From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
mNo edit summary
(No difference)

Revision as of 03:34, 26 February 2011

Morale Buildings

Name

  • Level 1, Year Available
    • Dependency, Cost, Build Time, Upkeep
    • Effect


Church

  • Level 1, 1500
    • Smithy L1, 17500, 8, 204
    • Morale +5
  • Level 2, 1520
    • - , 30000, 14, 468
    • Morale +10
  • Level 3, 1541
    • - , 47500, 17, 756
    • Morale +15

Courthouse

  • Level 1, 1500
    • Smithy L1, 27500, 5, 240
    • Morale +3
  • Level 2, 1535
    • - , 42500, 9, 600
    • Morale +5
  • Level 3, 1570
    • - , 55000, 12, 756
    • Morale +7

Palace

Note: Only one allowed, building elsewhere will remove first

  • Level 1, 1500
    • Courthouse L1, 62500, 24, 3600
    • Morale +5 (and area effect)
  • Level 2, 1550
    • Courthouse L2, 400000, 62, 9000
    • Morale +10 (and area effect)
  • Level 3, 1600
    • Courthouse L3, 1000000, 75, 24000
    • Morale +15 (and area effect)