty | – | – | Generation 2 | ♥♥ | ♥ | ??? |
196 | Icy Wind | Ice | Special | Beauty | 55 | 95% | Generation 2 | ♥ | ♥♥♥ | ??? |
197 | Detect | Fighting | Status | Cool | – | – | Generation 2 | ♥♥ | Can avoid being startled by others once. | |
198 | Bone Rush | Ground | Physical | Tough | 25 | 80% | Generation 2 | ♥♥♥♥ | ??? | |
199 | Lock-On | Normal | Status | Smart | – | 100% | Generation 2 | ??? | ||
200 | Outrage | Dragon | Physical | Cool | 90 | 100% | Generation 2 | ♥♥♥♥ | ♥♥♥♥ | Jams the others, and misses one turn of appeals. |
201 | Sandstorm | Rock | Status | Tough | – | – | Generation 2 | ♥♥♥ | Scrambles the order of appeals on the next turn | |
202 | Giga Drain | Grass | Special | Smart | 60 | 100% | Generation 2 | ♥♥ | ♥ | ??? |
203 | Endure | Normal | Status | Tough | – | – | Generation 2 | ♥♥ | Avoids being startled once | |
204 | Charm | Normal | Status | Cute | – | 100% | Generation 2 | ♥♥ | ♥ | ??? |
205 | Rollout | Rock | Physical | Tough | 30 | 90% | Generation 2 | ♥♥♥ | ??? | |
206 | False Swipe | Normal | Physical | Cool | 40 | 100% | Generation 2 | ♥ | ♥♥♥ | ??? |
207 | Swagger | Normal | Status | Cute | – | 90% | Generation 2 | ♥♥ | ??? | |
208 | Milk Drink | Normal | Status | Cute | – | – | Generation 2 | ♥♥ | ??? | |
209 | Spark | Electric | Physical | Cool | 65 | 100% | Generation 2 | ♥ | ♥♥♥♥ | ??? |
210 | Fury Cutter | Bug | Physical | Cool | 10 | 95% | Generation 2 | ♥♥♥ | Can be repeatedly used without boring the judge. | |
211 | Steel Wing | Steel | Physical | Cool | 70 | 90% | Generation 2 | |||
212 | Mean Look | Normal | Status | Beauty | – | 100% | Generation 2 | |||
213 | Attract | Normal | Status | Cute | – | 100% | Generation 2 | |||
214 | Sleep Talk | Normal | Status | Cute | – | – | Generation 2 | |||
215 | Heal Bell | Normal | Status | Beauty | – | – | Generation 2 | |||
216 | Return | Normal | Physical | Cute | Varies | 100% | Generation 2 | |||
217 | Present | Normal | Physical | Cute | Varies | 90% | Generation 2 | |||
218 | Frustration | Normal | Physical | Cute | Varies | 100% | Generation 2 | |||
219 | Safeguard | Normal | Status | Beauty | – | – | Generation 2 | |||
220 | Pain Split | Normal | Status | Smart | – | 100% | Generation 2 | |||
221 | Sacred Fire | Fire | Physical | Beauty | 100 | 95% | Generation 2 | |||
222 | Magnitude | Ground | Physical | Tough | Varies | 100% | Generation 2 | |||
223 | Dynamicpunch | Fighting | Physical | Cool | 100 | 50% | Generation 2 | |||
224 | Megahorn | Bug | Physical | Cool | 120 | 85% | Generation 2 | |||
225 | Dragonbreath | Dragon | Special | Cool | 60 | 100% | Generation 2 | |||
226 | Baton Pass | Normal | Status | Cute | – | – | Generation 2 | |||
227 | Encore | Normal | Status | Cute | – | 100% | Generation 2 | |||
228 | Pursuit | Dark | Physical | Smart | 40 | 100% | Generation 2 | ♥♥ | ♥ | Badly startles all Pokémon that made good appeals |
229 | Rapid Spin | Normal | Physical | Cool | 20 | 100% | Generation 2 | |||
230 | Sweet Scent | Normal | Status | Cute | – | 100% | Generation 2 | |||
231 | Iron Tail | Steel | Physical | Cool | 100 | 75% | Generation 2 | |||
232 | Metal Claw | Steel | Physical | Cool | 50 | 95% | Generation 2 | |||
233 | Vital Throw | Fighting | Physical | Cool | 70 | 100% | Generation 2 | |||
234 | Morning Sun | Normal | Status | Beauty | – | – | Generation 2 | |||
235 | Synthesis | Grass | Status | Smart | – | – | Generation 2 | |||
236 | Moonlight | Normal | Status | Beauty | – | – | Generation 2 | |||
237 | Hidden Power | Normal | Special | Smart | Varies | 100% | Generation 2 | |||
238 | Cross Chop | Fighting | Physical | Cool | 100 | 80% | Generation 2 | |||
239 | Twister | Dragon | Special | Cool | 40 | 100% | Generation 2 | ♥♥♥ | Scrambles the order of appeal on the next turn | |
240 | Rain Dance | Water | Status | Tough | – | – | Generation 2 | |||
241 | Sunny Day | Fire | Status | Beauty | – | – | Generation 2 | |||
242 | Crunch | Dark | Physical | Tough | 80 | 100% | Generation 2 | ♥ | ♥♥♥♥ | Badly startles the Pokémon in front |
243 | Mirror Coat | Psychic | Special | Beauty | Varies | 100% | Generation 2 | |||
244 | Psych Up | Normal | Status | Smart | – | – | Generation 2 | |||
245 | Extremespeed | Normal | Physical | Cool | 80 | 100% | Generation 2 | |||
246 | Ancientpower | Rock | Special | Tough | 60 | 100% | Generation 2 | ♥ | Ups the user's condition to prevent nervousness | |
247 | Shadow Ball | Ghost | Special | Smart | 80 | 100% | Generation 2 | |||
248 | Future Sight | Psychic | Special | Smart | 80 | 90% | Generation 2 | |||
249 | Rock Smash | Fighting | Physical | Tough | 20 | 100% | Generation 2 | |||
250 | Whirlpool | Water | Special | Beauty | 15 | 70% | Generation 2 | |||
251 | Beat Up | Dark | Physical | Smart | 10 | 100% | Generation 3 | |||
252 | Fake Out | Normal | Physical | Cute | 40 | 100% | Generation 3 | |||
253 | Uproar | Normal | Special | Cute | 50 | 100% | Generation 3 | |||
254 | Stockpile | Normal | Status | Tough | – | – | Generation 3 | |||
255 | Spit Up | Normal | Special | Tough | 100 | 100% | Generation 3 | |||
256 | Swallow | Normal | Status | Tough | – | – | Generation 3 | |||
257 | Heat Wave | Fire | Special | Beauty | 100 | 90% | Generation 3 | |||
258 | Hail | Ice | Status | Beauty | – | – | Generation 3 | |||
259 | Torment | Dark | Status | Tough | – | 100% | Generation 3 | |||
260 | Flatter | Dark | Status | Smart | – | 100% | Generation 3 | |||
261 | Will-O-Wisp | Fire | Status | Beauty | – | 75% | Generation 3 | |||
262 | Memento | Dark | Status | Tough | – | 100% | Generation 3 | |||
263 | Facade | Normal | Physical | Cute | 70 | 100% | Generation 3 | |||
264 | Focus Punch | Fighting | Physical | Tough | 150 | 100% | Generation 3 | |||
265 | Smellingsalt | Normal | Physical | Smart | 60 | 100% | Generation 3 | |||
266 | Follow Me | Normal | Status | Cute | – | 100% | Generation 3 | |||
267 | Nature Power | Normal | Status | Beauty | – | 95% | Generation 3 | |||
268 | Charge | Electric | Status | Smart | – | 100% | Generation 3 | |||
269 | Taunt | Dark | Status | Smart | – | 100% | Generation 3 | |||
270 | Helping Hand | Normal | Status | Smart | – | 100% | Generation 3 | |||
271 | Trick | Psychic | Status | Smart | – | 100% | Generation 3 | |||
272 | Role Play | Psychic | Status | Cute | – | 100% | Generation 3 | |||
273 | Wish | Normal | Status | Cute | – | 100% | Generation 3 | |||
274 | Assist | Normal | Status | Cute | – | 100% | Generation 3 | |||
275 | Ingrain | Grass | Status | Smart | – | 100% | Generation 3 | |||
276 | Superpower | Fighting | Physical | Tough | 120 | 100% | Generation 3 | |||
277 | Magic Coat | Psychic | Status | Beauty | – | 100% | Generation 3 | |||
278 | Recycle | Normal | Status | Smart | – | 100% | Generation 3 | |||
279 | Revenge | Fighting | Physical | Tough | 60 | 100% | Generation 3 | ♥♥♥ | The next appeal can be made later next turn | |
280 | Brick Break | Fighting | Physical | Cool | 75 | 100% | Generation 3 | ♥ | ♥♥♥♥ | Badly startles the Pokémon in front |
281 | Yawn | Normal | Status | Cute | – | 100% | Generation 3 | ♥♥ | Makes all Pokémon after the user nervous | |
282 | Knock Off | Dark | Physical | Smart | 20 | 100% | Generation 3 | |||
283 | Endeavor | Normal | Physical | Tough | Varies | 100% | Generation 3 | ♥♥ | The appeal works great if performed last | |
284 | Eruption | Fire | Special | Beauty | 150 | 100% | Generation 3 | |||
285 | Skill Swap | Psychic | Status | Smart | – | 100% | Generation 3 | |||
286 | Imprison | Psychic | Status | Smart | – | 100% | Generation 3 | |||
287 | Refresh | Normal | Status | Cute | – | 100% | Generation 3 | |||
288 | Grudge | Ghost | Status | Tough | – | 100% | Generation 3 | |||
289 | Snatch | Dark | Status | Smart | – | 100% | Generation 3 | |||
290 | Secret Power | Normal | Physical | Smart | 70 | 100% | Generation 3 | |||
291 | Dive | Water | Physical | Beauty | 60 | 100% | Generation 3 | |||
292 | Arm Thrust | Fighting | Physical | Tough | 15 | 100% | Generation 3 | |||
293 | Camouflage | Normal | Status | Smart | – | 100% | Generation 3 | |||
294 | Tail Glow | Bug | Status | Beauty | – | 100% | Generation 3 | |||
295 | Luster Purge | Psychic | Special | Smart | 70 | 100% | Generation 3 | |||
296 | Mist Ball | Psychic | Special | Smart | 70 | 100% | Generation 3 | |||
297 | Featherdance | Flying | Status | Beauty | – | 100% | Generation 3 | ♥♥ | ♥ | Startles the Pokémon that has the Judge's attention |
298 | Teeter Dance | Normal | Status | Cute | – | 100% | Generation 3 | |||
299 | Blaze Kick | Fire | Physical | Beauty | 85 | 90% | Generation 3 | |||
300 | Mud Sport | Ground | Status | Cute | – | 100% | Generation 3 | ♥♥♥♥ | A highly appealing move | |
301 | Ice Ball | Ice | Physical | Beauty | 30 | 90% | Generation 3 | |||
302 | Needle Arm | Grass | Physical | Smart | 60 | 100% | Generation 3 | |||
303 | Slack Off | Normal | Status | Cute | – | 100% | Generation 3 | |||
304 | Hyper Voice | Normal | Special | Cool | 90 | 100% | Generation 3 | |||
305 | Poison Fang | Poison | Physical | Smart | 50 | 100% | Generation 3 | |||
306 | Crush Claw | Normal | Physical | Cool | 75 | 95% | Generation 3 | |||
307 | Blast Burn | Fire | Special | Beauty | 150 | 90% | Generation 3 | |||
308 | Hydro Cannon | Water | Special | Beauty | 150 | 90% | Generation 3 | |||
309 | Meteor Mash | Steel | Physical | Cool | 100 | 85% | Generation 3 | |||
310 | Astonish | Ghost | Physical | Smart | 30 | 100% | Generation 3 | |||
311 | Weather Ball | Normal | Special | Smart | 50 | 100% | Generation 3 | |||
312 | Aromatherapy | Grass | Status | Smart | – | – | Generation 3 | |||
313 | Fake Tears | Dark | Status | Smart | – | 100% | Generation 3 | |||
314 | Air Cutter | Flying | Special | Cool | 55 | 95% | Generation 3 | |||
315 | Overheat | Fire | Special | Beauty | 140 | 90% | Generation 3 | |||
316 | Odor Sleuth | Normal | Status | Smart | – | 100% | Generation 3 | |||
317 | Rock Tomb | Rock | Physical | Smart | 50 | 80% | Generation 3 | |||
318 | Silver Wind | Bug | Special | Beauty | 60 | 100% | Generation 3 | |||
319 | Metal Sound | Steel | Status | Smart | – | 85% | Generation 3 | |||
320 | Grasswhistle | Grass | Status | Smart | – | 55% | Generation 3 | |||
321 | Tickle | Normal | Status | Cute | – | 100% | Generation 3 | |||
322 | Cosmic Power | Psychic | Status | Cool | – | – | Generation 3 | |||
323 | Water Spout | Water | Special | Beauty | 150 | 100% | Generation 3 | |||
324 | Signal Beam | Bug | Special | Beauty | 75 | 100% | Generation 3 | |||
325 | Shadow Punch | Ghost | Physical | Smart | 60 | – | Generation 3 | |||
326 | Extrasensory | Psychic | Special | Cool | 80 | 100% | Generation 3 | |||
327 | Sky Uppercut | Fighting | Physical | Cool | 85 | 90% | Generation 3 | ♥♥ | ♥ | Startles Pokémon that made a same-type appeal |
328 | Sand Tomb | Ground | Physical | Smart | 15 | 70% | Generation 3 | |||
329 | Sheer Cold | Ice | Special | Beauty | 1HKO | 30% | Generation 3 | |||
330 | Muddy Water | Water | Special | Tough | 95 | 85% | Generation 3 | |||
331 | Bullet Seed | Grass | Physical | Cool | 10 | 100% | Generation 3 | |||
332 | Aerial Ace | Flying | Physical | Cool | 60 | – | Generation 3 | |||
333 | Icicle Spear | Ice | Physical | Beauty | 10 | 100% | Generation 3 | |||
334 | Iron Defense | Steel | Status | Tough | – | – | Generation 3 | |||
335 | Block | Normal | Status | Cute | – | 100% | Generation 3 | ♥♥ | Makes all Pokémon after the user nervous | |
336 | Howl | Normal | Status | Cool | – | – | Generation 3 | |||
337 | Dragon Claw | Dragon | Physical | Cool | 80 | 100% | Generation 3 | ♥♥ | ♥ | Startles Pokémon that made a same-type appeal |
338 | Frenzy Plant | Grass | Special | Cool | 150 | 90% | Generation 3 | |||
339 | Bulk Up | Fighting | Status | Beauty | – | – | Generation 3 | |||
340 | Bounce | Flying | Physical | Cute | 85 | 85% | Generation 3 | |||
341 | Mud Shot | Ground | Special | Tough | 55 | 95% | Generation 3 | ♥ | ♥♥♥ | Badly startled those that have made appeals |
342 | Poison Tail | Poison | Physical | Smart | 50 | 100% | Generation 3 | |||
343 | Covet | Normal | Physical | Cute | 40 | 100% | Generation 3 | ♥ | Makes the appeal as good as those before it | |
344 | Volt Tackle | Electric | Physical | Cool | 120 | 100% | Generation 3 | |||
345 | Magical Leaf | Grass | Special | Beauty | 60 | – | Generation 3 | |||
346 | Water Sport | Water | Status | Cute | – | 100% | Generation 3 | ♥♥♥♥ | A highly appealing move | |
347 | Calm Mind | Psychic | Status | Smart | – | – | Generation 3 | |||
348 | Leaf Blade | Grass | Physical | Cool | 70 | 100% | Generation 3 | |||
349 | Dragon Dance | Dragon | Status | Cool | – | – | Generation 3 | ♥ | Ups the user's condition. Helps prevent nervousness | |
350 | Rock Blast | Rock | Physical | Tough | 25 | 80% | Generation 3 | ♥♥ | Works well if it's the same type as the one before | |
351 | Shock Wave | Electric | Special | Cool | 60 | – | Generation 3 | |||
352 | Water Pulse | Water | Special | Beauty | 60 | 100% | Generation 3 | |||
353 | Doom Desire | Steel | Special | Cool | 120 | 85% | Generation 3 | |||
354 | Psycho Boost | Psychic | Special | Smart | 140 | 90% | Generation 3 | |||
355 | Roost | Flying | Status | Cool | – | – | Generation 4 | |||
356 | Gravity | Psychic | Status | Beauty | – | – | Generation 4 | |||
357 | Miracle Eye | Psychic | Status | Cute | – | – | Generation 4 | |||
358 | Wake-up Slap | Fighting | Physical | Smart | 60 | 100% | Generation 4 | |||
359 | Hammer Arm | Fighting | Physical | Cool | 100 | 90% | Generation 4 | |||
360 | Gyro Ball | Steel | Physical | Beauty | Varies | 100% | Generation 4 | |||
361 | Healing Wish | Psychic | Status | Cute | – | – | Generation 4 | |||
362 | Brine | Water | Special | Smart | 65 | 100% | Generation 4 | |||
363 | Natural Gift | Normal | Physical | Cool | Varies | 100% | Generation 4 | |||
364 | Feint | Normal | Physical | Beauty | 50 | 100% | Generation 4 | |||
365 | Pluck | Flying | Physical | Cute | 60 | 100% | Generation 4 | |||
366 | Tailwind | Flying | Status | Smart | – | – | Generation 4 | |||
367 | Acupressure | Normal | Status | Cool | – | – | Generation 4 | |||
368 | Metal Burst | Steel | Physical | Beauty | Varies | 100% | Generation 4 | |||
369 | U-turn | Bug | Physical | Cute | 70 | 100% | Generation 4 | |||
370 | Close Combat | Fighting | Physical | Smart | 120 | 100% | Generation 4 | |||
371 | Payback | Dark | Physical | Cool | 50 | 100% | Generation 4 | |||
372 | Assurance | Dark | Physical | Beauty | 50 | 100% | Generation 4 | |||
373 | Embargo | Dark | Status | Cute | – | 100% | Generation 4 | |||
374 | Fling | Dark | Physical | Tough | Varies | 100% | Generation 4 | |||
375 | Psycho Shift | Psychic | Status | – | 90% | Generation 4 | ||||
376 | Trump Card | Normal | Special | Varies | – | Generation 4 | ||||
377 | Heal Block | Psychic | Status | – | 100% | Generation 4 | ||||
378 | Wring Out | Normal | Special | Varies | 100% | Generation 4 | ||||
379 | Power Trick | Psychic | Status | – | – | Generation 4 | ||||
380 | Gastro Acid | Poison | Status | – | 100% | Generation 4 | ||||
381 | Lucky Chant | Normal | Status | – | – | Generation 4 | ||||
382 | Me First | Normal | Status | – | – | Generation 4 | ||||
383 | Copycat | Normal | Status | – | – | Generation 4 | ||||
384 | Power Swap | Psychic | Status | – | – | Generation 4 | ||||
385 | Guard Swap | Psychic | Status | – | – | Generation 4 | ||||
386 | Punishment | Dark | Physical | Varies | 100% | Generation 4 | ||||
387 | Last Resort | Normal | Physical | 130 | 100% | Generation 4 | ||||
388 | Worry Seed | Grass | Status | – | 100% | Generation 4 | ||||
389 | Sucker Punch | Dark | Physical | 80 | 100% | Generation 4 | ||||
390 | Toxic Spikes | Poison | Status | – | – | Generation 4 | ||||
391 | Heart Swap | Psychic | Status | – | – | Generation 4 | ||||
392 | Aqua Ring | Water | Status | – | – | Generation 4 | ||||
393 | Magnet Rise | Electric | Status | – | – | Generation 4 | ||||
394 | Flare Blitz | Fire | Physical | 120 | 100% | Generation 4 | ||||
395 | Force Palm | Fighting | Physical | 60 | 100% | Generation 4 | ||||
396 | Aura Sphere | Fighting | Special | 90 | – | Generation 4 | ||||
397 | Rock Polish | Rock | Status | – | – | Generation 4 | ||||
398 | Poison Jab | Poison | Physical | 80 | 100% | Generation 4 | ||||
399 | Dark Pulse | Dark | Special | 80 | 100% | Generation 4 | ||||
400 | Night Slash | Dark | Physical | 70 | 100% | Generation 4 | ||||
401 | Aqua Tail | Water | Physical | 90 | 90% | Generation 4 | ||||
402 | Seed Bomb | Grass | Physical | 80 | 100% | Generation 4 | ||||
403 | Air Slash | Flying | Special | 75 | 95% | Generation 4 | ||||
404 | X-scissor | Bug | Physical | 80 | 100% | Generation 4 | ||||
405 | Bug Buzz | Bug | Special | 90 | 100% | Generation 4 | ||||
406 | Dragon Pulse | Dragon | Special | 90 | 100% | Generation 4 | ||||
407 | Dragon Rush | Dragon | Physical | 100 | 75% | Generation 4 | ||||
408 | Power Gem | Rock | Special | 70 | 100% | Generation 4 | ||||
409 | Drain Punch | Fighting | Physical | 60 | 100% | Generation 4 | ||||
410 | Vacuum Wave | Fighting | Special | 40 | 100% | Generation 4 | ||||
411 | Focus Blast | Fighting | Special | 120 | 70% | Generation 4 | ||||
412 | Energy Ball | Grass | Special | 80 | 100% | Generation 4 | ||||
413 | Brave Bird | Flying | Physical | 120 | 100% | Generation 4 | ||||
414 | Earth Power | Ground | Special | 90 | 100% | Generation 4 | ||||
415 | Switcheroo | Dark | Status | – | 100% | Generation 4 | ||||
416 | Giga Impact | Normal | Physical | 150 | 90% | Generation 4 | ||||
417 | Nasty Plot | Dark | Status | – | – | Generation 4 | ||||
418 | Bullet Punch | Steel | Physical | 40 | 100% | Generation 4 | ||||
419 | Avalanche | Ice | Physical | 60 | 100% | Generation 4 | ||||
420 | Ice Shard | Ice | Physical | 40 | 100% | Generation 4 | ||||
421 | Shadow Claw | Ghost | Physical | 70 | 100% | Generation 4 | ||||
422 | Thunder Fang | Electric | Physical | 65 | 95% | Generation 4 | ||||
423 | Ice Fang | Ice | Physical | 65 | 95% | Generation 4 | ||||
424 | Fire Fang | Fire | Physical | 65 | 95% | Generation 4 | ||||
425 | Shadow Sneak | Ghost | Physical | 40 | 100% | Generation 4 | ||||
426 | Mud Bomb | Ground | Special | 65 | 85% | Generation 4 | ||||
427 | Psycho Cut | Psychic | Physical | 70 | 100% | Generation 4 | ||||
428 | Zen Headbutt | Psychic | Physical | 80 | 90% | Generation 4 | ||||
429 | Mirror Shot | Steel | Special | 65 | 85% | Generation 4 | ||||
430 | Flash Cannon | Steel | Special | 80 | 100% | Generation 4 | ||||
431 | Rock Climb | Normal | Physical | 90 | 85% | Generation 4 | ||||
432 | Defog | Flying | Status | – | – | Generation 4 | ||||
433 | Trick Room | Psychic | Status | – | – | Generation 4 | ||||
434 | Draco Meteor | Dragon | Special | 140 | 90% | Generation 4 | ||||
435 | Discharge | Electric | Special | 80 | 100% | Generation 4 | ||||
436 | Lava Plume | Fire | Special | 80 | 100% | Generation 4 | ||||
437 | Leaf Storm | Grass | Special | 140 | 90% | Generation 4 | ||||
438 | Power Whip | Grass | Physical | 120 | 85% | Generation 4 | ||||
439 | Rock Wrecker | Rock | Physical | 150 | 90% | Generation 4 | ||||
440 | Cross Poison | Poison | Physical | 70 | 100% | Generation 4 | ||||
441 | Gunk Shot | Poison | Physical | 120 | 70% | Generation 4 | ||||
442 | Iron Head | Steel | Physical | 80 | 100% | Generation 4 | ||||
443 | Magnet Bomb | Steel | Physical | 60 | – | Generation 4 | ||||
444 | Stone Edge | Rock | Physical | 100 | 80% | Generation 4 | ||||
445 | Captivate | Normal | Status | – | 100% | Generation 4 | ||||
446 | Stealth Rock | Rock | Status | – | – | Generation 4 | ||||
447 | Grass Knot | Grass | Special | Varies | 100% | Generation 4 | ||||
448 | Chatter | Flying | Special | 60 | 100% | Generation 4 | ||||
449 | Judgment | Normal | Special | 100 | 100% | Generation 4 | ||||
450 | Bug Bite | Bug | Physical | 60 | 100% | Generation 4 | ||||
451 | Charge Beam | Electric | Special | 50 | 90% | Generation 4 | ||||
452 | Wood Hammer | Grass | Physical | 120 | 100% | Generation 4 | ||||
453 | Aqua Jet | Water | Physical | 40 | 100% | Generation 4 | ||||
454 | Attack Order | Bug | Physical | 90 | 100% | Generation 4 | ||||
455 | Defense Order | Bug | Status | – | – | Generation 4 | ||||
456 | Heal Order | Bug | Status | – | – | Generation 4 | ||||
457 | Head Smash | Rock | Physical | 150 | 80% | Generation 4 | ||||
458 | Double Hit | Normal | Physical | 35 | 90% | Generation 4 | ||||
459 | Roar of Time | Dragon | Special | 150 | 90% | Generation 4 | ||||
460 | Spacial Rend | Dragon | Special | 100 | 95% | Generation 4 | ||||
461 | Lunar Dance | Psychic | Status | – | – | Generation 4 | ||||
462 | Crush Grip | Normal | Physical | Varies | 100% | Generation 4 | ||||
463 | Magma Storm | Fire | Special | 120 | 70% | Generation 4 | ||||
464 | Dark Void | Dark | Status | – | 80% | Generation 4 | ||||
465 | Seed Flare | Grass | Special | 120 | 85% | Generation 4 | ||||
466 | Ominous Wind | Ghost | Special | 60 | 100% | Generation 4 | ||||
467 | Shadow Force | Ghost | Physical | 120 | 100% | Generation 4 |