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'''Western Frontier''' | '''Western Frontier''' | ||
*Rifle | *Rifle | ||
**Weapon: M17 Rifle | **Weapon: M17 Rifle (Balanced and Accurate at Long-Ranges) | ||
*Assaulter | *Assaulter | ||
**Weapon: M70 Machine Gun | **Weapon: M70 Machine Gun (Stronger and effective against Light Armor but less accurate beyond Medium-Range. Rate of Fire increased but will jam if overcharged) | ||
*Mortar | *Mortar | ||
**Weapon: Grenade Launcher | **Weapon: Grenade Launcher (Damage and Explosion Radius increased but may explode if charged for too long) | ||
*Flamer | *Flamer | ||
**Weapon: High-Pressure Flamethrower | **Weapon: High-Pressure Flamethrower (Range increased but will overheat) | ||
*Bazooka | *Bazooka | ||
**Weapon: Anti-Tank Bazooka | **Weapon: Anti-Tank Bazooka (Power and Velocity increased when fully charged) | ||
*Missile | *Missile | ||
**Weapon: Silverfish Surface-to-Air Missile Launcher (Fires 4 Missiles when fully charged) | **Weapon: Silverfish Surface-to-Air Missile Launcher (Fires 4 Missiles when fully charged) |
Revision as of 23:21, 8 January 2006
Unit list
Infantry
Western Frontier
- Rifle
- Weapon: M17 Rifle (Balanced and Accurate at Long-Ranges)
- Assaulter
- Weapon: M70 Machine Gun (Stronger and effective against Light Armor but less accurate beyond Medium-Range. Rate of Fire increased but will jam if overcharged)
- Mortar
- Weapon: Grenade Launcher (Damage and Explosion Radius increased but may explode if charged for too long)
- Flamer
- Weapon: High-Pressure Flamethrower (Range increased but will overheat)
- Bazooka
- Weapon: Anti-Tank Bazooka (Power and Velocity increased when fully charged)
- Missile
- Weapon: Silverfish Surface-to-Air Missile Launcher (Fires 4 Missiles when fully charged)
Tundran Territories
- Rifle
- Weapon: Assault Rifle (AK-47)
- Assaulter
- Weapon: Machine Gun (Modified AK Rifle)
- Flamer
- Weapon: High-Pressure Flamethrower
- Bazooka
- Weapon: RPG
- Missile
- Weapon: 4-Cell Man-Portable Surface-to-Air Missile Launcher (Fully charged, it fires 8 Missiles)
Solar Empire
- Rifle
- Weapon: Laser Rifle
- Assaulter
- Weapon: Auto-Blaster (The Shots always travel in a straight line rather than spreading out)
- Plasma
- Weapon: Plasma Projector
Xylvania
- Rifle
- Weapon: Machine Gun (MP40 SMG)
- Minigun
- Weapon: Minigun (though it looks more like a Maxim machine gun)
- Grenade
- Weapon: Grenade Launcher
- Acid Gasser
- Weapon: Chemical Spray Gun
- Rocket
- Weapon: Rocket Launcher (Panzerfaust)
- Ack-Ack
- Weapon: Missile Launcher
Vehicles
- Light Recon (Western Frontier Army: MX-500 Dervish)
- Weapon: Heavy Machine Gun (Can be specially modified to mount an additional Heavy Machine Gun)
- Heavy Recon (Western Frontier Army: Humbug)
- Weapons: Heavy Machine Gun x2
- Light Tank (Western Frontier Army: Herman Mk5)
- Weapons: 100mm Cannon, Heavy Machine Gun
- Heavy Tank (Western Frontier Army: M1A5 Battle Tank "Herminator")
- Weapons: 100mm Cannon x2, Heavy Machine Gun x2
- AA Vehicle (Western Frontier Army: Prometheus AIM-9RR)
- Weapons: IS-III Silverfish Anti-Aircraft Missiles, Heavy Machine Gun
- Artillery (Western Frontier Army: Preacher PK-772)
- Weapons: 88mm Low-Recoil Cannon, Heavy Machine gun
- Battlestation (Western Frontier Army: AJAX T-500)
- Weapons: Twin-Barrel Battle Cannons, Anti-Vehicle Turret x2, Heavy Machine Gun x3
Aircraft
- Gunship (Western Frontier Army: Duey AH-86)
- Weapons: AMG-115 Heckfire Anti-Tank Missiles, Heavy Machine Gun x2
- Fighter (Western Frontier Army: F-19 Poltergeist)
- Weapons: Silverfish Air-to-Air Missiles
- Bomber (Western Frontier Army: Valentine B-58)
- Weapons: Bombs, Anti-Air Turret x2
- Strato Destroyer (Western Frontier Army: B-5000)
- Weapons: Silverfish Air-to-Air Missiles, Bombs, Anti-Air Turret x4
- Transport Copter (Western Frontier Army: C-Type Samson)
- Weapons: Heavy Machine Gun x2
Defense structures
- Machine Gun Nest
- A simple defense structure composed of sandbags.
- Machine Gun Bunker
- More solid than the MG Nest, the MG Bunker is hard to destroy without explosive weaponry.
- Gun Tower
- Another defense structure that uses Height Advantage against Infantry. Has a blind spot in its roots.
- Xylvanian Pillbox
- Equipped with an Anti-Tank Gun and 2 Heavy Machine Guns to protect its side flanks.