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|developer=[[Nintendo]]
|developer=[[Nintendo]]
|publisher=[[Nintendo]], [[St. GIGA]]
|publisher=[[Nintendo]], [[St. GIGA]]
|released=[[December 29]], [[1996]] ([[BS F-Zero Grand Prix/Knight League|Knight]])<br/>[[January 5]], [[1997]] ([[BS F-Zero Grand Prix/Queen League|Queen]])<br/>[[January 12]], [[1997]] ([[BS F-Zero Grand Prix/King League|King]])<br/>[[January 19]], [[1997]] ([[BS F-Zero Grand Prix/Ace League|Ace]])
|released={{rd|1996|December 29|[[BS F-Zero Grand Prix/Knight League|Knight]]}}{{rd|1997|January 5|[[BS F-Zero Grand Prix/Queen League|Queen]]}}{{rd|1997|January 12|[[BS F-Zero Grand Prix/King League|King]]}}{{rd|1997|January 19|[[BS F-Zero Grand Prix/Ace League|Ace]]}}
|genre=[[Racing]]
|genre=[[Racing]]
|platform=[[Satellaview]]
|platform=[[Satellaview]]
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The game plays differently to its follow-up [[BS F-Zero Grand Prix 2]]. First the player watches a demo of part of the course. They then get to choose a racer and practice on a simplified version of that course (some traps and obstacles are removed) with a ghost car showing the best route. Once they have watched and practised all tracks the League starts over again, this time with obstacles and computer opponents.
The game plays differently to its follow-up [[BS F-Zero Grand Prix 2]]. First the player watches a demo of part of the course. They then get to choose a racer and practice on a simplified version of that course (some traps and obstacles are removed) with a ghost car showing the best route. Once they have watched and practised all tracks the League starts over again, this time with obstacles and computer opponents.


{{Continue Nav|game=BS F-Zero Grand Prix}}
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{{ToC}}
==Table of Contents==
{{:BS F-Zero Grand Prix/Table of Contents}}
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[[Category:Nintendo]]
[[Category:Nintendo]]

Revision as of 23:49, 12 October 2007

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BS F-Zero Grand Prix is a Satellaview-exclusive remix of F-Zero. It does not feature multiplayer directly; players race against computer opponents, and, if they win, their score is submitted to the BS-X scoreboards.

The game plays differently to its follow-up BS F-Zero Grand Prix 2. First the player watches a demo of part of the course. They then get to choose a racer and practice on a simplified version of that course (some traps and obstacles are removed) with a ghost car showing the best route. Once they have watched and practised all tracks the League starts over again, this time with obstacles and computer opponents.

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Table of Contents

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