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'''Beastriding Slayers''' - A warg-mounted version of the Slayer unit. | '''Beastriding Slayers''' - A warg-mounted version of the Slayer unit. | ||
''Unique Abilities: | ''Unique Abilities:''Charge – Charges toward the enemy with increased speed and damage. | ||
Available Formations: | Available Formations: | ||
Mob – Battalions spread out in this default formation, embodying the chaotic nature of the orcs. This formation features no stat bonuses or penalties. | |||
Stand Strong – An aggressive attack stance that requires discipline and cannot be maintained for long. While in this formation, the battalion will have increased speed, armor, damage, and range - but their stamina will drain over time and they will have to revert to the default Mob formation when it gets too low. | |||
Serpent Stand - Unique to the Beastriding Slayers and Impalers, this formation arranges the units into a curved serpent shape ideal for charges, with increased speed, pierce armor, and trample damage. Very effective when used in combination with the Charge ability. Drains stamina. | |||
'''Impaler, Beastriding''' - A warg-mounted version of the Impaler unit. | '''Impaler, Beastriding''' - A warg-mounted version of the Impaler unit. | ||
''Unique Abilities: | ''Unique Abilities:''Charge – Charges toward the enemy with increased speed and damage. | ||
Available Formations: | Available Formations: | ||
Mob – Battalions spread out in this default formation, embodying the chaotic nature of the orcs. This formation features no stat bonuses or penalties. | |||
Stand Strong – An aggressive attack stance that requires discipline and cannot be maintained for long. While in this formation, the battalion will have increased speed, armor, damage, and range - but their stamina will drain over time and they will have to revert to the default Mob formation when it gets too low. | |||
Serpent Stand - Unique to the Beastriding Impalers and Slayers, this formation arranges the units into a curved serpent shape ideal for charges, with increased speed, pierce armor, and trample damage. Very effective when used in combination with the Charge ability. Drains stamina. | |||
== Siege Gear == | == Siege Gear == |
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