Castle of the Winds/Strategy: Difference between revisions

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Items casting Clone Monster should be used up on bosses, if the player is sufficiently over-leveled to handle the clones. This multiplies their tremendous value in experience and loot (although it does not clone unique items), and ball spells provide an economy of scale in killing them.
Items casting Clone Monster should be used up on bosses, if the player is sufficiently over-leveled to handle the clones. This multiplies their tremendous value in experience and loot (although it does not clone unique items), and ball spells provide an economy of scale in killing them.
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{{Footer Nav|game=Castle of the Winds|prevpage=Story and Locations|nextpage=Cheats and Exploits}}
==Tips==
Trap doors can be useful in getting to the bottom of the mine quickly as well as for bypassing levels on the way down.
It is not necessary to defeat the intermediate bosses before you defeat Surtur.  Their speeches remain the same e.g. 'Surtur will avenge my death!', but things still work fine.
You can put your weapon in a pack or chest, and put a heavy bulky item (like armor) into the weapon slot.  This is yet another way to carry extra stuff back to town to sell.  Even if you come across enemies, a 'non-weapon' weapon still seems to work okay, and if you are Detecting Monsters, you can avoid them to begin with.
It is possible to nest packs and chests.  This is useful if you want to group some of your items together for easier inventory management.  Medium packs are the best used for the inside packs because they have a small base bulk value.
If you want to maximize the amount of items you carry without running into weight limits (good for clearing out everything from the dungeons, rusty, cursed, and all), consider this:
You can carry many Packs of Holding by nesting them inside a Large Chest.  One Large Chest can hold 3 Small Packs of Holding or 2 Medium Packs of Holding, in addition to a few other small items.  You can carry 1 Large Chest in each of your Pack, Belt, Free Hand, or Weapon slots.  Each Large Chest is 250,000 bulk, so you can only carry 3 Large Chests before you'll reach your 1,000,000 bulk limit.  3 Large Chests * 3 Small Packs of Holding = 9 Small Packs of Holding.  9 Small Packs of Holding * 150,000 bulk capacity each + 3 * 25,000 bulk spare in Large Chests + 250,000 bulk capacity for a Large Pack of Holding = 1,675,000 total bulk capacity from the Packs of Holding and spare space in the Large Chests.  Total weight for this configuration = 3 * 25000 weight in Large Chests + 9 * 1000 weight in Small Packs of Holding + 4000 weight in Large Pack of Holding = 87000 weight (not including the weight of other items you put in the chests or armor you are wearing or coins you are carrying).
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