City of Heroes/Powers/Empathy: Difference between revisions

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=== Healing Aura ===
=== Healing Aura ===
{{CoHPowerStats|use=Click|target=Self, nearby friendly|range=Area (radius 25')|act=2 seconds|end=13|charge=8 seconds|desc=Each is healed 13% ''(Defender)'' or 10.4% ''(Controller)'' of the user's base maximum HP.}}This is a great all-purpose power which will serve a team well, especially in the early levels. This makes a good first choice for Defenders, as it allows you to heal yourself for the first few levels, when finding a team can be hard. Because it does not need to be specifically targetted, it's a great knee-jerk power when a teammate suddenly takes a lot of damage. For healing one person though (i.e. the team Tanker), it's not very efficient, and you'll want to pick up another heal.<br>
{{CoHPowerStats|use=Click|target=Self, nearby friendly|range=Area (radius 25')|act=2 seconds|end=13|charge=8 seconds|desc=Each is healed 13% ''(Defender)'' or 10.4% ''(Controller)'' of the user's base maximum HP.}}This is a great all-purpose power which will serve a team well, especially in the early levels. This makes a good first choice for Defenders, as it allows you to heal yourself for the first few levels, when finding a team can be hard. Because it does not need to be specifically targetted, it can be used as a knee-jerk power when a teammate suddenly takes a lot of damage. For healing one person though (i.e. the team Tanker), it's not very efficient, and you'll want to pick up another heal.<br>
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