From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(cleanup)
m (Update guide main page)
 
(18 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{stub}}
{{Header Nav|game=Baldur's Gate: Dark Alliance II}}
{{needinfobox}}
{{Game
{{needcat}}
|completion=1
{{Header Nav|game=Baldur's Gate: Dark Alliance II|num=0}}
|image=Baldur's Gate Dark Alliance II PS2 Box Artwork.jpg
{{Infobox
|title=Baldur's Gate: Dark Alliance II
|title=Baldur's Gate: Dark Alliance II
|image=Baldur's Gate Dark Alliance II PS2 Box Artwork.jpg
|developer=[[Black Isle Studios]]
|developer=[[Black Isle Studios]]
|publisher=[[Vivendi Games]]
|publisher={{colist|Vivendi Games|Interplay Entertainment}}
|released={{sys|ps2}}{{us|2004|December 2}}{{sys|xbox}}{{us|2004|January 20}}
|year=2004
|genre=[[RPG]]
|systems={{syslist|xbox|ps2|win|switch|ps4|ps5|xb1|xsx}}
|ratings={{ESRB|T}}
|genre=[[RPG]], [[Hack and slash]]
|modes=[[Single player]], [[Co-op]]
|modes=[[Single player]], [[Co-op]]
|platform=[[Playstation 2]], [[Xbox]]
|ratings={{ESRB|T}}
|preceded by=[[Baldur's Gate: Dark Alliance]]
|preceded by=[[Baldur's Gate: Dark Alliance]]
|followed by=[[Baldur's Gate: Dark Alliance III]]
|followed by=[[Forgotten Realms: Demon Stone]]
|series=Baldur's Gate
|pcgamingwiki=Baldur's Gate: Dark Alliance II
}}
}}
'''Baldur's Gate: Dark Alliance II''' is a [[Role-Playing Game]] released in the United States for the [[Xbox]] on January 20, [[2004]] and the [[PlayStation 2]] on December 2, [[2004]]. It is the sequel to [[Baldur's Gate: Dark Alliance]] and was developed by [[Black Isle Studios]] and published by [[Vivendi Games]].


'''Baldur's Gate: Dark Alliance II''' is a [[:Category:RPG|role-playing game]] released in the U.S. for the [[PlayStation 2]] on [[December 2]], [[2004]] and the [[Xbox]] on [[January 20]], [[2004]]. It is the sequel to ''[[Baldur's Gate: Dark Alliance]]'' and was developed by [[Black Isle Studios]] and published by [[Vivendi Games]].
A remastered version was released on [[Microsoft Windows]], [[Nintendo Switch]], [[PlayStation 4]], [[PlayStation 5]], [[Xbox One]], and [[Xbox Series X/S]] on July 20, [[2022]].
 
{{Continue Nav}}
 
==Characters==
''Baldur's Gate: Dark Alliance II'' includes five new characters instead of the original three, as well as two unlockable characters. Of these, only [[Drizzt Do'Urden]] was included in the original game.
 
{{main|Baldur's Gate: Dark Alliance series}}
 
*[[Dorn Redbear]], human barbarian: strong melee fighter
*[[Vhaidra Uoswiir]], drow monk: unarmed and unarmored melee fighter
*[[Ysuran Auondril]], moon elf necromancer: spell caster
*[[Borador Goldhand]], dwarven rogue: able to pick locks and traps
*[[Allessia Faithhammer]], human cleric: casts healing/protection spells
*[[Drizzt Do'Urden]], drow ranger/fighter: fights with two scimitars, Icingdeath & Twinkle (unlockable; cannot switch weapons)
*[[Artemis Entreri]], human assassin: fights with Charon's Claw and a Defending dagger (unlockable; cannot switch weapons)
 
As the characters progress in the game, they have the option to perform special quests. They trade in money for experience. Once the characters reach Act III, they may perform a unique character transformation quest. The quest varies from character to character:
 
*Barbarian - Druid
*Monk - Assassin
*Necromancer - Shadow Adept
*Cleric - Paladin
*Rogue - Dwarven Hero


==Story==
==Story ==
The story of Dark Alliance II begins with the three characters from the original game being surrounded and captured by a large group of nightshades and nightwalkers, led by the vampire lord, Mordoc Selanmere. After this scene, players control one of several characters seeking fame, fortune, and other goals.


The story of ''Dark Alliance II'' begins with the three characters from the original game being surrounded and captured by a large group of nightshades and nightwalkers, led by the vampire lord, Mordoc Selanmere. After this scene, players control one of several characters seeking fame, fortune, and other goals.
The players eventually learned of Mordoc's plot to restore the Onyx Tower, and they must prevent this by activating elemental foundations in the planes of fire, water, earth, and air.
The players eventually learned of Mordoc's plot to restore the Onyx Tower, and they must prevent this by activating elemental foundations in the planes of fire, water, earth, and air.


==Sidequests==
{{ToC}}
 
Each character has his or her own Act IV sidequest that can be unlocked through certain [[non-player character|NPCs]]
. These sidequests could only be unlocked if the player gave increasing amounts of gold in exchange for the same number of experience points. The exception to this was Dorn's sidequest, which is unlocked after speaking to a certain NPC in Act III or Act IV. Completion of a sidequest would give the corresponding character extra feats and abilities.
 
==Item creation==
 
''Baldur's Gate: Dark Alliance II'' gave players the ability to create custom weapons, armor, rings, and necklaces through the shopkeeper. Players could increase these items by +1 to +5 (or +15 in extreme, but this can only be done with necklaces, rings, and boots.) using runestones, which were needed for all customizations and increased the item's power. A player could also use gems to add special effects to the items. Two different types of gems could be used on one item. There are several different kinds of gemstones and have a different effect on different types of items such as armour/ weapons.
 
==Critical reception==
 
{{Expand-section|date=January 2007}}
 
The game received relatively positive reviews; [[Metacritic]] has an average score of 77% based on 44 reviews for the [[Xbox]] version and the [[PlayStation 2]] version received an average score of 78% based on 44 reviews.
 
[[GameSpot]] reviewed the PlayStation 2 version of the game and scored it an 8.0 out of 10 [http://www.gamespot.com/ps2/rpg/bgdarkalliance2/review.html]. IGN reviewed the Xbox version of the game and scored it an 8.4 out of 10 [http://xbox.ign.com/articles/473/473964p1.html].
 
==See also==
*[[Baldur's Gate series]]
 
==References==
<references/>
 
==External links==
*{{moby game|id=/baldurs-gate-dark-alliance-ii|name=''Baldur's Gate: Dark Alliance II''}}
 
{{Black Isle Studios}}
{{Baldur's Gate}}
{{Baldur's Gate}}


[[Category:2004]]
[[Category:Baldur's Gate|Dark Alliance]]
[[Category:Baldur's Gate: Dark Alliance]]
[[Category:Black Isle Studios]]
[[Category:Black Isle Studios]]
[[Category:Co-op]]
[[Category:January 20]]
[[Category:PlayStation 2]]
[[Category:RPG]]
[[Category:RPG]]
[[Category:Hack and slash]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Vivendi Games]]
[[Category:Co-op]]
[[Category:Xbox]]

Latest revision as of 19:49, 29 March 2023

Box artwork for Baldur's Gate: Dark Alliance II.
Box artwork for Baldur's Gate: Dark Alliance II.
Baldur's Gate: Dark Alliance II
Developer(s)Black Isle Studios
Publisher(s)Vivendi Games, Interplay Entertainment
Year released2004
System(s)Xbox, PlayStation 2, Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Preceded byBaldur's Gate: Dark Alliance
Followed byForgotten Realms: Demon Stone
SeriesBaldur's Gate
Genre(s)RPG, Hack and slash
ModesSingle player, Co-op
Rating(s)ESRB Teen
LinksBaldur's Gate: Dark Alliance II at PCGamingWikiBaldur's Gate: Dark Alliance II ChannelSearchSearch

Baldur's Gate: Dark Alliance II is a Role-Playing Game released in the United States for the Xbox on January 20, 2004 and the PlayStation 2 on December 2, 2004. It is the sequel to Baldur's Gate: Dark Alliance and was developed by Black Isle Studios and published by Vivendi Games.

A remastered version was released on Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on July 20, 2022.

Story[edit]

The story of Dark Alliance II begins with the three characters from the original game being surrounded and captured by a large group of nightshades and nightwalkers, led by the vampire lord, Mordoc Selanmere. After this scene, players control one of several characters seeking fame, fortune, and other goals.

The players eventually learned of Mordoc's plot to restore the Onyx Tower, and they must prevent this by activating elemental foundations in the planes of fire, water, earth, and air.

Table of Contents

edit