Diablo/Shrines: Difference between revisions

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200 bytes added ,  10 November 2023
Fixed a typo ("datacombs" to "catacombs")
(AGN -> HN, back -> prev :Community Issues, Replaced: All Game Nav → Header Nav AWB)
(Fixed a typo ("datacombs" to "catacombs"))
 
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{{Header Nav|game=Diablo}}
{{Header Nav|game=Diablo}}
Throughout the world you will find many pools, fountains and shrines. When activated they have an effect on your character and sometimes other players. The normal Shrines found in the dungeon and datacombs (first 8 levels) are labeled when the mouse cursor is placed over them. However, the [[#Goat Shrine|Goat Shrines]] found in the Catacombs and the [[#Cauldron|Cauldrons]] in Hell choose one random effect, leaving you only with the result and the same cryptic clue that would be displayed in the center of the screen by a normal Shrine. Here is what their powers are so you can know when to use them and which ones to avoid.
Throughout the world you will find many pools, fountains and shrines. When activated they have an effect on your character and sometimes other players. The normal Shrines found in the dungeon and catacombs (first 8 levels) are labeled when the mouse cursor is placed over them. However, the [[#Goat Shrine|Goat Shrines]] found in the Catacombs and the [[#Cauldron|Cauldrons]] in Hell choose one random effect, leaving you only with the result and the same cryptic clue that would be displayed in the center of the screen by a normal Shrine. Here is what their powers are so you can know when to use them and which ones to avoid.


==Fountains==
==Fountains==
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==Shrines==
==Shrines==
;<span id="Cauldron">Cauldron</span>: Acts like one of the shrines below (chosen at random). Not recommended.
;<span id="Cauldron">Cauldron</span>: Acts as a random shrine. Not recommended to use.
;<span id="Goat Shrine">Goat Shrine</span>: Acts like one of the shrines below (chosen at random). Not recommended.
;<span id="Goat Shrine">Goat Shrine</span>: Acts as a random shrine. Not recommended to use.
;<span id="Abandoned Shrine">Abandoned Shrine</span>: ''"The hands of Men may be guided by Fate"''
;<span id="Abandoned Shrine">Abandoned Shrine</span>: ''"The hands of Men may be guided by Fate"''
:+2 to Dexterity of the activating player. Cannot bypass the max attribute.
:+2 to Dexterity of the activating player. Cannot bypass the max attribute.
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:Casts Mana Shield on the player who activated the Shrine.
:Casts Mana Shield on the player who activated the Shrine.
;<span id="Mysterious Shrine">Mysterious Shrine</span>: ''"Some are weakened as one grows strong"''
;<span id="Mysterious Shrine">Mysterious Shrine</span>: ''"Some are weakened as one grows strong"''
:One random attribute of the player who activated the Shrine increases by 5, other all players lose 1 point of one random attribute each.
:Single player: The class attribute (warrior: str, rogue: dex, sorcerer: mag) is increased by 5, all other attributes (str/dex/vit/mag except the class attribute) are decreased by 1, which equals a total gain of 2 attribute points.
:Multi player: One random attribute of the player who activated the Shrine increases by 5, other all players lose 1 point of one random attribute each.
;<span id="Ornate Shrine">Ornate Shrine</span>: ''"Salvation comes at the cost of wisdom."''
;<span id="Ornate Shrine">Ornate Shrine</span>: ''"Salvation comes at the cost of wisdom."''
:'''Permanent''' loss of 1/10 of your mana pool in exchange for 2 levels of Holy Bolt (regardless of whether you have the spell yet).
:'''Permanent''' loss of 1/10 of your mana pool in exchange for 2 levels of Holy Bolt (regardless of whether you have the spell yet).
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