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(Polished table; stripped fat from the info. I may be working on making a new version if viable.)
m (Forgot the Footer Nav.)
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{{Header Nav|game=ASO: Armored Scrum Object}}
{{Header Nav|game=ASO: Armored Scrum Object}}
Tiles are hidden under ground targets, and must usually be revealed with Missiles. Other Armors such as Fire or Thunder have the ability to reveal the tiles which are hidden beneath ground targets. In order to collect a tile, you must simply fly the Syd over the tile. Below is a list of every available tile as well as their effects.
Tiles are hidden under ground targets, and must usually be revealed with Missiles. Other Armors such as Fire or Thunder have the ability to reveal the tiles which are hidden beneath ground targets. In order to collect a tile, you must simply fly the Syd over the tile. Below is a list of every available tile as well as their effects.
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* Loses any collected Keep tiles.
* Loses any collected Keep tiles.
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{{Footer Nav|game=ASO: Armored Scrum Object|prevpage=How to play|nextpage=Walkthrough}}

Revision as of 04:32, 12 September 2014

Tiles are hidden under ground targets, and must usually be revealed with Missiles. Other Armors such as Fire or Thunder have the ability to reveal the tiles which are hidden beneath ground targets. In order to collect a tile, you must simply fly the Syd over the tile. Below is a list of every available tile as well as their effects.

Tile Name Description
ASO Speed.png Speed
  • Collect 3 to increase speed, up to 2 times.
ASO Speed Down.png Speed Down
  • Collect 1 to decrease speed.
  • If the Syd is at max speed, all Speed tiles turn into Speed Down tiles.
ASO Keep Blue.png Keep Speed
  • Current Speed rating doesn't reset to the lowest Speed after death.
ASO Laser.png Laser
  • Collect 3 to increase offensive laser power, up to 2 times.
ASO Laser Down.png Laser Down
  • Collect 1 to decrease the laser power.
  • If the Syd is at the highest laser level, all Laser tiles turn into Laser Down tiles.
ASO Keep Yellow.png Keep Laser
  • Current Laser power rating doesn't reset to the lowest Laser power after death.
ASO Missile.png Missile
  • Collect 3 to increase the number of launched missiles, up to 3.
ASO Missile Down.png Missile Down
  • Collect 1 to decrease the number of missiles.
  • If the Syd is at the highest missle level, all Missile tiles turn into Missiles Down tiles.
ASO Keep Red.png Keep Missile
  • Current Missle rating doesn't reset to the a single missle after death.
ASO Energy Blue.png Blue Energy
  • Increases energy store by 1 unit.
ASO Energy Yellow.png Yellow Energy
  • Increases energy store by 4 units.
  • If any armor is activated, all Yellow Energy tiles turns into Blue Energy tiles.
ASO Energy Red.png Red Energy
  • Increases energy store by 8 units.
  • If any armor is activated, all Red Energy tiles turns into Blue Energy tiles.
ASO Energy Down.png Energy Down
  • Energy store reduced by 4 units.
ASO Voltage.png Voltage
  • Increases number of storable energy units by 1.
  • The ship stores 16 units by default, and can be raised to a maximum of 24.
ASO Bonus.png Bonus
  • Gives 500 to 8000 bonus points.
ASO Flash.png Flash
  • Destroys and reveals all hidden tiles on the screen, or for several screens ahead.
ASO Warp.png Warp
  • Gets sent immediately ahead in the current stage fast by several screens with no enemy interference.
  • Gives the benefit of making tiles available to collect.
ASO Reverse.png Reverse
  • Gets sent backward though the stage faster speed than the Warp tile.
  • No benefit of collecting tiles.
ASO Player-up.png Player-up
  • Earn an extra life.
  • Extremely rare!
ASO Cancel.png Cancel
  • Speed, Lasers, and Missles reduced in power.
  • Loses any collected Keep tiles.