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< Commander: Conquest of the Americas
Revision as of 05:56, 25 February 2011 by Arcanumveritas (talk | contribs) (completing list)
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Buildings

Defence Buildings

  • Fort (strengthens colony from ground and naval forces)
  • Garrison (determines soldier limit of colony)

Refinery Buildings

  • Bakery (produces bread from flour)
  • Carpenter (produces furniture from lumber) *DLC
  • Cigar Factory (produces cigars from tobacco leaves)
  • Clothier (produces clothes from cloth)
  • Curing House (produces tobacco leaves from tobacco)
  • Distillery (produces rum from sugar)
  • Foundry (produces steel from iron)
  • Furrier (produces fur clothing from fur)
  • Gemcutter (produces gems from gemstones)
  • Gold Smelter (produces gold from gold ore)
  • Iron Smelter (produces iron from iron ore)
  • Leather Crafter (produces leatherwares from leather)
  • Mill (produces flour from wheat)

Morale Buildings

  • Church
  • Courthouse
  • Palace (only allowed one)

Base Buildings

  • Docks (repair ships)
  • Hospital (required for larger populations else morale decrease)
  • Indian Affairs Office (Minor bonus with local natives)
  • Mission (bonus with local natives)