Heroes of Mana/Gameplay
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Explanation of the statistics
- HP - The unit's health points.
- When HP is completely depleted, the units is incapacitated and disappears from the field.
- Attack Power - The unit's offensive strength.
- The higher the number, the more damage dealt per attack.
- Attack Rate - The unit's attack frequency.
- Higher numbers indicate a shorter clooldown period between attacks.
- Attack Range - The unit's range of attack.
- Higher numbers indicate the ability to deal damage over a wider area.
Members
|
HP
|
Attack Power
|
Attack Rate
|
Attack Range
|
Roget
|
500
|
45
|
80
|
1
|
Yurchael
|
450
|
30
|
80
|
3
|
Qucas
|
500
|
35
|
70
|
1
|
D' Kelli
|
400
|
25
|
50
|
2
|
Gemière
|
450
|
20
|
40
|
1
|
Gauser
|
600
|
30
|
60
|
1
|
Alma
|
500
|
20
|
40
|
2
|
Belgar
|
450
|
25
|
30
|
1
|
Falcon
|
450
|
20
|
70
|
2
|
Loki
|
600
|
50
|
70
|
1
|
Valda
|
400
|
25
|
50
|
4
|
Members
|
Salamander
|
Gnome
|
Wisp
|
Roget
|
Flame Saber
|
Stone Saber
|
Healing Light
|
Yurchael
|
Fireball
|
Earthquake
|
Healing Light
|
Qucas
|
Flame Saber
|
Stone Saber
|
Holy Saber
|
D' Kelli
|
Fireball
|
Diamond Shards
|
Healing Light
|
Gemière
|
Flame Saber
|
Stone Saber
|
Holy Saber
|
Gauser
|
Flame Saber
|
Stone Saber
|
Holy Saber
|
Alma
|
Flame Saber
|
Stone Saber
|
Holy Saber
|
Belgar
|
Fireball
|
Diamond Shards
|
Twinkle Rain
|
Falcon
|
Flame Saber
|
Stone Saber
|
Holy Saber
|
Loki
|
Flame Saber
|
Stone Saber
|
Holy Saber
|
Valda
|
Explode
|
Diamond Shards
|
Holy Saber
|
The skills of the members
- Battle Skill
- A skill unique to every leader unit. This skill is applied on the battlefield; each leader's skill influences surrounding units in a different way.
- Standby Skill
- A skill unique to every leader unit. This skill is applied when not in battle; each leader's skill affects building facilities or producing units.
Member |
Skill |
Battle Skill |
Skill |
Standby Skill
|
Roget
|
Combat Aura |
Increases by 20% offensive and defensive strength of ally units within a 5-square radius.
|
No skills |
No description
|
Yurchael
|
Haste Aura |
Increases moving speed and attack rate of ally units within a 5-square radius.
|
Engineer |
Decreases cost of building facilities.
|
Qucas
|
Attack Aura |
Increases by 50% the attack power of ally units within a 5-square radius.
|
Architect |
Increases speed of building facilities.
|
D'Kelli
|
Precision Aura |
Increases by 30% the rate of critical attacks of all ally unit types within a 5-square radius.
|
Summoner |
Enable gatherer and special units to be summoned instantly.
|
Gemière
|
Gravity Aura |
Decreases moving speed and attack rate of enemy units with a 5-square radius.
|
Pilot |
Increases speed of ship's movement.
|
Gauser
|
Terra Aura |
Increases by 30% the attack power of ground ally units within a 5-square radius. The rate of critical attacks becomes 100%.
|
Fast Terra |
Enables ground units to be summoned instantly.
|
Alma
|
Aero Aura |
Increases by 30% the attack power of flying ally units within a 5-square radius. The rate of critical attacks becomes 100%.
|
Fast Aero |
Enables flying units to be summoned instantly.
|
Belgar
|
Regen Aura |
Slowly restores HP of ally units within a 5-square radius, excluding gatherer and special units.
|
Fast Restore |
Increases amount of HP restored through the healing house.
|
Falcon
|
Missile Aura |
Increases by 30% the attack power of missile ally units within a 5-quare radius. The rate of critical attacks becomes 100%.
|
Fast Missile |
Enables missile units to be summoned instantly.
|
Loki
|
Armor Aura |
Increases by 30% the attack power of heavy ally units within a 5-square radius. Critical attack rate becomes 100%.
|
Fast Armor |
Enables heaby units be summoned instantly.
|
Valda
|
Defense Aura |
Increases by30% the defense of ally units within a 5-square radius.
|
Craft Barrier |
Halves damage to ship.
|
What are the conditions to get s rank in bonus maps?
- Clear Time
- Time taken to complete the mission.
- A shorter completion time yields a more favorable evaluation.
- Units Summoned
- For this mission, a smaller number of units summoned yields a more favorable evaluation.
- Units Defeated
- For this mission, a smaller number of enemy units defeated yields a favorable evaluation.
- Allies incapacited
- A smaller number yields a more favorable evalaution.
- An ally leader unit incapacited adds 3.
- An ally NPC incapacited adds 5.
- Gaia's Stones Gathered
- For this mission, a smaller/greater number of Gaia's stones gathred yields a more favorable evaluation.
- Treant's Berries Gathered
- For this mission, a smaller/greater number of Treant's berries gathered yields a more favorable evaluation.
- Map Coverage
- The field of vision gained on the map for this mission.
- A higher coverage yields a more favorable evalution.
- Damage to the ship
- The total damage received by the carrier.
- A smaller number yields a more favorable evalution.
Speed parameter list
- Terrestrial Mobility
- Limited to movment over ground.
- Aerial Mobility
- Able to fly over any terrain.
- Aquatic Mobility
- Able to move through water as well as over the ground.
- Subterranean Mobility
- Limited to movment under ground, but takes no damage while moving.
- Saltatory
- Able to junp over barriers 1 grid unit in height.
List of building species
- Gatherer Unit Base
- Facility for summoning gatherer units. Gatherer units specialize in gathering resources. They are not suited for combat.
- Ground Unit Base
- Facility for summoning grounds units. Ground units are strong missile units, but weak against heavy units.
- Heavy Unit Base
- Facility for summoning heavy units. Heavy units are strong against ground units, but weak against flying units.
- Flying Unit Base
- Facility for summoning flying units. Flying units are strong against heavy units, but weak against missile units.
- Missile Unit Base
- Facility for summoning missile units. Missile units are strong against flying units, but weak against ground units.
- Healing House
- Facility for regenerating allies' HP. The HP of allies near the ship regenerate over time.
- Resurrection Base
- Facility for resurrecting leader units. Resurrect a leader unit who has become incapacitated.