Command & Conquer: Red Alert 3/Gameplay: Difference between revisions

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(New page: == Campaign Order == I strongly suggest you do the campaigns in the order they are presented, from left to right (i.e., Soviets, Allies, Rising Sun). The difficulty level of each campai...)
 
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2) Your AI co-commander will carry out some of the mission requirements without your involvement, leaving you free to accomplish other requirements, or freelance
2) Your AI co-commander will carry out some of the mission requirements without your involvement, leaving you free to accomplish other requirements, or freelance
3) Your AI co-commander is aware if you get overwhelmed, and will frequently save the day (i.e., your base) without you even asking for help!
3) Your AI co-commander is aware if you get overwhelmed, and will frequently save the day (i.e., your base) without you even asking for help!
4) Your AI co-commander, in some missions, will have superweapons that you can dictate how he uses (usually by selecting an enemy structure and using the menu option for your co-commander to attack it).
4) Your AI co-commander, in some missions, will have superweapons that you can dictate the use of (usually by selecting an enemy structure and using the menu option for your co-commander to attack it).
5) Your AI co-commander can be ordered to strike a target, or move units to a position, with some restrictions.
5) Your AI co-commander can be ordered to strike a target, or move units to a position, with some restrictions (given below).
6) Your AI co-commander will usually call for help when they need it (which is rarely).
6) Your AI co-commander will usually call for help when they need it (which is rarely).


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