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{{Header Nav|game=Blue Shark|num=2|onepage=1}}
{{Header Bar|game=Blue Shark}}
{{Infobox
{{Game
|completion=2
|image=Blue Shark flyer.jpg
|title=Blue Shark
|title=Blue Shark
|image=Blue Shark flyer.jpg
|developer=[[Midway Games]]
|developer=[[Midway Games]]
|publisher={{co|Midway Games|us}}{{co|Taito Corporation|jp}}
|publisher={{colist|Midway Games|Taito Corporation}}
|released={{rd|1978}}
|year=1978
|systems={{syslist|cade}}
|genre=[[Light gun]]
|genre=[[Light gun]]
|systems=[[Arcade]]
|players=1
|players=1
|modes=[[Single player]]
|modes=[[Single player]]
}}
}}
'''Blue Shark''' is a first-person [[shooter]] arcade game that was released by [[Midway Games]] in [[1978]] and, much like [[Guided Missile]], licensed to [[Taito Corporation]] for Japanese manufacture and distribution; it utilizes an Intel 8080 microprocessor (running at 1.9968 MHz) and the player must take up a speargun (which uses a potentiometer to send a signal to the PCB, not a lightgun)with a trigger to fire shots at three types of sea creatures (sharks, swordfish and octopuses) for points (but if you hit a skindiver, it will result in ''loss'' of points, which is a rarity in arcade games). Much like several other early Midway games the gameplay is time-based as opposed to life-based, and it'll be extended if you manage to reach a certain amount of points before that timer has run out - and this game may also be seen as a forerunner to [[Namco]]'s [[Bubble Trouble]].
'''Blue Shark''' is a first-person [[shooter]] arcade game that was released by [[Midway Games]] in [[1978]] and, much like [[Guided Missile]], licensed to [[Taito Corporation]] for Japanese manufacture and distribution; it utilizes an Intel 8080 microprocessor (running at 1.9968 MHz) and the player must take up a speargun (which uses a potentiometer to send a signal to the PCB, not a lightgun)with a trigger to fire shots at three types of sea creatures (sharks, swordfish and octopuses) for points (but if you hit a skindiver, it will result in ''loss'' of points, which is a rarity in arcade games). Much like several other early Midway games the gameplay is time-based as opposed to life-based, and it'll be extended if you manage to reach a certain amount of points before that timer has run out - and this game may also be seen as a forerunner to [[Namco]]'s [[Bubble Trouble]].


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[[Category:Midway Games]]
[[Category:Midway Games]]
[[Category:Arcade]]
[[Category:Light gun]]
[[Category:Shooter]]
[[Category:First-person shooter]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:MAME]]
[[Category:MAME]]

Latest revision as of 16:34, 10 May 2022

Box artwork for Blue Shark.
Box artwork for Blue Shark.
Blue Shark
Developer(s)Midway Games
Publisher(s)Midway Games, Taito Corporation
Year released1978
System(s)Arcade
Genre(s)Light gun
Players1
ModesSingle player
LinksBlue Shark ChannelSearchSearch

Blue Shark is a first-person shooter arcade game that was released by Midway Games in 1978 and, much like Guided Missile, licensed to Taito Corporation for Japanese manufacture and distribution; it utilizes an Intel 8080 microprocessor (running at 1.9968 MHz) and the player must take up a speargun (which uses a potentiometer to send a signal to the PCB, not a lightgun)with a trigger to fire shots at three types of sea creatures (sharks, swordfish and octopuses) for points (but if you hit a skindiver, it will result in loss of points, which is a rarity in arcade games). Much like several other early Midway games the gameplay is time-based as opposed to life-based, and it'll be extended if you manage to reach a certain amount of points before that timer has run out - and this game may also be seen as a forerunner to Namco's Bubble Trouble.