From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Updating infobox)
m (fix link)
Line 7: Line 7:
|twitter=remedygames
|twitter=remedygames
}}
}}
'''Remedy Entertainment''' is a Finnish computer game developer founded in [[1995]] and based in Espoo, Finland. The company is best known for its {{c|Max Payne|Max Payne series}} of video games. Remedy's debut game, a {{c|Racing|racing game}} called [[Death Rally]], was published in [[1996]] by [[Apogee Software]] and [[GT Interactive]] and has sold in excess of 90,000 units.
'''Remedy Entertainment''' is a Finnish computer game developer founded in [[1995]] and based in Espoo, Finland. The company is best known for its {{c|Max Payne}} series. Remedy's debut game, a [[racing]] game called [[Death Rally]], was published in [[1996]] by [[Apogee Software]] and [[GT Interactive]] and has sold in excess of 90,000 units.


In [[1997]] Remedy created a program called Final Reality, a 3D benchmark program. In November [[1997]], Remedy created a new company that would handle its 3D benchmark program called Futuremark. That program would turn into 3DMark, a popular 3D benchmark program that determines the performance of your video card with the latest graphics.
In [[1997]] Remedy created a program called Final Reality, a 3D benchmark program. In November [[1997]], Remedy created a new company that would handle its 3D benchmark program called Futuremark. That program would turn into 3DMark, a popular 3D benchmark program that determines the performance of your video card with the latest graphics.

Revision as of 02:41, 8 February 2022

Remedy Entertainment
Remedy Entertainment's company logo.
Founded1995
Websitehttp://www.remedygames.com
Twitterremedygames
FacebookSearch

Remedy Entertainment is a Finnish computer game developer founded in 1995 and based in Espoo, Finland. The company is best known for its Max Payne series. Remedy's debut game, a racing game called Death Rally, was published in 1996 by Apogee Software and GT Interactive and has sold in excess of 90,000 units.

In 1997 Remedy created a program called Final Reality, a 3D benchmark program. In November 1997, Remedy created a new company that would handle its 3D benchmark program called Futuremark. That program would turn into 3DMark, a popular 3D benchmark program that determines the performance of your video card with the latest graphics.

Before forming Remedy, four of the founding members were in the demoscene group Future Crew. Originally there was some industry speculation that Remedy was comprised entirely of Future Crew members, but this was dismissed by Joe Siegler of partner-company 3D Realms.

In May 2002 all rights to the Max Payne franchise were bought from Remedy & 3D Realms by Take Two Interactive. A sequel to the game with Remedy as the developer, was announced at the same time. Remedy's current project, Alan Wake, is being developed for Windows Vista and Xbox 360.

Pages in category "Remedy Entertainment"

The following 5 pages are in this category, out of 5 total.