Battlestations: Midway/Neutral: Difference between revisions

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===Shipyards===
===Shipyards===
{{BSM unit
{{BSM unit
|image=[[Image:BSM Shipyard.PNG|250px]]
|image=[[File:BSM Shipyard.png|250px]]
|strong=Sea Attack
|strong=Sea Attack
|weak=Air Attack
|weak=Air Attack
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===Airfields===
===Airfields===
{{BSM unit
{{BSM unit
|image=[[Image:BSM Airfield.png|250px|Airfield]]
|image=[[File:BSM Airfield.png|250px|Airfield]]
|strong=Air Attack
|strong=Air Attack
|weak=Sea Attack
|weak=Sea Attack
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===Miscellaneous Land Installations===
===Miscellaneous Land Installations===
Aside from various decorations, several defensive installations appear. Since they are not controllable, there are no screenshots available of them. Additionally most of them are extremely small, to the point where getting a screenshot would be nearly impossible.
Aside from various decorations, several defensive installations appear. Since they are not controllable, there are no screenshots available of them. Additionally most of them are extremely small, to the point where getting a screenshot would be nearly impossible.
[[Image:Battlestations Gun Emplacement.PNG|right]]
[[File:Battlestations Gun Emplacement.png|right]]
*'''Fortress:''' These buildings are equipped with powerful artillery that allows them to strike at passing warships. Counter with your own artillery as quickly as possible, or use aircraft to take them out.
*'''Fortress:''' These buildings are equipped with powerful artillery that allows them to strike at passing warships. Counter with your own artillery as quickly as possible, or use aircraft to take them out.
*'''Light AA:''' A typical AA gun, similar to that of the rear gunner of a bomber. Never really a threat, they can be neutralized with a burst of machine gun fire.
*'''Light AA:''' A typical AA gun, similar to that of the rear gunner of a bomber. Never really a threat, they can be neutralized with a burst of machine gun fire.
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===Cargo Ship===
===Cargo Ship===
{{BSM unit
{{BSM unit
|image=[[Image:Battlestations Cargo Ship.JPG|250px]]
|image=[[File:Battlestations Cargo Ship.JPG|250px]]
|armaments='''AA Weapons:''' 20mm machine gun x2
|armaments='''AA Weapons:''' 20mm machine gun x2
|class=AK (Cargo Ship)
|class=AK (Cargo Ship)
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They are weak against everything, and have barely any weapons themselves. All it takes is two torpedoes or a few rounds of machine gun ammo in their cargo containers to send them to the bottom. Both sides use this model of cargo ship, and they are identical in all respects. Machine gun fire to the superstructure does not damage them at all, however - torpedoes or cannonade is the only thing that can sink them there. If you get to close they will attack in defence but their two AA guns will do practically no damage, even to PT boats which are vulnerable to machine guns.
They are weak against everything, and have barely any weapons themselves. All it takes is two torpedoes or a few rounds of machine gun ammo in their cargo containers to send them to the bottom. Both sides use this model of cargo ship, and they are identical in all respects. Machine gun fire to the superstructure does not damage them at all, however - torpedoes or cannonade is the only thing that can sink them there. If you get to close they will attack in defence but their two AA guns will do practically no damage, even to PT boats which are vulnerable to machine guns.
Two notable examples of hostile cargo ships encountered by the player are the ''Tsuruga Maru'' and the ''Toa Maru'', who are both encountered sailing through the Palawan Passage in mission 3 - "[[Battlestations: Midway/Running the Palawan Passage|Running the Palawan Passage]]".


'''Official Description:''' ''The Pacific Ocean is full of cargo ships such as these, particularly now that there is a great need for large amounts of equipment and ammunition to be transported. These goods, often highly explosive in nature, are carried in the cargo holds at the front and rear of the ship. Targeting these holds often results in a devastating explosion that will sink the ship, something that can be accomplished even with airplane machine guns.''
'''Official Description:''' ''The Pacific Ocean is full of cargo ships such as these, particularly now that there is a great need for large amounts of equipment and ammunition to be transported. These goods, often highly explosive in nature, are carried in the cargo holds at the front and rear of the ship. Targeting these holds often results in a devastating explosion that will sink the ship, something that can be accomplished even with airplane machine guns.''
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===Tanker===
===Tanker===
{{BSM unit
{{BSM unit
|image=[[Image:Battlestations Tanker.JPG|250px]]
|image=[[File:Battlestations Tanker.jpg|250px]]
|armaments='''AA Weapons:''' 20mm machine gun x1
|armaments='''AA Weapons:''' 20mm machine gun x1
|class=AK (Cargo Ship)
|class=AK (Cargo Ship)
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}}
}}


These ones are even worse than the cargo ships. Carrying oil, their huge decks are prone to flame, and all it takes is a few machine gun rounds right in the middle to cause a catastrophic explosion. Fortunately you'll never have to protect them, nor will the game penalize you for their loss. Some players intentionally destroy them just for fun.
These ones are even worse than the cargo ships, they are armed with a single AA gun but this is not a threat to anything except perhaps a Shark Chaser or a Junk. Carrying oil, their huge decks are prone to flame, and all it takes is a few machine gun rounds right in the middle to cause a catastrophic explosion. Fortunately you'll never have to protect them, nor will the game penalize you for their loss. Some players intentionally destroy them just for fun.


'''Official Description:''' ''Both sides require large quantities of fuel oil to sustain their war efforts, and this is transported around in large tankers. Unfortunately, oil, especially the light yellow East Indies crude, is extremely flammable, which makes these ships extremely vulnerable to attack of any kinds: even machine gun fire can start a potentially fatal blaze in one of the storage tanks.''
'''Official Description:''' ''Both sides require large quantities of fuel oil to sustain their war efforts, and this is transported around in large tankers. Unfortunately, oil, especially the light yellow East Indies crude, is extremely flammable, which makes these ships extremely vulnerable to attack of any kinds: even machine gun fire can start a potentially fatal blaze in one of the storage tanks.''
{{-}}
{{-}}
===Troop Transport===
===Troop Transport===
{{BSM unit
{{BSM unit
|image=[[Image:Battlestations Troop Transport.JPG|250px]]
|image=[[File:Battlestations Troop Transport.jpg|250px]]
|armaments='''AA Weapons:''' 5"/40 flak cannon x1, 20mm machine gun x3, 28mm quad machine gun x1
|armaments='''AA Weapons:''' 5"/40 flak cannon x1, 20mm machine gun x3, 28mm quad machine gun x1
|class=AK (Cargo Ship)
|class=AK (Cargo Ship)
|speed=18 knots
|speed=18 knots
|strong=PT boats, surfaced submarines
|strong=PT boats, surfaced submarines
|weak=Everything
|weak=Torpedoes, bombs, strafing runs
}}
}}
Troop transports are the toughest ship to destroy out of the three neutral ships. Like other ships, you can easily destroy them with machine gun fire to their decks. Unfortunately, their cargo is not volatile - so you cannot trigger an explosion like with the other ships. They can still, however, be shot - and sunk - in this manner. It just takes a little while longer.
Troop transports are the toughest ship to destroy out of the three neutral ships. Like other ships, you can easily destroy them with machine gun fire to their decks. Unfortunately, their cargo is not volatile - so you cannot trigger an explosion like with the other ships. They can still, however, be shot - and sunk - in this manner. It just takes a little while longer.
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Troop transports are also the most heavily armed neutral vessel in the game, so expect a lot of antiaircraft fire from them.
Troop transports are also the most heavily armed neutral vessel in the game, so expect a lot of antiaircraft fire from them.
Two notable troop transports are the ''Miharu Maru'' and the ''Nikkoku Maru'', which are the final two mission objectives in the campaign's second mission "[[Battlestations: Midway/Defence of the Phillipines|Defence of the Philippines]]".


'''Official Description:''' ''Both the U.S. and Imperial navies have co-opted a large number of civilian cruise ships for the purpose of transporting soldiers over long distances. When close to a landing zone, the troops then disembark into landing craft such as the Higgins boats or Daihatsu barges to reach the shore. As these are civilian ships, they are not armoured, which makes them easy targets. However, they are usually fitted with some light armament to give them a chance against attackers.''
'''Official Description:''' ''Both the U.S. and Imperial navies have co-opted a large number of civilian cruise ships for the purpose of transporting soldiers over long distances. When close to a landing zone, the troops then disembark into landing craft such as the Higgins boats or Daihatsu barges to reach the shore. As these are civilian ships, they are not armoured, which makes them easy targets. However, they are usually fitted with some light armament to give them a chance against attackers.''
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