Disgaea: Hour of Darkness/Gameplay: Difference between revisions

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{{Header Nav|game=Disgaea: Hour of Darkness}}
{{Header Nav|game=Disgaea: Hour of Darkness}}


Disgaea is a strategy role playing game. Battle gameplay takes place on a map divided into a square grid. The player controls a squad of humanoid units and monsters, which each occupy a single square of the grid and do combat with a group of enemies. Depending on the character and attack selected, the player will be able to deal damage to a specific enemy unit or a designated region of the map. Combat ends when all enemy units or all of the player's units are destroyed.
Disgaea is a strategy role playing game. Battle gameplay takes place on a map divided into a square grid. The player controls a squad of [[Disgaea: Hour of Darkness/Human Classes|humanoid units]] and [[Disgaea: Hour of Darkness/Monster Classes|monsters]], which each occupy a single square of the grid and do combat with a group of enemies. Depending on the character and attack selected, the player will be able to deal damage to a specific enemy unit or a designated region of the map. Combat ends when all enemy units or all of the player's units are destroyed.


Humanoid characters may lift and throw other units across the map in order to allow allies to move further or force enemies to keep their distance. This even allows the player to capture enemies by throwing them into the base panel; these enemies then become allies, and can be used on subsequent maps. The chance of capturing an enemy in this manner depends on several factors. Failure to capture the enemy will result in the death of all characters inside the base panel, and the enemy will survive.
Humanoid characters may lift and throw other units across the map in order to allow allies to move further or force enemies to keep their distance. This even allows the player to capture enemies by throwing them into the base panel; these enemies then become allies, and can be used on subsequent maps. The chance of capturing an enemy in this manner depends on several factors. Failure to capture the enemy will result in the death of all characters inside the base panel, and the enemy will survive.
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==Dark Assembly==
==Dark Assembly==
In order to perform specific actions outside of combat the player must address the Dark Assembly. To create new characters, improve the inventory of the castle store, or unlock new maps, Laharl (or other members of his party) must present a proposal to the Dark Assembly, who will vote on whether they should or should not provide aid to Laharl's party. Prior to voting, senators in the assembly represent their predilection toward the party visually, glowing blue if they favor that character or red if they do not. Senators can be bribed with items from the player's inventory to sway their vote in the player's favor. If a proposal fails to receive sufficient votes, the player may attempt to pass the bill anyway by choosing to "persuade by force" and attempting to defeat opposing senators in battle.
{| {{prettytable|notwide=1|float=right}}
|+Promotion exam
!Stage!!Enemy!!Lv
|-
! rowspan="2"|Rank 1
|Ghoul||4
|-
|Zombie x3||2
|-
! rowspan="2"|Rank 2
|Corpse||8
|-
|Ghoul x2||5
|-
! rowspan="2"|Rank 3
|Gremlin||12
|-
|Hobbit x3||9
|-
!Rank 4
|Guardian x2||20
|-
! rowspan="2"|Rank 5
|Dark Knight||30
|-
|Nightmare x2||25
|}
In order to perform specific actions outside of combat the player must address the Dark Assembly. To create new characters, improve the inventory of the castle store, or unlock new maps, Laharl (or other members of his party) must present a proposal to the Dark Assembly, who will vote on whether they should or should not provide aid to Laharl's party. Prior to voting, senators in the assembly represent their predilection toward the party visually, glowing blue if they favor that character or red if they do not. Senators can be bribed with items from the player's inventory to sway their vote in the player's favor. If a proposal fails to receive sufficient votes, the player may attempt to pass the bill anyway by choosing to "persuade by force" and attempting to defeat opposing senators in battle.  Other characters may be brought in to help the proposing character "persuade" the senate.


The proposals available to place before the assembly depend on the number of promotion examinations completed by a character; these examinations consist of a battle between a handful of monsters and a single character on the floor of the Assembly. Each proposal to the Dark Assembly costs "mana", which is built over time by individual characters as they defeat enemies in combat. The amount of mana gained depends on the enemy's level. Proposals may also be opened up by completing certain tasks within the game, such as completing a set of missions.
The proposals available to place before the assembly depend on the number of promotion examinations completed by a character; these examinations consist of a battle between a handful of monsters and a single character on the floor of the Assembly. Each proposal to the Dark Assembly costs "mana", which is built over time by individual characters as they defeat enemies in combat. The amount of mana gained depends on the enemy's level. Proposals may also be opened up by completing certain tasks within the game, such as completing a set of missions.
{{-}}


==[[Disgaea: Hour of Darkness/Item World|Item World]]==
==[[Disgaea: Hour of Darkness/Item World|Item World]]==

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