Command & Conquer: Generals - Zero Hour/GLA Toxin General vs. China Tank General: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
fixed
(Kwai doesn't build his superweapon until yours has finished construction)
(fixed)
 
Line 18: Line 18:
* Build a Barracks directly to the east of the Command Center and a Stinger Site just very slightly to the east of the Barracks.  This will be the eastern flank of your base.  You want your base to be reasonably compact so that it will be easier to defend.  Build your defenses to the north at a position where it can just barely defend the western portion of your base.  
* Build a Barracks directly to the east of the Command Center and a Stinger Site just very slightly to the east of the Barracks.  This will be the eastern flank of your base.  You want your base to be reasonably compact so that it will be easier to defend.  Build your defenses to the north at a position where it can just barely defend the western portion of your base.  
* Have very active management of your units.  Constantly send your units to be repaired.
* Have very active management of your units.  Constantly send your units to be repaired.
* Launch two of your Scud Storms simultaneously at the northern tip of the Nuclear Missile.  This will destroy both the nuke and the Propaganda Center.  The Nuclear Missile will then not be rebuilt.  
* Kwai won't actually begin building a Nuclear Missile until you finish building your own superweapon - use this to your advantage.
* If his Nuclear Missile is built, launch two of your Scud Storms simultaneously at the northern tip of it.  This will destroy both the nuke and the Propaganda Center.  The Nuclear Missile will then not be rebuilt.  
* Always have a few Rebels on standby in a safe location to capture sniped vehicles.  Once you have the Rebel Ambush command, you can create troops this way.
* Always have a few Rebels on standby in a safe location to capture sniped vehicles.  Once you have the Rebel Ambush command, you can create troops this way.
* It actually helps to build your defenses in an anternating way, Stinger Site - Toxin Network - Stinger Site - Toxin Network and so on. Then fill them up with 10 missile infantries. Since stinger sites isn't the best anti-tank weapon out there, this will really help to beat overwhelming amount of  tanks and Emperors, especially when two of them roll in at once, and Jarmen Kell can only snipe one at a time. Just pop out your missile infantries from your Toxin Networks wherever the need arises.  
* It actually helps to build your defenses in an anternating way, Stinger Site - Toxin Network - Stinger Site - Toxin Network and so on. Then fill them up with 10 missile infantries. Since stinger sites isn't the best anti-tank weapon out there, this will really help to beat overwhelming amount of  tanks and Emperors, especially when two of them roll in at once, and Jarmen Kell can only snipe one at a time. Just pop out your missile infantries from your Toxin Networks wherever the need arises.  
Line 25: Line 26:
* Do not center the Guard mode for your units too far in front of the Stinger Sites or they will be picked off before the Stinger Sites kick in to help.    Have the unit’s Guard mode set directly on the Stinger or even slightly behind it.
* Do not center the Guard mode for your units too far in front of the Stinger Sites or they will be picked off before the Stinger Sites kick in to help.    Have the unit’s Guard mode set directly on the Stinger or even slightly behind it.
* You can survive the first Nuclear Missile in case your Scuds are not ready in time.  Simply pull your troops outside of the base once the nuke launches.  Most or all of your structures will rebuild automatically.}}
* You can survive the first Nuclear Missile in case your Scuds are not ready in time.  Simply pull your troops outside of the base once the nuke launches.  Most or all of your structures will rebuild automatically.}}
** Kwai won't actually begin building a Nuclear Missile until you finish building your own superweapon - use this to your advantage.


Build a Supply Stash.  Build a Barracks directly east of your base.  Build a Stinger Site slightly to the east of the Barracks.  Build a Stinger Site to the north of your base.
Build a Supply Stash.  Build a Barracks directly east of your base.  Build a Stinger Site slightly to the east of the Barracks.  Build a Stinger Site to the north of your base.
Anonymous user