19 - Neunzehn: Difference between revisions

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'''19 - Neunzehn''' is an stratgy game developed and published by [[Soft Pro]] for the [[Famicom Disk System]] in [[1988]].  The title contains the number 19, as well as the word "Neunzehn" which is German for 19.  Neunzehn is officially represented in the Japanese title as ヌイーゼン, although this is more accurately pronounced "neizen."  It was only released in Japan, and has never been translated from Japanese.  There is no sequel to this game, but the combat system developed for it was also used, and slightly improved upon, in Soft Pro's FDS title, [[Fairy Tale]].
'''19 - Neunzehn''' is a stratgy game developed and published by [[Soft Pro]] for the [[Famicom Disk System]] in [[1988]].  The title contains the number 19, as well as the word "Neunzehn" which is German for 19.  Neunzehn is officially represented in the Japanese title as ヌイーゼン, although this is more accurately pronounced "neizen."  It was only released in Japan, and has never been translated from Japanese.  There is no sequel to this game, but the combat system developed for it was also used, and slightly improved upon, in Soft Pro's FDS title, [[Fairy Tale]].


19 is somewhat unique among turn based strategy games, in that turns are taken in real time, following rules that are reminiscent of the Japanese chess-like game known as Shogi.  The game takes place on an overworld map, on which players take turns moving troops.  When opposing troops vi for the same location, the game switches to a zoomed-in combat screen, showing each individual member of the opposing forces.  While the story of the game revolves around finding a stone, there is no actual stone to discover.  Your only goal is to wipe out the armies of the other three opponents.
19 is somewhat unique among turn based strategy games, in that turns are taken in real time, following rules that are reminiscent of the Japanese chess-like game known as Shogi.  The game takes place on an overworld map, on which players take turns moving troops.  When opposing troops vi for the same location, the game switches to a zoomed-in combat screen, showing each individual member of the opposing forces.  While the story of the game revolves around finding a stone, there is no actual stone to discover.  Your only goal is to wipe out the armies of the other three opponents.
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