City of Heroes/Scrappers: Difference between revisions

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Invulnerable scrappers get hit, but it doesn't hurt so much. They can develop resistance to all attacks except psychic ones. They also get a pretty good boost to their defense, so they don't get hit all that often, either. It's a very powerful set. Issue 3 reduced the maximum amount of resistance attainable, but also removed the self root from one of the main powers. Invulnerability is still a very powerful defense. Stuff just doesn't hurt you very much.
Dark Armor contains the most diverse collection of powers. Some powers offer resistance, like Invulnerability. Cloak of Darkness boosts defense, while also providing stealth. Dark Regeneration heals you. There are also powers to frighten, disorient, or damage your opponents. Before Issue 3, Dark Armor was considered the black sheep of scrapper secondaries. Now that it is possible to have status protection and damage protection at the same time, expect to see DA grow in popularity. The heavy endurance costs of running multiple toggles is still an issue, though.


== Powers ==
== Powers ==


Resist Physical Damage
Dark Embrace


Temporary Invulnerability
Death Shroud


Dull Pain
Murky Cloud


Resist Elements
Obsidian Shield


Unyielding Stance
Dark Regeneration


Resist Energies
Cloak of Darkness


Invincibility
Cloak of Fear


Tough Hide
Oppressive Gloom


Unstoppable
Soul Transfer
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