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{{Header | {{Header Bar|game=Blue Shark}} | ||
{{Game | |||
|completion=2 | |||
|image=Blue Shark flyer.jpg | |||
|title=Blue Shark | |title=Blue Shark | ||
|developer=[[Midway Games]] | |developer=[[Midway Games]] | ||
|publisher={{ | |publisher={{colist|Midway Games|Taito Corporation}} | ||
| | |year=1978 | ||
|systems={{syslist|cade}} | |||
|genre=[[Light gun]] | |genre=[[Light gun]] | ||
|players=1 | |players=1 | ||
|modes=[[Single player]] | |modes=[[Single player]] | ||
}} | }} | ||
'''Blue Shark''' is a first-person [[shooter]] arcade game that was released by [[Midway Games]] in [[1978]] and, much like [[Guided Missile]], licensed to [[Taito Corporation]] for Japanese manufacture and distribution; it utilizes an Intel 8080 microprocessor (running at 1.9968 MHz) and the player must take up a speargun (which uses a potentiometer to send a signal to the PCB, not a lightgun)with a trigger to fire shots at three types of sea creatures (sharks, swordfish and octopuses) for points (but if you hit a skindiver, it will result in ''loss'' of points, which is a rarity in arcade games). Much like several other early Midway games the gameplay is time-based as opposed to life-based, and it'll be extended if you manage to reach a certain amount of points before that timer has run out - and this game may also be seen as a forerunner to [[Namco]]'s [[Bubble Trouble]]. | '''Blue Shark''' is a first-person [[shooter]] arcade game that was released by [[Midway Games]] in [[1978]] and, much like [[Guided Missile]], licensed to [[Taito Corporation]] for Japanese manufacture and distribution; it utilizes an Intel 8080 microprocessor (running at 1.9968 MHz) and the player must take up a speargun (which uses a potentiometer to send a signal to the PCB, not a lightgun)with a trigger to fire shots at three types of sea creatures (sharks, swordfish and octopuses) for points (but if you hit a skindiver, it will result in ''loss'' of points, which is a rarity in arcade games). Much like several other early Midway games the gameplay is time-based as opposed to life-based, and it'll be extended if you manage to reach a certain amount of points before that timer has run out - and this game may also be seen as a forerunner to [[Namco]]'s [[Bubble Trouble]]. | ||
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[[Category:Midway Games]] | [[Category:Midway Games]] | ||
[[Category: | [[Category:Light gun]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:MAME]] | [[Category:MAME]] |
Latest revision as of 16:34, 10 May 2022
Blue Shark | |
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Developer(s) | Midway Games |
Publisher(s) | Midway Games, Taito Corporation |
Year released | 1978 |
System(s) | Arcade |
Genre(s) | Light gun |
---|---|
Players | 1 |
Modes | Single player |
Blue Shark is a first-person shooter arcade game that was released by Midway Games in 1978 and, much like Guided Missile, licensed to Taito Corporation for Japanese manufacture and distribution; it utilizes an Intel 8080 microprocessor (running at 1.9968 MHz) and the player must take up a speargun (which uses a potentiometer to send a signal to the PCB, not a lightgun)with a trigger to fire shots at three types of sea creatures (sharks, swordfish and octopuses) for points (but if you hit a skindiver, it will result in loss of points, which is a rarity in arcade games). Much like several other early Midway games the gameplay is time-based as opposed to life-based, and it'll be extended if you manage to reach a certain amount of points before that timer has run out - and this game may also be seen as a forerunner to Namco's Bubble Trouble.
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Screenshot of the game.
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Upright arcade cabinet.
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Japanese arcade flyer.