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|name=Runic Games | |name=Runic Games | ||
|image=Runic Games logo.png | |image=Runic Games logo.png | ||
|founded={{us|2008|August}} | |founded={{us|2008|August 11}} | ||
|founder=Max Schaefer, Travis Baldree | |founder=Erich Schaefer, Max Schaefer, Peter Hu, Travis Baldree | ||
|location= | |location= | ||
|website=http://www.runicgames.com/ | |website=http://www.runicgames.com/ | ||
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'''Runic Games, Inc''' is a game development studio that formed after the bankruptcy of [[Flagship Studios]]. With all previous intellectual property lost, the group has gone on to start new projects such as: | '''Runic Games, Inc''' is a game development studio that formed after the bankruptcy of [[Flagship Studios]]. With all previous intellectual property lost, the group has gone on to start new projects such as: | ||
*[[Torchlight]]: a new MMORPG. | *[[Torchlight]]: a new MMORPG. | ||
*The "PrEditor": a game development IDE. | *The "PrEditor": a game development IDE used to develop Torchlight. | ||
The success of the new startup can be | The success of the new startup can be financially attributed to the partnership they made with Chinese game publisher [[:Category:Perfect World|Perfect World]] who has helped them reach their first major audience at E3 2009. In addition, their relationship with the Asian business has significantly reinforced their desire to allow players to use microtransactions in exchange for virtual benefits, rather than subscriptions. | ||
==Founders== | ==Founders== | ||
*''' | *'''Erich Schaefer''' ([[Flagship Studios]] & [[Blizzard North]] co-founder; director of [[Blizzard Entertainment]]): Torchlight designer. | ||
*'''Travis Baldree''' ([[Wild Tangent]] lead programmer, technical director, and producer for games such as [[Fate]]; Flagship Seattle project director). | *'''Max Schaefer''' ([[Flagship Studios]] & [[Blizzard North]] co-founder): Torchlight business management. | ||
*'''Peter Hu''': Torchlight programmer. | |||
*'''Travis Baldree''' ([[Wild Tangent]] lead programmer, technical director, and producer for games such as [[Fate]]; Flagship Seattle project director): Torchlight project leader, lead programmer, and lead designer. | |||
==External links== | ==External links== | ||
*[http://www.runicinsider.com/ Runic Insider]. | *[http://www.runicinsider.com/ Runic Insider]. | ||
*[http://www.runicgamesfansite.com/ Runic Game Fansite]. | *[http://www.runicgamesfansite.com/ Runic Game Fansite]. |
Revision as of 09:09, 31 August 2009
Runic Games | |
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Founder(s) | Erich Schaefer, Max Schaefer, Peter Hu, Travis Baldree |
Founded | [[Template:Us]][[Category:Template:Us]] |
Website | http://www.runicgames.com/ |
Search | |
Search |
Runic Games, Inc is a game development studio that formed after the bankruptcy of Flagship Studios. With all previous intellectual property lost, the group has gone on to start new projects such as:
- Torchlight: a new MMORPG.
- The "PrEditor": a game development IDE used to develop Torchlight.
The success of the new startup can be financially attributed to the partnership they made with Chinese game publisher Perfect World who has helped them reach their first major audience at E3 2009. In addition, their relationship with the Asian business has significantly reinforced their desire to allow players to use microtransactions in exchange for virtual benefits, rather than subscriptions.
Founders
- Erich Schaefer (Flagship Studios & Blizzard North co-founder; director of Blizzard Entertainment): Torchlight designer.
- Max Schaefer (Flagship Studios & Blizzard North co-founder): Torchlight business management.
- Peter Hu: Torchlight programmer.
- Travis Baldree (Wild Tangent lead programmer, technical director, and producer for games such as Fate; Flagship Seattle project director): Torchlight project leader, lead programmer, and lead designer.
External links
Pages in category "Runic Games"
The following 2 pages are in this category, out of 2 total.