http://strategywiki.org/wiki/MapleStory/Pirate/Skills
Sommersault Kick: A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity.
1
Level | MP Cost |
Damage | Max Enemies Hit |
---|
Raw Data
Level 1: MP Cost: 8, Damage: 229%, Max Enemies Hit: 6 Level 2: MP Cost: 8, Damage: 233%, Max Enemies Hit: 6 Level 3: MP Cost: 8, Damage: 237%, Max Enemies Hit: 6 Level 4: MP Cost: 8, Damage: 241%, Max Enemies Hit: 6 Level 5: MP Cost: 10, Damage: 245%, Max Enemies Hit: 6 Level 6: MP Cost: 10, Damage: 249%, Max Enemies Hit: 6 Level 7: MP Cost: 10, Damage: 253%, Max Enemies Hit: 6 Level 8: MP Cost: 10, Damage: 257%, Max Enemies Hit: 6 Level 9: MP Cost: 10, Damage: 261%, Max Enemies Hit: 6 Level 10: MP Cost: 12, Damage: 265%, Max Enemies Hit: 6 Level 11: MP Cost: 12, Damage: 269%, Max Enemies Hit: 6 Level 12: MP Cost: 12, Damage: 273%, Max Enemies Hit: 6 Level 13: MP Cost: 12, Damage: 277%, Max Enemies Hit: 6 Level 14: MP Cost: 12, Damage: 281%, Max Enemies Hit: 6 Level 15: MP Cost: 14, Damage: 285%, Max Enemies Hit: 6 Level 16: MP Cost: 14, Damage: 289%, Max Enemies Hit: 6 Level 17: MP Cost: 14, Damage: 293%, Max Enemies Hit: 6 Level 18: MP Cost: 14, Damage: 297%, Max Enemies Hit: 6 Level 19: MP Cost: 14, Damage: 301%, Max Enemies Hit: 6 Level 20: MP Cost: 16, Damage: 305%, Max Enemies Hit: 6
2
Level | MP Cost | Damage | Max Enemies Hit |
---|---|---|---|
1 | 8 | 229% | 6 |
2 | 8 | 233% | 6 |
3 | 8 | 237% | 6 |
4 | 8 | 241% | 6 |
5 | 10 | 245% | 6 |
6 | 10 | 249% | 6 |
7 | 10 | 253% | 6 |
8 | 10 | 257% | 6 |
9 | 10 | 261% | 6 |
10 | 12 | 265% | 6 |
11 | 12 | 269% | 6 |
12 | 12 | 273% | 6 |
13 | 12 | 277% | 6 |
14 | 12 | 281% | 6 |
15 | 14 | 285% | 6 |
16 | 14 | 289% | 6 |
17 | 14 | 293% | 6 |
18 | 14 | 297% | 6 |
19 | 14 | 301% | 6 |
20 | 16 | 305% | 6 |
3
Level | MP Cost | Damage | Max Enemies Hit |
---|---|---|---|
+2 per 5 levels |
+4% per level |
No changes | |
1 | 8 | 229% | 6 |
2 | 8 | 233% | 6 |
3 | 8 | 237% | 6 |
4 | 8 | 241% | 6 |
5 | 10 | 245% | 6 |
6 | 10 | 249% | 6 |
7 | 10 | 253% | 6 |
8 | 10 | 257% | 6 |
9 | 10 | 261% | 6 |
10 | 12 | 265% | 6 |
11 | 12 | 269% | 6 |
12 | 12 | 273% | 6 |
13 | 12 | 277% | 6 |
14 | 12 | 281% | 6 |
15 | 14 | 285% | 6 |
16 | 14 | 289% | 6 |
17 | 14 | 293% | 6 |
18 | 14 | 297% | 6 |
19 | 14 | 301% | 6 |
20 | 16 | 305% | 6 |
4
Sommersault Kick
"A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity."
.
Level | MP Cost | Damage | Max Enemies Hit |
---|---|---|---|
+2 per 5 levels |
+4% per level |
No changes | |
1 | 8 | 229% | 6 |
2 | 8 | 233% | 6 |
3 | 8 | 237% | 6 |
4 | 8 | 241% | 6 |
5 | 10 | 245% | 6 |
6 | 10 | 249% | 6 |
7 | 10 | 253% | 6 |
8 | 10 | 257% | 6 |
9 | 10 | 261% | 6 |
10 | 12 | 265% | 6 |
11 | 12 | 269% | 6 |
12 | 12 | 273% | 6 |
13 | 12 | 277% | 6 |
14 | 12 | 281% | 6 |
15 | 14 | 285% | 6 |
16 | 14 | 289% | 6 |
17 | 14 | 293% | 6 |
18 | 14 | 297% | 6 |
19 | 14 | 301% | 6 |
20 | 16 | 305% | 6 |
Oddity
Revised page for: http://strategywiki.org/wiki/MapleStory/Pirate/Skills
MapleStory/Pirate/Skills
First Job
Pirate
Bullet Time
"Permanently increases Accuracy, Max Movement Speed, and Jump."
.
Sommersault Kick
"A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity."
.
Level | MP Cost | Damage | Max Enemies Hit |
---|---|---|---|
+2 per 5 levels |
+4% per level |
No changes | |
1 | 8 | 229% | 6 |
Level | MP Cost | Damage | Max Enemies Hit |
---|---|---|---|
+2 per 5 levels |
+4% per level |
No changes | |
1 | 8 | 229% | 6 |
2 | 8 | 233% | 6 |
3 | 8 | 237% | 6 |
4 | 8 | 241% | 6 |
5 | 10 | 245% | 6 |
6 | 10 | 249% | 6 |
7 | 10 | 253% | 6 |
8 | 10 | 257% | 6 |
9 | 10 | 261% | 6 |
10 | 12 | 265% | 6 |
11 | 12 | 269% | 6 |
12 | 12 | 273% | 6 |
13 | 12 | 277% | 6 |
14 | 12 | 281% | 6 |
15 | 14 | 285% | 6 |
16 | 14 | 289% | 6 |
17 | 14 | 293% | 6 |
18 | 14 | 297% | 6 |
19 | 14 | 301% | 6 |
20 | 16 | 305% | 6 |
Info
- This table is about displaying the direct variable changes by utilizing colors.
- Before reading the table, it will display info on any future changes in one of the two colors upon leveling;
it applies any variable except the "Level" variable.
Green for occurring changes, and red for no changes. - The reason there's no border or Template:Prettytable is because it looks more cleaner and slimer.