From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(creation)
 
(fixed image in infobox, added box art section, added Commodore PET category, detailed releases/consoles based on images)
Line 3: Line 3:
{{Infobox
{{Infobox
|title=Andromeda Conquest
|title=Andromeda Conquest
|image=Andromeda Conquest  
|image=Andromeda Conquest cover.jpg
|developer={{co|Microcomputer Games}}
|developer={{co|Microcomputer Games}}
|publisher={{co|Avalon Hill}}
|publisher={{co|Avalon Hill}}
|released={{na|1982}}
|released={{na|1982}}
|genre=[[Strategy]]
|genre=[[Strategy]]
|systems=[[Apple II]], [[Atari 8-bit]], [[Commodore 64]], [[MS-DOS]], [[TRS-80]]
|systems=[[Apple II]], [[Atari 8-bit]], [[Commodore 64]], [[Commodore PET]], [[MS-DOS]], [[TRS-80]]
|modes=[[Single player]]
|modes=[[Single player]]
}}
}}


'''Andromeda Conquest''' is a [[1982]] [[strategy]] game for the [[Apple II]] (and II+), [[Atari 8-bit]] family, [[Commodore 64]], [[MS-DOS]], and [[TRS-80]] (models I, III, and IV). It is notable for its influence on the 4X (explore, expand, exploit, and exterminate) sub-genre of strategy games.
'''Andromeda Conquest''' is a [[1982]] [[strategy]] game for various systems. It is notable for its influence on the 4X (explore, expand, exploit, and exterminate) sub-genre of strategy games.
 
Andromeda Conquest was released simultaneously on various consoles.  There were several separate releases, each for specific consoles.  The releases and their consoles are:
#Cassette release: [[Atari 8-bit|Atari 400/800]] (32K RAM required), [[Apple II]] and II+ (AppleSoft BASIC and 16KB RAM required), [[Commodore PET|PET CBM]] (40 column display and 16KB RAM required), and [[TRS-80]] (models I and III; Level II BASIC and 16KB RAM required)
#Unknown media: [[Commodore 64]] (64KB Ram required), [[TRS-80]] (models I, III, and IV; Level II BASIC and 16KB RAM required), [[Atari 8-bit|Atari 400/800]] (32K RAM required)
#48K floppy, Apple II only release: "[[Apple II]] or II+ with DOS 3.3 (Disk II), 48K Memory and Applesoft in ROM."


{{Continue Nav}}
{{Continue Nav}}
==Box artwork==
<gallery>
File:Andromeda Conquest Commodore64 box.jpg|Box art confirming various consoles.
File:Andromeda Conquest CommodorePET box.jpg|Alternate box art confirming other consoles.
File:Andromeda Conquest AppleII 48K box.jpg|Apple II 48K disc box.
File:Andromeda Conquest cassette box.jpg|Multi-release cassette box.
</gallery>


{{ToC}}
{{ToC}}
Line 21: Line 34:
[[Category:Atari 8-bit]]
[[Category:Atari 8-bit]]
[[Category:Commodore 64/128]]
[[Category:Commodore 64/128]]
[[Category:Commodore PET]]
[[Category:MS-DOS]]
[[Category:MS-DOS]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Strategy]]
[[Category:Strategy]]
[[Category:TRS-80]]
[[Category:TRS-80]]

Revision as of 06:49, 25 June 2012

stub
stub

This page is a stub. Help us expand it, and you get a cookie.

Template:Infobox

Andromeda Conquest is a 1982 strategy game for various systems. It is notable for its influence on the 4X (explore, expand, exploit, and exterminate) sub-genre of strategy games.

Andromeda Conquest was released simultaneously on various consoles. There were several separate releases, each for specific consoles. The releases and their consoles are:

  1. Cassette release: Atari 400/800 (32K RAM required), Apple II and II+ (AppleSoft BASIC and 16KB RAM required), PET CBM (40 column display and 16KB RAM required), and TRS-80 (models I and III; Level II BASIC and 16KB RAM required)
  2. Unknown media: Commodore 64 (64KB Ram required), TRS-80 (models I, III, and IV; Level II BASIC and 16KB RAM required), Atari 400/800 (32K RAM required)
  3. 48K floppy, Apple II only release: "Apple II or II+ with DOS 3.3 (Disk II), 48K Memory and Applesoft in ROM."

Template:Continue Nav

Box artwork

Table of Contents

edit