Chrono Trigger/The Magic Kingdom: Difference between revisions

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Spelling and grammar fixes. Also, diamond != pyramid and Mystics != Enlightened Ones.
(Spelling and grammar fixes. Also, diamond != pyramid and Mystics != Enlightened Ones.)
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===Enhasa===
===Enhasa===
The first city you'll reach is called Enhasa. Talk to the people there, and one of them will hint at a doorway of destiny hidden in there somewhere. You'll also meet a rather sullen boy who predicts one of your party will shortly perish. You'll also learn of the Blackbird and the north palace where elemental weapons are sealed, which may look suspiciously like a diamond shaped structure you've seen in the present.
The first city you'll reach is called Enhasa. Talk to the people there, and one of them will hint at a doorway of destiny hidden in there somewhere. You'll also meet a rather sullen boy who predicts one of your party will shortly perish. You'll also learn of the Blackbird and the north palace where elemental weapons are sealed, which may look suspiciously like a pyramid-shaped structure you've seen in the present.


If you'd like to test yourself (save outside first) with a fun, and rewarding, little battle, open the elemental books within Enhasa in this order: Water (upper right corner), Wind (upper left corner), Fire (entrance).  A book case will lower, head through the door.  You'll find a Nu; speak with him and ask to be tested.  It is recommended that your party be over level 25 to make it easy.  Each Nu has three types of attacks (they all look the same; a headbutt): the first reduces an ally's HP to 1, the second deals 1 damage, and the third deals 0 damage.  If you want to gaurentee a win, simply heal if you get reduced to one health.  The best tactic is to have 3 magic users and have them all cast their level 2 elemental magic tech, that way you can win in 2 rounds (2 hits from each character).  You might not even have to heal if you do it that way!  After beating the Nu's you will recieve a large amount of XP and TP (744 and 90!) and both a [[Chrono Trigger/Tabs#Magic Tabs|Magic]] and [[Chrono Trigger/Tabs#Speed Tabs|Speed Tab]].
If you'd like to test yourself (save outside first) with a fun, and rewarding, little battle, open the elemental books within Enhasa in this order: Water (upper right corner), Wind (upper left corner), Fire (entrance).  A book case will lower, head through the door.  You'll find a Nu; speak with him and ask to be tested.  It is recommended that your party be over level 25 to make it easy.  Each Nu has three types of attacks (they all look the same): the first reduces an ally's HP to 1, the second deals 1 damage, and the third deals 0 damage.  If you want to gaurantee a win, simply heal if you get reduced to one health.  The best tactic is to have 3 magic users and have them all cast their level 2 elemental magic tech, that way you can win in 2 rounds (2 hits from each character).  You might not even have to heal if you do it that way!  After beating the Nu's you will recieve a large amount of XP and TP (744 and 90!) and both a [[Chrono Trigger/Tabs#Magic Tabs|Magic]] and a [[Chrono Trigger/Tabs#Speed Tabs|Speed Tab]].


===Kajar===
===Kajar===
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Head into Kajar and you'll learn about the sun keep, and how all the people living in the clouds know magic while the earthbound ones don't (those exiled below on the land). You may notice a blinking blue dot in the upper right portion of the screen. You won't be able to pick it up directly, but go in the upper right hand door and check the bottom right of the screen in the next area to grab it, a [[Chrono Trigger/Tabs|speed tab]].  
Head into Kajar and you'll learn about the sun keep, and how all the people living in the clouds know magic while the earthbound ones don't (those exiled below on the land). You may notice a blinking blue dot in the upper right portion of the screen. You won't be able to pick it up directly, but go in the upper right hand door and check the bottom right of the screen in the next area to grab it, a [[Chrono Trigger/Tabs|speed tab]].  


You'll learn more about the sun palace and how the sun's energy can be stored in a sun stone, and a moon stone can be charged into a sun stone. You'll also find a man responsible for making [[Chrono Trigger/Tabs|magic tabs]], although he won't let you have one. The most important thing you'll get here however, is a clue from a sleeping Nu: "water summons wind, wind makes fire dance."
You'll learn more about the sun palace and how the sun's energy can be stored in a sun stone, and how a moon stone can be charged into a sun stone. You'll also find a man responsible for making [[Chrono Trigger/Tabs|Magic Tabs]], although he won't let you have one. The most important thing you'll get here however, is a clue from a sleeping Nu: "water summons wind, wind makes fire dance."


Again, open the books in order (water, wind, fire) to open a secret room.  The locations are: water in the top left, wind in the bottom right, and fire on the north side of the table/desk surrounding the Nu vendor.  A nearby bookcase will lower, enter to find a diary talking about Dreamstone, and to receive a Black Rock from the Poyozo in the middle.  The Black Rock is an accessory which when equipped unlocks a Triple Tech, "Dark Eternal," however you only have two characters who can equip it. Interesting, don't you think?
Again, open the books in order (water, wind, fire) to open a secret room.  The locations are: water in the top left, wind in the bottom right, and fire on the north side of the table/desk surrounding the Nu vendor.  A nearby bookcase will lower, enter to find a diary talking about Dreamstone, and to receive a Black Rock from the Poyozo in the middle.  The Black Rock is an accessory which, when equipped, unlocks a Triple Tech called "Dark Eternal," however you only have two characters who can equip it. Interesting, don't you think?


===Zeal Palace===
===Zeal Palace===
Head east from Kajar and enter the cave at the base of the mountain.  Ride the light up, cross the bridge and head through another cave to get to Zeal Palace. You'll learn that Lavos is the source of the energy used by the mystics, which they channel through the mammon machine. Talk to everyone, but know that there are actually a few important things to do here: the girl in the bottom left who's holding a plant, tell her you like plants, and tell her to secretly plant the sapling given to her by the Guru of Life. If you fail to do this you won't be able to complete the Sunken Desert sidequest later on. Also, talk to the Nu and agree to scratch his back to learn his "secret scratch point". If you go back to Kajar and talk to the Nu in the room with the tabs, you'll be able to scratch his back for a [[Chrono Trigger/Tabs|magic tab]].
Head east from Kajar and enter the cave at the base of the mountain.  Ride the light up, cross the bridge and head through another cave to get to Zeal Palace. You'll learn that Lavos is the source of the energy used by the Enlightened Ones, which they channel through the Mammon Machine. Talk to everyone, but know that there are actually a few important things to do here: talk to the girl in the bottom left who's holding a plant, tell her you like plants, and tell her to secretly plant the sapling given to her by the Guru of Life. If you fail to do this you won't be able to complete the Sunken Desert sidequest later on. Also, talk to the Nu and agree to scratch his back to learn his "secret scratch point". If you go back to Kajar and talk to the Nu in the room with the tabs, you'll be able to scratch his back for a [[Chrono Trigger/Tabs|Magic Tab]].


Head to the northeast door to learn a little bit more about Schala and Janus, and head through the center door to watch Schala use her pendant. You'll learn that the pendant, along with the Mammon machine are made out of dreamstone, and that your pendant resembles the one the Gurus made for Schala, hinting that it may be the same pendant passed down into the future.  
Head to the northeast door to learn a little bit more about Schala and Janus, and head through the center door to watch Schala use her pendant. You'll learn that the pendant, along with the Mammon machine are made out of dreamstone, and that your pendant resembles the one the Gurus made for Schala, hinting that it may be the same pendant passed down into the future.  
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