Template:Solar Jetman: Hunt for the Golden Warship Nav
Collected items
These are the items that you find on the planet and have to tractor back to your ship to activate. There are three kinds: Key Items are needed to finish the planet, Equipment adds abilities to your pods, and Treasure gives you more money.
Key items
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Fuel Cells - Large blocks easily identified by the word Fuel on them. You will need between one and four to be able to leave the planet after finding the piece of the Golden Warship.
Weight: Moderately heavy
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Piece of the Golden Warship - Your goal in the game is to find all of these pieces and reassemble the legendary Golden Warship. Each piece is hidden in a special area accessible by the large wormhole on each planet.
Weight: Very heavy
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Equipment
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Shields - Lessens the damage caused by impacting enemies and surfaces and keeps bullets from killing you in one hit. Only pods have shields and tractor beams cannot be used when the shields are activated.
Weight: Heavy
Planet: 1
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Boosters - Gives you a much strong thrust at the cost of burning fuel at a very high rate. Thrusters make carrying object much easier and allow you to over come gravity faster.
Weight: Moderately heavy
Planet: 2
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Mapping Device - (on planet) Same as the one you can buy, this allows you to view a map of the planet.
Weight: Moderately heavy
Planet: 2
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Fuel Tank - Refills the fuel of the pod or spacesuit. Shoot to activate.
Weight: N/A
Planet: Various
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Spare Pod - A bonus ship; fly into with your spacesuit to get.
Weight: Light
Planet: Various
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Treasure
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Fancy Alien Items - Small alien artifacts worth money.
Weight: Light
Value: $1000
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Small Chest - dropped by the gunpods; shoot to acquire.
Weight: N/A
Value: $25
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Star - dropped by snakes; shoot to acquire.
Weight: N/A
Value: $50
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Large Chest - Large treasure chest with varying contents.
Weight: Moderate
Value: Varies
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Crystal - Blue or orange crystals. Collect 10 to get a bonus life.
Weight: Light
Value: $500
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Radioactives - Radioactive material denoted by a radiation symbol.
Weight: Light
Value: $750
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Purchased Items
Items you purchase through the Interstellar Marketing Company before each planet (except the first). Shop numbers refer to the shop you go to BEFORE landing on a planet. In other words, if an item is sold at Shop 2, then it is the one you get to after you leave Planet 1, but before landing on the second planet. Special Weapons are items that are limited in use by your special weapon meter, upgraded equipment is the better version of your standard equipment that you lose if your pod is destroyed, and permanent upgrades are things that you can never lose after buying.
Special Weapons
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Star Bullets - Bullets fire from pod, then change direction once to fire at enemy.
Shops: 8/10/12
Cost: $400
Usage: 7
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Smart Bombs - Damages all enemies on the screen.
Shops: 10/12
Cost: $2500
Usage: 2
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Homing Missile - Missiles fire from ship and home in on nearby targets. Up to four missiles can be on the screen at once.
Shops: 2/4/6/8/10/12
Cost: $400
Usage: 56
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Time Bomb - Bomb is set at ships location and then creates a fairly large explosion after a few seconds.
Shops: 2/4/6/8/10/12
Cost: $150
Usage: 7
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Multi-Warhead Missiles - Each shot fires several missiles with limited homing abilities.
Shops: 4/6/8/10/12
Cost: $400
Usage: 14
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Anti Gravity - Reverses gravity, making it easier to travel upward.
Shops: 4/6/8/10/12
Cost: $1000
Usage: 112 seconds
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Bullet Packs
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Efficient Engines - Boosters burn fuel at a much slower rate.
Shops: 2/4/6/8/10/12
Cost: $500
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Titanium Bullet Pack - Much stronger bullets
Shops: 2/4/6/8/10/12
Cost: $800
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Military Bullet System - Very strong bullets that expand as they travel.
Shops: 10/12
Cost: $1600
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Ship Parts
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Super Shields - Double strength shields
Shops: 4/6/8/10/12
Cost: $500
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Momentum Killer - Instantly stops your pod, regardless of its current speed.
Shops: 8/10/12
Cost: $800
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Double Strength Thrusters - Thrusters have twice the power, and as a result twice the acceleration and better carry capability.
Shops: 8/10/12
Cost: $1000
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Permanent Upgrades
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Mapping Device - (in store) Pressing Start then Select will bring up a map of the planet.
Shops: 2
Cost: $1500
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Super Mapping Device - The location of all items and wormholes will appear on the map.
Shops: 6
Cost: $5000
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Nippon Sports Jetpod - Improved pod with better engines and guns, and can now carry small wormholes.
Shops: 4
Cost: $10000
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Italian Racing Jetpod - Best pod with further improved engines and guns, and can now go through small wormholes as well as tow spare ships and fuel tanks.
Shops: 4/8
Cost: $25000
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