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1: School
- Boss: BlastMan
- HP: 400, 800 (EX), 1400 (SP)
- Element: Fire
- Attacks:
- Exploding Line: A line of clouds explode forward. Cannot pass blocks.
- Fire Tornado: BlastMan shoots a flaming spiral that covers three squares forward.
- Fire Wave: Three fireballs come from the direction of the embers that precede. Stopped by the block.
- Strategy:
- Use Thunder chips to paralyze and follow through with a Cannon or MiniBomb.
- Use FireHit to disrupt his Fire Wave attack.
- If you can find any Aqua chips, USE them!
- Ghost Located in: Central Area 2
2: Aquarium
- Boss: DiveMan
- Element: Water
- HP: 600, 1000 (EX), 1500 (SP)
- Attacks:
- Missiles: Two missiles constantly rise from the water and fire in two various lines.
- Giant Wave: DiveMan emerges from the water and raises a wave that covers the first two rows.
- Bomb: DiveMan emerges and tosses a bomb (2 in EX & SP forms) at one square.
- Strategy:
- Use Thunder chips as often as you can.
- Retreat to the back row and always keep moving to dodge the missiles.
- DiveMan emerges every 3 tiles he moves and can only be attacked then (sans thunder chip). use that to your advantage.