Dig Dug/Versions: Difference between revisions

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==Nintendo Famicom==
==Nintendo Famicom==
Developed by Namco in 1985. This version has a high score of 999,990, and stops at level 99. However, the high score on the main screen correctly displays millions of point.  The flowers are displayed until round 93, but are truncated at 48.  Only 12 flowers are ever shown at the top of the screen. You continue to get extra men, and the game does not end. You can continue playing until you end the game yourself. It does not increase in difficulty starting from about round 26.
Developed by Namco in 1985. This version has a high score of 999,990, and stops at level 99. However, the high score on the main screen correctly displays millions of point.  The flowers are displayed until round 93, but are truncated at 48.  Only 12 flowers are ever shown at the top of the screen. You continue to get extra men, and the game does not end. You can continue playing until you end the game yourself. It does not increase in difficulty starting from round 28, where the last 4 screens repeat forever.
<gallery>
<gallery>
Image:Dig Dug FC box.jpg|box
Image:Dig Dug FC box.jpg|box
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Image:Dig_dug_highscores_millionsa.jpg|Correct score on title screen
Image:Dig_dug_highscores_millionsa.jpg|Correct score on title screen
</gallery>
</gallery>
==TI-99/4A==
==TI-99/4A==
[[Image:Dig Dug TI99.png|thumb|left|TI-99/4A]]
[[Image:Dig Dug TI99.png|thumb|left|TI-99/4A]]
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