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(Created page with "{{stub}} {{needcat}} {{Header Nav|game=Alien: Isolation|num=0}} {{Infobox |title=Alien: Isolation |image=AlienIso_-_NostromoPS4Cover.jpg |developer= The Creative Assembly...")
 
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|genre= [[First-person shooter]]
|genre= [[First-person shooter]]
|systems= [[PlayStation 3]], [[PlayStation 4]], [[Xbox 360]], [[Xbox One]], [[Windows]], [[Mac OS X]], [[Linux]]
|systems= [[PlayStation 3]], [[PlayStation 4]], [[Xbox 360]], [[Xbox One]], [[Windows]], [[Mac OS X]], [[Linux]]
|ratings= {{ESRB|M}} {{PEGI|18}} {{ACB|M}} {{CERO|Z}}
|preceded by= [[Aliens: Colonial Marines|Colonial Marines]]
|preceded by= [[Aliens: Colonial Marines|Colonial Marines]]
|series= Alien
|series= Alien

Revision as of 01:38, 2 November 2015

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Alien: Isolation is an action-adventure video game developed by the Creative Assembly and based on the Alien science fiction horror film series. It was published by Sega and originally released for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on 7 October 2014. The game is set 15 years after the events of Ridley Scott's 1979 Alien film and follows Amanda Ripley, daughter of Alien protagonist Ellen Ripley, and her efforts to investigate the disappearance of her mother.

Unlike previous video game adaptations of the Alien franchise, Alien: Isolation places a strong emphasis on stealth and survival horror gameplay, requiring the player to avoid and outsmart a single alien creature over the course of the game. It was designed more in line with Scott's film as opposed to James Cameron's more action-oriented 1986 sequel Aliens, and features a similar lo-fi, 70s vision of what the future would look like. The game runs on an entirely new engine that was built from scratch to accommodate technical aspects like the game's atmospheric and lighting effects as well as the alien's behavioural design.

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