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|image=[[Image:BS F-Zero Grand Prix title screen.png|250px]]
|image=[[Image:BS F-Zero Grand Prix title screen.png|250px]]
|developer=[[Nintendo]]
|developer=[[Nintendo]]
|publisher=[[Nintendo]]/[[St. GIGA]]
|publisher=[[Nintendo]], [[St. GIGA]]
|released=[[December 29]], [[1996]] ([[BS F-Zero Grand Prix/Knight League|Knight]])<br/>[[January 5]], [[1997]] ([[BS F-Zero Grand Prix/Queen League|Queen]])<br/>[[January 12]], [[1997]] ([[BS F-Zero Grand Prix/King League|King]])<br/>[[January 19]], [[1997]] ([[BS F-Zero Grand Prix/Ace League|Ace]])
|released=[[December 29]], [[1996]] ([[BS F-Zero Grand Prix/Knight League|Knight]])<br/>[[January 5]], [[1997]] ([[BS F-Zero Grand Prix/Queen League|Queen]])<br/>[[January 12]], [[1997]] ([[BS F-Zero Grand Prix/King League|King]])<br/>[[January 19]], [[1997]] ([[BS F-Zero Grand Prix/Ace League|Ace]])
|genre=[[Racing]]
|genre=[[Racing]]

Revision as of 13:58, 6 July 2007

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BS F-Zero Grand Prix is a Satellaview-exclusive remix of F-Zero. It does not feature multiplayer directly; players race against computer opponents, and, if they win, their score is submitted to the BS-X scoreboards.

The game plays differently to its follow-up BS F-Zero Grand Prix 2. First the player watches a demo of part of the course. They then get to choose a racer and practice on a simplified version of that course (some traps and obstacles are removed) with a ghost car showing the best route. Once they have watched and practised all tracks the League starts over again, this time with obstacles and computer opponents.

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