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(Advanced Strategy -> Throwing through No Entry tiles.) |
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Although this seems nearly useless, as you can't pinpoint where you want the throw to land, it can become invaluable on a screwed-up Item World stage. | Although this seems nearly useless, as you can't pinpoint where you want the throw to land, it can become invaluable on a screwed-up Item World stage. | ||
===Throwing Through 'No Entry' Tiles=== | |||
It is possible to toss a character through a '''No Entry''' tile. Place your thrower adjacent to the tile you want to cross, target the tile immediately on the other side of the No Entry tile, and then shorten/lengthen your throw distance repeatedly while attempting to throw. There's a sweet spot between your thrower and the target tile where the throw will actually occur. You'll hear a few failure sounds and, with luck, should succeed at the throw after a few seconds. This trick only works if the 'No Entry' field is one tile thick. You can't throw across multiple tiles. | |||
This trick is not a bug. One of the townsfolk in Holt Village will subtlety allude to this trick during one of the later chapters in the game. | |||
===Lv9999 Nekomata Trick=== | ===Lv9999 Nekomata Trick=== |
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