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{{Header Nav|game=Deimos Rising | {{Header Nav|game=Deimos Rising}} | ||
{{Game | {{Game | ||
|completion=0 | |||
|image=Deimos Rising logo.jpg | |||
|title=Deimos Rising | |title=Deimos Rising | ||
|developer=[[Swoop Software]] | |developer=[[Swoop Software]] | ||
|publisher=[[Ambrosia Software]] | |publisher=[[Ambrosia Software]] | ||
| | |year=2001 | ||
|systems={{syslist|win|macos}} | |||
|genre=[[Shooter]] | |genre=[[Shooter]] | ||
|players=1-2 | |||
|modes=[[Single player]], [[Multiplayer]] | |modes=[[Single player]], [[Multiplayer]] | ||
|preceded by=[[Mars Rising]] | |preceded by=[[Mars Rising]] | ||
}} | }} | ||
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The game builds on its predecessor by using greater colour depth (16 bit colour, rather than 8 bit as in [[Mars Rising]]), alpha transparency, motion blur, improved artwork and a wider range of enemies and weapons. | The game builds on its predecessor by using greater colour depth (16 bit colour, rather than 8 bit as in [[Mars Rising]]), alpha transparency, motion blur, improved artwork and a wider range of enemies and weapons. | ||
{{ToC}} | {{ToC}} | ||
[[Category:Swoop Software]] | [[Category:Swoop Software]] | ||
[[Category:Ambrosia Software]] | [[Category:Ambrosia Software]] | ||
[[Category:Shooter]] | [[Category:Shooter]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] |
Latest revision as of 06:20, 12 August 2022
Deimos Rising | |
---|---|
Developer(s) | Swoop Software |
Publisher(s) | Ambrosia Software |
Year released | 2001 |
System(s) | Windows, macOS |
Preceded by | Mars Rising |
Genre(s) | Shooter |
---|---|
Players | 1-2 |
Modes | Single player, Multiplayer |
Deimos Rising is a computer game by Ambrosia Software, similar to many top-scrolling arcade shooters. The sequel to Mars Rising, it is available on Apple Macintosh and Microsoft Windows platforms. It is similar to the scrolling arcade shooter, Xevious. The player commands a fighter-bomber airplane known as a VacFighter through twelve progressively more difficult levels. Some of the levels are named after ancient locations or battles, such as Thermopylae or Carthage.
The game builds on its predecessor by using greater colour depth (16 bit colour, rather than 8 bit as in Mars Rising), alpha transparency, motion blur, improved artwork and a wider range of enemies and weapons.