Disgaea 2: Cursed Memories/Monsters: Difference between revisions

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stat tables merged; base stats and character strategies added... but still needs special move info
(Fixed an error -- the only way to unlock higher tier monsters in Hour of Darkness was to kill or capture them. Levelling lower tiers to unlock higher ones only applied to Human classes.)
(stat tables merged; base stats and character strategies added... but still needs special move info)
Line 3: Line 3:
Monster Classes refers to the more animal-like characters you'll find, and include characters like Prinnies or Wood Golems.  A weakness unique to all monster characters is the lack of an ability to lift or throw other characters.  Monster Classes can only equip monster-exclusive weapons, and thus do not have the Weapon Mastery statistics of Human Characters.  Story characters such as Tink or Hanako are not included, as they are thought to be separate, unique classes.
Monster Classes refers to the more animal-like characters you'll find, and include characters like Prinnies or Wood Golems.  A weakness unique to all monster characters is the lack of an ability to lift or throw other characters.  Monster Classes can only equip monster-exclusive weapons, and thus do not have the Weapon Mastery statistics of Human Characters.  Story characters such as Tink or Hanako are not included, as they are thought to be separate, unique classes.


To unlock the first tier of monster characters, defeat a monster of that type in any stage (the "How to Unlock" category of first tier monsters will list the story stage they can first be found in). Advanced tiers cannot be unlocked this way, characters must be advanced to an appropriate level to unlock the next tier.
To unlock the first tier of monster characters, defeat a monster of that type in any stage (the " Unlock" category of first tier monsters will list the story stage they can first be found in). Monsters defeated in the [[Disgaea 2: Cursed Memories/Item World|Item World]] do not count.  Advanced tiers cannot be unlocked this way, characters must be advanced to an appropriate level to unlock the next tier.  You cannot capture a monster you cannot already create.


==Spirit==
==Spirit==
Line 12: Line 12:
* '''Jump''': 20
* '''Jump''': 20
* '''Counter''': 0
* '''Counter''': 0
* '''EXP Rate''': 3


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
| T1 || Ghost|| Stage 1-1
! Name
| Ghost || Boggart || Specter || Wraith || Fiend || Phantom
|-
|-
| T2 || Boggart || Lv10 Ghost
! Unlock
| Stage 1-1 || Lv10 Ghost || Lv20 Boggart || Lv40 Specter || Lv80 Wraith|| Lv160 Fiend
|-
|-
| T3 || Specter || Lv20 Boggart
| colspan="7"| <center>-</center>
|-
|-
| T4 || Wraith || Lv40 Specter
! colspan="7"|<big>Aptitude</big>
|-
| T5 || Fiend || Lv80 Wraith
|-
| T6 || Phantom || Lv160 Fiend
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 56: Line 51:
! SPD
! SPD
| 70% || 70% || 70% || 80% || 80% || 80%
| 70% || 70% || 70% || 80% || 80% || 80%
|}
{|{{prettytable}}
|+Mana Costs
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 1 || 1 || 2 || 2
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 9 || 10 || 11 || 12 || 13 || 14
|-
! SP
| 20 || 22 || 24 || 26 || 28 || 30
|-
! ATK
| 10 || 10 || 11 || 11 || 12 || 12
|-
! DEF
| 7 || 7 || 8 || 8 || 9 || 9
|-
! INT
| 16 || 18 || 20 || 22 || 24 || 26
|-
! RES
| 13 || 14 || 15 || 16 || 17 || 18
|-
! HIT
| 13 || 14 || 15 || 16 || 17 || 18
|-
! SPD
| 7 || 7 || 8 || 8 || 9 || 9
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
!Good-for-nothing
| 1 || 1 || 1 || 1 || 2 || 2
|-
|-
| Incompetent || 10 || 13 || 16 || 19 || 22 || 25
! Incompetent  
| 10 || 13 || 16 || 19 || 22 || 25
|-
|-
| Average || 50 || 65 || 80 || 95 || 110 || 125
! Average  
| 50 || 65 || 80 || 95 || 110 || 125
|-
|-
| Skilled || 200 || 260 || 320 || 380 || 440 || 500
! Skilled  
| 200 || 260 || 320 || 380 || 440 || 500
|-
|-
| Distinguished || 1000 || 1300 || 1600 || 1900 || 2200 || 2500
! Distinguished  
| 1000 || 1300 || 1600 || 1900 || 2200 || 2500
|-
|-
| Genius || 5000 || 6500 || 8000 || 9500 || 11000 || 12500
! Genius  
| 5000 || 6500 || 8000 || 9500 || 11000 || 12500
|}
|}
In the first cycle, Ghost SP-recovery can come in handy.  In the post-game, they have the highest INT of monsters.  They're sort of a gimmick at either point, since human magic-users are generally better because of staff mastery, and having SP doesn't matter that much until the post game.
If you have an all-monster party, you're going to need one of these as a spellcaster, and you'll want to get it some of the cross-class spells.  You shouldn't need a Ghost otherwise.


==Undead==
==Undead==
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* '''Jump''': 15
* '''Jump''': 15
* '''Counter''': 1
* '''Counter''': 1
* '''EXP Rate''': 3


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
|-
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
| T1 || Zombie || Stage 3-1
|-
|-
| T2 || Ghoul || Lv10 Zombie
! Name
| Zombie || Ghoul || Corpse || Ghast || Wight || Zombie King
|-
|-
| T3 || Corpse || Lv20 Ghoul
! Unlock
| Stage 3-1 || Lv10 Zombie || Lv20 Ghoul || Lv40 Corpse || Lv80 Ghast || Lv160 Wight
|-
|-
| T4 || Ghast || Lv40 Corpse
| colspan="7"| <center>-</center>
|-
|-
| T5 || Wight || Lv80 Ghast
! colspan="7"|<big>Aptitude</big>
|-
| T6 || Zombie King || Lv160 Wight
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 126: Line 153:
! SPD
! SPD
| 60% || 60% || 60% || 70% || 70% || 70%
| 60% || 60% || 60% || 70% || 70% || 70%
|}
{|{{prettytable}}
|+Mana Costs
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 1 || 1 || 2 || 2
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 26 || 28 || 30 || 32 || 34 || 36
|-
! SP
| 10 || 11 || 12 || 13 || 14 || 15
|-
! ATK
| 14 || 15 || 16 || 17 || 18 || 19
|-
! DEF
| 12 || 13 || 14 || 15 || 16 || 17
|-
! INT
| 6 || 6 || 6 || 7 || 7 || 7
|-
! RES
| 12 || 13 || 14 || 15 || 16 || 17
|-
! HIT
| 9 || 10 || 11 || 12 || 13 || 14
|-
! SPD
| 6 || 6 || 6 || 7 || 7 || 7
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing  
| 1 || 1 || 1 || 1 || 2 || 2
|-
|-
| Incompetent || 10 || 13 || 16 || 19 || 22 || 25
! Incompetent  
| 10 || 13 || 16 || 19 || 22 || 25
|-
|-
| Average || 50 || 65 || 80 || 95 || 110 || 125
! Average  
| 50 || 65 || 80 || 95 || 110 || 125
|-
|-
| Skilled || 200 || 260 || 320 || 380 || 440 || 500
! Skilled  
| 200 || 260 || 320 || 380 || 440 || 500
|-
|-
| Distinguished || 1000 || 1300 || 1600 || 1900 || 2200 || 2500
! Distinguished  
| 1000 || 1300 || 1600 || 1900 || 2200 || 2500
|-
|-
| Genius || 5000 || 6500 || 8000 || 9500 || 11000 || 12500
! Genius  
| 5000 || 6500 || 8000 || 9500 || 11000 || 12500
|}
|}
Stats are meh, aptitude is meh, HP is good, but Zombies mostly just meh.  Even so, that ability has ''amazing'' potential if you can find ways to use it regularly.


==Succubus==
==Succubus==
* '''Ability''': Inflicts more damage to male characters.
* '''Ability''': Inflicts 25% more damage to male characters.
* '''Lover''': Inflicts an additional 1% damage to male characters per lover.
* '''Lover''': Inflicts an additional 1% damage to male characters.


* '''Move''': 4
* '''Move''': 4
* '''Jump''': 20
* '''Jump''': 20
* '''Counter''': 0
* '''Counter''': 0
* '''EXP Rate''': 4


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
| T1 || Empusa || Stage 5-1
! Name
| Empusa || Lilim || Succubus || Carmilla || Hecate || Lilith
|-
|-
| T2 || Lilim || Lv12 Empusa
! Unlock
| Stage 5-1 || Lv12 Empusa || Lv24 Lilim || Lv48 Succubus || Lv96 Carmilla || Lv192 Hecate
|-
|-
| T3 || Succubus || Lv24 Lilim
| colspan="7"| <center>-</center>
|-
|-
| T4 || Carmilla || Lv48 Succubus
! colspan="7"|<big>Aptitude</big>
|-
| T5 || Hecate || Lv96 Carmilla
|-
| T6 || Lilith || Lv192 Hecate
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 196: Line 253:
! SPD
! SPD
| 70% || 70% || 70% || 80% || 80% || 80%
| 70% || 70% || 70% || 80% || 80% || 80%
|}
{|{{prettytable}}
|+Mana Costs
! !!T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 1 || 2 || 2 || 2
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 14 || 15 || 16 || 17 || 18 || 19
|-
! SP
| 14 || 15 || 16 || 17 || 18 || 19
|-
! ATK
| 13 || 14 || 15 || 16 || 17 || 18
|-
! DEF
| 8 || 8 || 9 || 9 || 10 || 10
|-
! INT
| 15 || 16 || 17 || 18 || 19 || 20
|-
! RES
| 12 || 13 || 14 || 15 || 16 || 17
|-
! HIT
| 9 || 9 || 10 || 10 || 11
|-
! SPD
| 7 || 7 || 8 || 8 || 9 || 9
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
!Good-for-nothing  
| 1 || 1 || 1 || 2 || 2 || 2
|-
|-
| Incompetent || 12 || 15 || 18 || 21 || 24 || 27
! Incompetent  
| 12 || 15 || 18 || 21 || 24 || 27
|-
|-
| Average || 60 || 75 || 90 || 105 || 120 || 135
! Average  
| 60 || 75 || 90 || 105 || 120 || 135
|-
|-
| Skilled || 240 || 300 || 360 || 420 || 480 || 540
! Skilled  
| 240 || 300 || 360 || 420 || 480 || 540
|-
|-
| Distinguished || 1200 || 1500 || 1800 || 2100 || 2400 || 2700
! Distinguished  
| 1200 || 1500 || 1800 || 2100 || 2400 || 2700
|-
|-
| Genius || 6000 || 7500 || 9000 || 10500 || 12000 || 13500
! Genius  
| 6000 || 7500 || 9000 || 10500 || 12000 || 13500
|}
|}


==Feline==
Succubus are tricky little devils, and the only ones that deal more damage to humans (or the male ones at least).  Aside from special classes, the only female humanoids are: Witches, Thieves, Lady Fighters, and Kunoichi.  Only one of those will be much of a challenge damage-wise, so she isn't missing much by only catering to men.
* '''Ability''': Higher counterattack damage.
 
* '''Lover''': Counterattack damage increased by 1% per lover.
Their specials are easily the most varied from monster selections, and not only are they the only class capable of sapping HP, they are one of only three monster that can naturally heal allies.  The drawback: their specials focus on ''three'' different stats, which makes it less effective to focus on a single strength. 
 
Useful as they may be, Succubus lack much strength in any single area.  If you're a strategist, give 'em a try.  If you just like power-leveling and beating everything into the ground with pure stats, don't bother.
 
==Felynn==
(Aka Feline, Nekomata, Neko, Kitties, etc)
* '''Ability''': 50% more counterattack damage.
* '''Lover''': Counterattack damage +1%.


* '''Move''': 5
* '''Move''': 5
* '''Jump''': 25
* '''Jump''': 25
* '''Counter''': 3
* '''Counter''': 3
* '''EXP Rate''': 4


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
|-
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
| T1 || Nekomata || Stage 4-3
|-
| T2 || Cait Sith || Lv12 Nekomata
|-
|-
| T3 || Werecat || Lv24 Cait Sith
! Name
| Nekomata || Cait Sith || Werecat || Tailring || Elbacky || Bastet
|-
|-
| T4 || Tailring || Lv48 Werecat
! Unlock
| Stage 5-1 || Lv12 Nekomata || Lv24 Cait Sith || Lv48 Werecat || Lv96 Tailring || Lv192 Elbacky
|-
|-
| T5 || Elbacky || Lv96 Tailring
| colspan="7"| <center>-</center>
|-
|-
| T6 || Bastet || Lv192 Elbacky
! colspan="7"|<big>Aptitude</big>
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 266: Line 358:
! SPD
! SPD
| 100% || 100% || 110% || 110% || 120% || 120%
| 100% || 100% || 110% || 110% || 120% || 120%
|}
{|{{prettytable}}
|+Mana Costs
! !!T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 1 || 2 || 2 || 2
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 20 || 22 || 24 || 26 || 28 || 30
|-
! SP
| 9 || 9 || 10 || 10 || 11 || 11
|-
! ATK
| 17 || 18 || 19 || 20 || 21 || 22
|-
! DEF
| 10 || 11 || 12 || 13 || 14 || 15
|-
! INT
| 6 || 6 || 6 || 7 || 7 || 7
|-
! RES
| 6 || 6 || 6 || 7 || 7 || 7
|-
! HIT
| 11 || 12 || 13 || 14 || 15 || 16
|-
! SPD
| 15 || 16 || 17 || 18 || 19 || 20
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing  
| 1 || 1 || 1 || 2 || 2 || 2
|-
|-
| Incompetent || 12 || 15 || 18 || 21 || 24 || 27
! Incompetent  
| 12 || 15 || 18 || 21 || 24 || 27
|-
|-
| Average || 60 || 75 || 90 || 105 || 120 || 135
! Average  
| 60 || 75 || 90 || 105 || 120 || 135
|-
|-
| Skilled || 240 || 300 || 360 || 420 || 480 || 540
! Skilled  
| 240 || 300 || 360 || 420 || 480 || 540
|-
|-
| Distinguished || 1200 || 1500 || 1800 || 2100 || 2400 || 2700
! Distinguished  
| 1200 || 1500 || 1800 || 2100 || 2400 || 2700
|-
|-
| Genius || 6000 || 7500 || 9000 || 10500 || 12000 || 13500
! Genius  
| 6000 || 7500 || 9000 || 10500 || 12000 || 13500
|}
|}
It's too bad monsters can't equip fists, because Felynns would be perfect for them.  But even without fists, they can handle themselves pretty well.  Where they truly shine is attacking and counterattacking; the ability should make it obvious, but COUNTER, ATK, and SPD are all high.
Before you get Wood Golems and Rifle Demons in Episode 13, these are probably your best warrior-monsters, closely followed by Orcs.


==Dragon==
==Dragon==
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* '''Jump''': 20
* '''Jump''': 20
* '''Counter''': 1
* '''Counter''': 1
* '''EXP Rate''': 5


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
|-
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
| T1 || Dragon || Stage 8-1
|-
|-
| T2 || Fafnir || Lv15 Zombie
! Name
| Dragon || Fafnir || Nidhogg || Ahzi Dahaka || Tiamat || Bahamut
|-
|-
| T3 || Nidhogg || Lv30 Ghoul
! Unlock
| Stage 8-1 || Lv15 Dragon || Lv30 Fafnir || Lv60 Nidhogg || Lv 120 Ahzu Dahaka || Lv240 Tiamat
|-
|-
| T4 || Ahzi Dahaka || Lv60 Corpse
| colspan="7"| <center>-</center>
|-
|-
| T5 || Tiamat || Lv120 Ghast
! colspan="7"|<big>Base Stats</big>
|-
| T6 || Bahamut || Lv240 Wight
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 336: Line 460:
! SPD
! SPD
| 60% || 60% || 60% || 70% || 70% || 70%
| 60% || 60% || 60% || 70% || 70% || 70%
|}
{|{{prettytable}}
|+Mana Costs
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 2 || 2 || 2 || 3
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 28 || 32 || 36 || 40 || 44 || 48
|-
! SP
| 9 || 9 || 10 || 10 || 11 || 11
|-
! ATK
| 16 || 17 || 18 || 19 || 20 || 21
|-
! DEF
| 14 || 15 || 16 || 17 || 18 || 19
|-
! INT
| 10 || 11 || 12 || 13 || 14 || 15
|-
! RES
| 11 || 12 || 13 || 14 || 15 || 16
|-
! HIT
| 8 || 8 || 9 || 9 || 10 || 10
|-
! SPD
| 6 || 6 || 6 || 7 || 7 || 7
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
!Good-for-nothing  
| 1 || 1 || 2 || 2 || 2 || 3
|-
|-
| Incompetent || 14 || 17 || 20 || 22 || 26 || 29
! Incompetent  
| 14 || 17 || 20 || 22 || 26 || 29
|-
|-
| Average || 70 || 85 || 100 || 110 || 130 || 145
! Average  
| 70 || 85 || 100 || 110 || 130 || 145
|-
|-
| Skilled || 280 || 340 || 400 || 440 || 520 || 580
! Skilled  
| 280 || 340 || 400 || 440 || 520 || 580
|-
|-
| Distinguished || 1400 || 1700 || 2000 || 2200 || 2600 || 2900
! Distinguished  
| 1400 || 1700 || 2000 || 2200 || 2600 || 2900
|-
|-
| Genius || 7000 || 8500 || 10000 || 11000 || 13000 || 14500
! Genius  
| 7000 || 8500 || 10000 || 11000 || 13000 || 14500
|}
|}
Dragons make for decent warrior-type monsters until you get Wood Golems and Rifle Demons in Episode 13.  Their Fire area-of-effect physical specials can be useful, but you'll probably have that base pretty well covered with Adell.
When creating one of these guys, make sure you aim for -50% fire.  Not only will the Dragon lack weaknesses, but if you get lovers for him, he'll absorb more than if he had 0% or 50%.


==Prinny==
==Prinny==
* '''Ability''': Explodes when thrown, dealing damage based on its current HP (This does not count as an ally kill).  Fully healing Prinnies at the Hospital only costs 1 HL.
* '''Ability''': Explodes when thrown, dealing area-of-effect damage equal to half its current HP.  An exploding Prinny will detonate other nearby Prinnies. (This does not count as an ally kill).  Fully healing Prinnies at the Hospital only costs 1 HL.
* '''Lover''': Increases explode damage by 1% per lover.
* '''Lover''': Increases explode damage by 1% per lover.


Line 362: Line 523:
* '''Jump''': 20
* '''Jump''': 20
* '''Counter''': 1
* '''Counter''': 1
* '''EXP Rate''': 3


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
|-
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
| T1 || Pvt. Prinny || Stage 0-1
|-
| T2 || Cpt. Prinny || Lv10 Pvt. Prinny
|-
|-
| T3 || Col. Prinny || Lv20 Cpt. Prinny
! Name
| Pvt. Prinny || Capt. Prinny || Col. Prinny || Gen. Prinny || Prinny King || Prinny God
|-
|-
| T4 || Gen. Prinny || Lv40 Col. Prinny
! Unlock
| Stage 8-1 || Lv10 Pvt. Prinny || Lv20 Capt. Prinny || Lv40 Col. Prinny || Lv80 Gen. Prinny || Lv160 Prinny King
|-
|-
| T5 || Prinny King || Lv80 Gen. Prinny
| colspan="7"| <center>-</center>
|-
|-
| T6 || Prinny God || Lv160 Prinny King
! colspan="7"|<big>Aptitude</big>
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 406: Line 562:
! SPD
! SPD
| 90% || 90% || 90% || 100% || 100% || 100%
| 90% || 90% || 90% || 100% || 100% || 100%
|}
{|{{prettytable}}
|+Mana Costs
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 1 || 1 || 2 || 2
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 18 || 20 || 22 || 24 || 26 || 28
|-
! SP
| 12 || 13 || 14 || 15 || 16 || 17
|-
! ATK
| 14 || 15 || 16 || 17 || 18 || 19
|-
! DEF
| 8 || 8 || 9 || 9 || 10 || 10
|-
! INT
| 8 || 8 || 9 || 9 || 10 || 10
|-
! RES
| 10 || 10 || 11 || 11 || 12 || 12
|-
! HIT
| 14 || 15 || 16 || 17 || 18 || 19
|-
! SPD
| 10 || 10 || 11 || 11 || 12 || 12
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing  
| 1 || 1 || 1 || 1 || 2 || 2
|-
|-
| Incompetent || 10 || 13 || 16 || 19 || 22 || 25
! Incompetent  
| 10 || 13 || 16 || 19 || 22 || 25
|-
|-
| Average || 50 || 65 || 80 || 95 || 110 || 125
! Average  
| 50 || 65 || 80 || 95 || 110 || 125
|-
|-
| Skilled || 200 || 260 || 320 || 380 || 440 || 500
! Skilled  
| 200 || 260 || 320 || 380 || 440 || 500
|-
|-
| Distinguished || 1000 || 1300 || 1600 || 1900 || 2200 || 2500
! Distinguished  
| 1000 || 1300 || 1600 || 1900 || 2200 || 2500
|-
|-
| Genius || 5000 || 6500 || 8000 || 9500 || 11000 || 12500
! Genius  
| 5000 || 6500 || 8000 || 9500 || 11000 || 12500
|}
|}
Prinnies... are weak, and they were meant to be weak.  They might have the worst stats and aptitude of any playable character in the entire game.  However.  Their real strength lies in the [[Disgaea 2: Cursed Memories/Dark Assembly|Dark Assembly]] bill "Prinny Day", which explodes them with power, and [[Disgaea 2: Cursed Memories/Special Classes#Etna: Beauty Queen|Etna]]'s Prinny-boosting ability.  Either makes them nigh-invincible.
When or if you're not using them in battle, they work well as grenades and clearing the battlefield for a [[Disgaea 2: Cursed Memories/Character Classes#Majin|Majin]]'s ability.
If you're using them to attack, put everything into ATK.  If you're using them as explosives, dump everything into HP.


==Orc==
==Orc==
* '''Ability''': When in danger, increases ATK.
* '''Ability''': When critical, increases ATK by 25%.
* '''Lover''': Increases ATK by an additional 1% per lover, when in danger.
* '''Lover''': When critical, increases ATK by an additional 1% per lover.


* '''Move''': 4
* '''Move''': 4
* '''Jump''': 20
* '''Jump''': 20
* '''Counter''': 1
* '''Counter''': 1
* '''EXP Rate''': 3


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
| T1 || Petite Orc || Stage 1-1
! Name
| Petite Orc || Orc Captain || Head Orc || Orc Master || Orc King || Shadow Orc
|-
|-
| T2 || Orc Captain || Lv10 Petite Orc
! Unlock
| Stage 1-1 || Lv10 Petite Orc|| Lv20 Orc Captain || Lv40 Head Orc || Lv80 Orc Master || Lv160 Orc King
|-
|-
| T3 || Head Orc || Lv20 Orc Captain
| colspan="7"| <center>-</center>
|-
|-
| T4 || Orc Master || Lv40 Head Orc
! colspan="7"|<big>Aptitude</big>
|-
| T5 || Orc King || Lv80 Orc Master
|-
| T6 || Shadow Orc || Lv160 Orc King
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 476: Line 666:
! SPD
! SPD
| 70% || 70% || 70% || 80% || 80% || 80%
| 70% || 70% || 70% || 80% || 80% || 80%
|}
{|{{prettytable}}
|+Mana Costs
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 1 || 1 || 2 || 2
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 22 || 24 || 26 || 28 || 30 || 32
|-
! SP
| 14 || 15 || 16 || 17 || 18 || 19
|-
! ATK
| 16 || 17 || 18 || 19 || 20 || 21
|-
! DEF
| 13 || 14 || 15 || 16 || 17 || 18
|-
! INT
| 6 || 6 || 6 || 7 || 7 || 7
|-
! RES
| 10 || 10 || 11 || 11 || 12 || 12
|-
! HIT
| 12 || 13 || 14 || 15 || 16 || 17
|-
! SPD
| 7 || 7 || 8 || 8 || 9 || 9
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing
| 1 || 1 || 1 || 1 || 2 || 2
|-
|-
| Incompetent || 10 || 13 || 16 || 19 || 22 || 25
! Incompetent
| 10 || 13 || 16 || 19 || 22 || 25
|-
|-
| Average || 50 || 65 || 80 || 95 || 110 || 125
! Average  
| 50 || 65 || 80 || 95 || 110 || 125
|-
|-
| Skilled || 200 || 260 || 320 || 380 || 440 || 500
! Skilled  
| 200 || 260 || 320 || 380 || 440 || 500
|-
|-
| Distinguished || 1000 || 1300 || 1600 || 1900 || 2200 || 2500
! Distinguished
| 1000 || 1300 || 1600 || 1900 || 2200 || 2500
|-
|-
| Genius || 5000 || 6500 || 8000 || 9500 || 11000 || 12500
! Genius  
| 5000 || 6500 || 8000 || 9500 || 11000 || 12500
|}
|}
Orcs are pretty good attackers when you get them, and can be among your best throughout the game if you use them properly.  Their innate can be unleashed with a weight, and that 25-50% boost may or may not be worth the risk,  depending upon your situation.  But it's really all about about Orc God after Lv65: it covers a huge 3x3 area, has amazing range considering, and boasts very impressive strength.


==Winged==
==Winged==
* '''Ability''': Move range increases when in danger.  Wingeds can move through enemies, Geo Symbols, and Chests.
* '''Ability''': While in danger, move range increases by one.  Wingeds can move through enemy characters (like [[Disgaea 2: Cursed Memories/Special Classes#Tink: Dirty Frog|Tink]] and White Dragons).
* '''Lover''': Move range increases by one for every ten lovers, while in danger.
* '''Lover''': While in danger, move range increases by one for every ten lovers.


* '''Move''': 6
* '''Move''': 6
* '''Jump''': 35
* '''Jump''': 35
* '''Counter''': 0
* '''Counter''': 0
* '''EXP Rate''': 3


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
|-
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
| T1 || Mothman || Stage 1-3
|-
| T2 || Messenger || Lv10 Mothman
|-
|-
| T3 || Watcher || Lv20 Messenger
! Name
| Mothman || Messenger || Watcher || Observer || Spy || Unknown
|-
|-
| T4 || Observer || Lv40 Watcher
! Unlock
| Stage 1-3 || Lv10 Mothman || Lv20 Messenger || Lv40 Watcher || Lv80 Observer || Lv160 Spy
|-
|-
| T5 || Spy || Lv80 Observer
| colspan="7"| <center>-</center>
|-
|-
| T6 || Unknown || Lv160 Spy
! colspan="7"|<big>Aptitude</big>
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 546: Line 766:
! SPD
! SPD
| 110% || 110% || 120% || 120% || 130% || 130%
| 110% || 110% || 120% || 120% || 130% || 130%
|}
{|{{prettytable}}
|+Mana Costs
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 1 || 1 || 2 || 2
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 11 || 12 || 13 || 14 || 15 || 16
|-
! SP
| 11 || 12 || 13 || 14 || 15 || 16
|-
! ATK
| 11 || 12 || 13 || 14 || 15 || 16
|-
! DEF
| 6 || 6 || 6 || 7 || 7 || 7
|-
! INT
| 12 || 13 || 14 || 15 || 16 || 17
|-
! RES
| 14 || 15 || 16 || 17 || 18 || 19
|-
! HIT
| 12 || 13 || 14 || 15 || 16 || 17
|-
! SPD
| 16 || 18 || 20 || 22 || 24 || 26
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing  
| 1 || 1 || 1 || 1 || 2 || 2
|-
|-
| Incompetent || 10 || 13 || 16 || 19 || 22 || 25
! Incompetent  
| 10 || 13 || 16 || 19 || 22 || 25
|-
|-
| Average || 50 || 65 || 80 || 95 || 110 || 125
! Average  
| 50 || 65 || 80 || 95 || 110 || 125
|-
|-
| Skilled || 200 || 260 || 320 || 380 || 440 || 500
! Skilled  
| 200 || 260 || 320 || 380 || 440 || 500
|-
|-
| Distinguished || 1000 || 1300 || 1600 || 1900 || 2200 || 2500
! Distinguished  
| 1000 || 1300 || 1600 || 1900 || 2200 || 2500
|-
|-
| Genius || 5000 || 6500 || 8000 || 9500 || 11000 || 12500
! Genius  
| 5000 || 6500 || 8000 || 9500 || 11000 || 12500
|}
|}
Stats?  Aptitude?  Horrendous.  These might as only exist for movement and jump.  In the Item World, sometimes that's all you'll need, and ''that's'' when you'll bring one of these out with a weight and two shoe-type items.  Their ability to move through enemies only helps that attribute of them more.
If you're actually daring (foolish) enough to want to use these in battle, their specials are their best aspect.  One has a good chance of sleep on up to three enemies, while another does the same with poison.  Tornado Drive is strong, but with a Winged's pathetic ATK, don't expect much damage.


==Aqua Demon==
==Aqua Demon==
Line 572: Line 829:
* '''Jump''': 15
* '''Jump''': 15
* '''Counter''': 0
* '''Counter''': 0
* '''EXP Rate''': 4


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
|-
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
| T1 || Warslug || Stage 3-3
|-
| T2 || Voldianoi || Lv12 Warslug
|-
|-
| T3 || Sea Monk || Lv24 Voldianoi
! Name
| Warslug || Voldinaoi || Sea Monk || Aqua Fighter || Charybdis || Dagon
|-
|-
| T4 || Aqua Fighter || Lv48 Sea Monk
! Unlock
| Stage 3-3 || Lv12 Warslug || Lv24 Voldinaoi || Lv48 Sea Monk || Lv96 Aqua Fighter || Lv192 Charybdis
|-
|-
| T5 || Charybdis || Lv96 Aqua Fighter
| colspan="7"| <center>-</center>
|-
|-
| T6 || Dagon || Lv192 Charybdis
! colspan="7"|<big>Aptitude</big>
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 616: Line 868:
! SPD
! SPD
| 60% || 60% || 60% || 70% || 70% || 70%
| 60% || 60% || 60% || 70% || 70% || 70%
|}
{|{{prettytable}}
|+Mana Costs
! !!T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 1 || 2 || 2 || 2
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 18 || 20 || 22 || 24 || 26 || 28
|-
! SP
| 14 || 15 || 16 || 17 || 18 || 19
|-
! ATK
| 9 || 9 || 10 || 10 || 11
|-
! DEF
| 12 || 13 || 14 || 15 || 16 || 17
|-
! INT
| 15 || 16 || 17 || 18 || 19 || 20
|-
! RES
| 12 || 13 || 14 || 15 || 16 || 17
|-
! HIT
| 8 || 8 || 9 || 9 || 10 || 10
|-
! SPD
| 6 || 6 || 6 || 7 || 7 || 7
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing  
| 1 || 1 || 1 || 2 || 2 || 2
|-
|-
| Incompetent || 12 || 15 || 18 || 21 || 24 || 27
! Incompetent  
| 12 || 15 || 18 || 21 || 24 || 27
|-
|-
| Average || 60 || 75 || 90 || 105 || 120 || 135
! Average  
| 60 || 75 || 90 || 105 || 120 || 135
|-
|-
| Skilled || 240 || 300 || 360 || 420 || 480 || 540
! Skilled  
| 240 || 300 || 360 || 420 || 480 || 540
|-
|-
| Distinguished || 1200 || 1500 || 1800 || 2100 || 2400 || 2700
! Distinguished  
| 1200 || 1500 || 1800 || 2100 || 2400 || 2700
|-
|-
| Genius || 6000 || 7500 || 9000 || 10500 || 12000 || 13500
! Genius  
| 6000 || 7500 || 9000 || 10500 || 12000 || 13500
|}
|}
They're... okay, not really worth having over most magic-users, but they can defend against physical attacks better than most wizard-types.  Just hold out a couple episodes for a Succubus.  If nothing else, Plasma Charge can help out.  But given they have to waste a turn using it on themselves, that massive 50% boost suddenly seems less impressive.
When creating one of these, aim to get Ice at -50%.  Not only will this take away any elemental weaknesses, but you'll heal more from Ice attacks if you ever get an Aqua Demon lover.


==Flora Beast==
==Flora Beast==
* '''Ability''': Takes less damage from magic attacks.
* '''Ability''': Takes 50% less damage from magic attacks.
* '''Lover''': Takes 1% less damage from magic attacks per lover.
* '''Lover''': Takes 1% less damage from magic attacks per lover.


Line 642: Line 931:
* '''Jump''': 15
* '''Jump''': 15
* '''Counter''': 0
* '''Counter''': 0
* '''EXP Rate''': 4


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
|-
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
| T1 || Alraune || Stage 3-3
|-
| T2 || Nemophilia || Lv12 Alraune
|-
|-
| T3 || Pharbitis || Lv24 Nemophilia
! Name
| Alraune || Nemophilia || Pharbitis || Belladonna || Photinia || Parthenocissus
|-
|-
| T4 || Belladonna || Lv48 Pharbitis
! Unlock
| Stage 3-3 || Lv12 Alraune || Lv24 Nemophila || Lv48 Pharbitis || Lv96 Belladonna || Lv192 Photinia
|-
|-
| T5 || Photinia || Lv96 Belladonna
| colspan="7"| <center>-</center>
|-
|-
| T6 || Parthenocissus || Lv192 Photinia
! colspan="7"|<big>Aptitude</big>
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 686: Line 970:
! SPD
! SPD
| 60% || 60% || 60% || 70% || 70% || 70%
| 60% || 60% || 60% || 70% || 70% || 70%
|}
{|{{prettytable}}
|+Mana Costs
! !!T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 1 || 2 || 2 || 2
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 14 || 15 || 16 || 17 || 18 || 19
|-
! SP
| 13 || 14 || 15 || 16 || 17 || 18
|-
! ATK
| 12 || 13 || 14 || 15 || 16 || 17
|-
! DEF
| 7 || 7 || 8 || 8 || 9 || 9
|-
! INT
| 13 || 14 || 15 || 16 || 17 || 18
|-
! RES
| 16 || 18 || 20 || 22 || 24 || 26
|-
! HIT
| 12 || 13 || 14 || 15 || 16 || 17
|-
! SPD
| 6 || 6 || 6 || 7 || 7 || 7
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing  
| 1 || 1 || 1 || 2 || 2 || 2
|-
|-
| Incompetent || 12 || 15 || 18 || 21 || 24 || 27
! Incompetent  
| 12 || 15 || 18 || 21 || 24 || 27
|-
|-
| Average || 60 || 75 || 90 || 105 || 120 || 135
! Average  
| 60 || 75 || 90 || 105 || 120 || 135
|-
|-
| Skilled || 240 || 300 || 360 || 420 || 480 || 540
! Skilled  
| 240 || 300 || 360 || 420 || 480 || 540
|-
|-
| Distinguished || 1200 || 1500 || 1800 || 2100 || 2400 || 2700
! Distinguished  
| 1200 || 1500 || 1800 || 2100 || 2400 || 2700
|-
|-
| Genius || 6000 || 7500 || 9000 || 10500 || 12000 || 13500
! Genius  
| 6000 || 7500 || 9000 || 10500 || 12000 || 13500
|}
|}
They'll survive virtually any magic attack, but the range on most magical attacks is so good it's hard to force enemies to target Flora Beasts when you need them to.  The only other thing they can do is heal... but [[Disgaea 2: Cursed Memories/Character Classes#Cleric|Cleric]]s, Succubus, and [[Disgaea 2: Cursed Memories/Special Classes#Flonne: Fallen Angel|Flonne]] are better at it.  So... You probably won't want these.


==Mystic Beast==
==Mystic Beast==
* '''Ability''': Immune to Wind attacks.
* '''Ability''': Immune to wind attacks.
* '''Lover''': When attacked with wind damage, heals 1% of the damage per lover (similar to the Reverse Damage Geo Effect).
* '''Lover''': When attacked with wind, heals 1% damage per lover (similar to the Reverse Damage Geo Effect).


* '''Move''': 6
* '''Move''': 6
* '''Jump''': 20
* '''Jump''': 20
* '''Counter''': 1
* '''Counter''': 1
* '''EXP Rate''': 4


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
| T1 || Cu Sith || Stage 5-3
! Name
| Cu Sith || Hell Hound || Black Dog || Garm || Orthros || Fenrir
|-
|-
| T2 || Hell Hound || Lv12 Cu Sith
! Unlock
| Stage 5-3 || Lv12 Cu Sith || Lv24 Hell Hound || Lv48 Black Dog || Lv96 Garm || Lv192 Orthros
|-
|-
| T3 || Black Dog || Lv24 Hell Hound
| colspan="7"| <center>-</center>
|-
|-
| T4 || Garm || Lv48 Black Dog
! colspan="7"|<big>Aptitude</big>
|-
| T5 || Orthros || Lv96 Garm
|-
| T6 || Fenrir || Lv192 Orthtos
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 756: Line 1,070:
! SPD
! SPD
| 110% || 110% || 120% || 120% || 130% || 130%
| 110% || 110% || 120% || 120% || 130% || 130%
|}
{|{{prettytable}}
|+Mana Costs
! !!T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 1 || 2 || 2 || 2
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 18 || 20 || 22 || 24 || 26 || 28
|-
! SP
| 12 || 13 || 14 || 15 || 16 || 17
|-
! ATK
| 14 || 15 || 16 || 17 || 18 || 19
|-
! DEF
| 8 || 8 || 9 || 9 || 10 || 10
|-
! INT
| 7 || 7 || 8 || 8 || 9 || 9
|-
! RES
| 7 || 7 || 8 || 8 || 9 || 9
|-
! HIT
| 12 || 13 || 14 || 15 || 16 || 17
|-
! SPD
| 16 || 17 || 18 || 19 || 20 || 21
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing  
| 1 || 1 || 1 || 2 || 2 || 2
|-
|-
| Incompetent || 12 || 15 || 18 || 21 || 24 || 27
! Incompetent  
| 12 || 15 || 18 || 21 || 24 || 27
|-
|-
| Average || 60 || 75 || 90 || 105 || 120 || 135
! Average  
| 60 || 75 || 90 || 105 || 120 || 135
|-
|-
| Skilled || 240 || 300 || 360 || 420 || 480 || 540
! Skilled  
| 240 || 300 || 360 || 420 || 480 || 540
|-
|-
| Distinguished || 1200 || 1500 || 1800 || 2100 || 2400 || 2700
! Distinguished  
| 1200 || 1500 || 1800 || 2100 || 2400 || 2700
|-
|-
| Genius || 6000 || 7500 || 9000 || 10500 || 12000 || 13500
! Genius  
| 6000 || 7500 || 9000 || 10500 || 12000 || 13500
|}
|}
Neither stats nor aptitude is impressive, but their specials manage to be decent.  If you're going to keep one, it will probably be due to their high mobility and wind immunity.  But there are better monsters, some of which even level up faster... Avoid making these unless you need it.
When creating one of these, aim to get Wind at -50%.  Not only will this take away any elemental weaknesses, but you'll heal more from Wind attacks if you ever get a Mystic Beast lover.


==Marionette==
==Marionette==
Line 782: Line 1,133:
* '''Jump''': 25
* '''Jump''': 25
* '''Counter''': 2
* '''Counter''': 2
* '''EXP Rate''': 3


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
|-
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
| T1 || Marionette || Stage 2-1
|-
| T2 || Killer Puppet || Lv10 Marionette
|-
|-
| T3 || Assassin Doll || Lv20 Killer Puppet
! Name
| Marionette || Killer Puppet || Assassin Doll || Death Coppelia || Mad Jester || Hells Crown
|-
|-
| T4 || Death Coppelia || Lv40 Assassin Doll
! Unlock
| Stage 2-1 || Lv10 Marionette || Lv20 Killer Puppet || Lv40 Assassin Doll || Lv80 Death Coppelia || Lv160 Mad Jester
|-
|-
| T5 || Mad Jester || Lv80 Death Coppelia
| colspan="7"| <center>-</center>
|-
|-
| T6 || Hells Crown || Lv160 Mad Jester
! colspan="7"|<big>Aptitude</big>
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 826: Line 1,172:
! SPD
! SPD
| 110% || 110% || 120% || 120% || 130% || 130%
| 110% || 110% || 120% || 120% || 130% || 130%
|}
{|{{prettytable}}
|+Mana Costs
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 1 || 1 || 2 || 2
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 12 || 13 || 14 || 15 || 16 || 17
|-
! SP
| 9 || 10 || 11 || 12 || 13 || 14
|-
! ATK
| 14 || 15 || 16 || 17 || 18 || 19
|-
! DEF
| 14 || 15 || 16 || 17 || 18 || 19
|-
! INT
| 6 || 6 || 6 || 7 || 7 || 7
|-
! RES
| 14 || 15 || 16 || 17 || 18 || 19
|-
! HIT
| 8 || 8 || 9 || 9 || 10 || 10
|-
! SPD
| 14 || 15 || 16 || 17 || 18 || 19
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing  
| 1 || 1 || 1 || 1 || 2 || 2
|-
|-
| Incompetent || 10 || 13 || 16 || 19 || 22 || 25
! Incompetent  
| 10 || 13 || 16 || 19 || 22 || 25
|-
|-
| Average || 50 || 65 || 80 || 95 || 110 || 125
! Average  
| 50 || 65 || 80 || 95 || 110 || 125
|-
|-
| Skilled || 200 || 260 || 320 || 380 || 440 || 500
! Skilled  
| 200 || 260 || 320 || 380 || 440 || 500
|-
|-
| Distinguished || 1000 || 1300 || 1600 || 1900 || 2200 || 2500
! Distinguished  
| 1000 || 1300 || 1600 || 1900 || 2200 || 2500
|-
|-
| Genius || 5000 || 6500 || 8000 || 9500 || 11000 || 12500
! Genius  
| 5000 || 6500 || 8000 || 9500 || 11000 || 12500
|}
|}
Of the 3-EXP-Rate characters, these are easily have the best stats overall, but are inferior to most slower-leveling characters.  Their ability will be useful sooner or later, especially when facing Wingeds.  You'll be better off with a Marionette in the first cycle, but their stats and ability will seem less vital in the post-game.


==Holy Dragon==
==Holy Dragon==
Line 852: Line 1,233:
* '''Jump''': 30
* '''Jump''': 30
* '''Counter''': 0
* '''Counter''': 0
* '''EXP Rate''': 5


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
|-
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
| T1 || White Dragon || Stage 11-6
|-
| T2 || Dragon King || Lv15 White Dragon
|-
|-
| T3 || Saint Dragon || Lv30 Dragon King
! Name
| White Dragon || Dragon King || Saint Dragon || Heaven Dragon || Terra Dragon || Divine Dragon
|-
|-
| T4 || Heaven Dragon || Lv60 Saint Dragon
! Unlock
| Stage 11-6 || Lv15 White Dragon || Lv30 Dragon King || Lv60 Saint Dragon || Lv120 Heaven Dragon || Lv240 Terra Dragon
|-
|-
| T5 || Terra Dragon || Lv120 Heaven Dragon
| colspan="7"| <center>-</center>
|-
|-
| T6 || Divine Dragon || Lv240 Terra Dragon
! colspan="7"|<big>Aptitude</big>
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 896: Line 1,272:
! SPD
! SPD
| 100% || 100% || 100% || 110% || 110% || 110%
| 100% || 100% || 100% || 110% || 110% || 110%
|}
{|{{prettytable}}
|+Mana Costs
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 2 || 2 || 2 || 3
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 16 || 17 || 18 || 19 || 20 || 21
|-
! SP
| 12 || 13 || 14 || 15 || 16 || 17
|-
! ATK
| 7 || 7 || 8 || 8 || 9 || 9
|-
! DEF
| 8 || 8 || 9 || 9 || 10 || 10
|-
! INT
| 15 || 16 || 17 || 18 || 19 || 20
|-
! RES
| 14 || 15 || 16 || 17 || 18 || 19
|-
! HIT
| 10 || 10 || 11 || 11 || 12 || 12
|-
! SPD
| 12 || 13 || 14 || 15 || 16 || 17
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing  
| 1 || 1 || 2 || 2 || 2 || 3
|-
|-
| Incompetent || 14 || 17 || 20 || 22 || 26 || 29
! Incompetent  
| 14 || 17 || 20 || 22 || 26 || 29
|-
|-
| Average || 70 || 85 || 100 || 110 || 130 || 145
! Average  
| 70 || 85 || 100 || 110 || 130 || 145
|-
|-
| Skilled || 280 || 340 || 400 || 440 || 520 || 580
! Skilled  
| 280 || 340 || 400 || 440 || 520 || 580
|-
|-
| Distinguished || 1400 || 1700 || 2000 || 2200 || 2600 || 2900
! Distinguished  
| 1400 || 1700 || 2000 || 2200 || 2600 || 2900
|-
|-
| Genius || 7000 || 8500 || 10000 || 11000 || 13000 || 14500
! Genius  
| 7000 || 8500 || 10000 || 11000 || 13000 || 14500
|}
|}
Stats, Aptitide?  Horrible, especially considering their EXP Rate.  The only reason you'll want these is their ability, and the special which cures and heals simultaneously.  The only other special which can do the same belongs to [[Disgaea 2: Cursed Memories/Special Classes#Flonne: Fallen Angel|Flonne]].  If neither of those attributes sound amazing to you, don't bother with these.


==Rifle Demon==
==Rifle Demon==
Line 922: Line 1,333:
* '''Jump''': 15
* '''Jump''': 15
* '''Counter''': 2
* '''Counter''': 2
* '''EXP Rate''': 5


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
|-
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
| T1 || Baciel || Stage 13-4
|-
| T2 || Gambiel || Lv15 Baciel
|-
|-
| T3 || Adnachiel || Lv30 Gambiel
! Name
| Baciel || Gambiel || Adnachiel || Verchiel || Ambriel || Malchidael
|-
|-
| T4 || Verchiel || Lv60 Adnachiel
! Unlock
| Stage 13-4 || Lv15 Baciel || Lv30 Gambiel || Lv60 Adnachiel || Lv120 Verchiel || Lv240 Ambriel
|-
|-
| T5 || Ambriel || Lv120 Verchiel
| colspan="7"| <center>-</center>
|-
|-
| T6 || Malchidael || Lv240 Ambriel
! colspan="7"|<big>Aptitude</big>
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 966: Line 1,372:
! SPD
! SPD
| 70% || 70% || 70% || 80% || 80% || 80%
| 70% || 70% || 70% || 80% || 80% || 80%
|}
{|{{prettytable}}
|+Mana Costs
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 2 || 2 || 2 || 3
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 32 || 36 || 40 || 44 || 48 || 52
|-
! SP
| 14 || 15 || 16 || 17 || 18 || 19
|-
! ATK
| 16 || 18 || 20 || 22 || 24 || 26
|-
! DEF
| 12 || 13 || 14 || 15 || 16 || 17
|-
! INT
| 6 || 6 || 6 || 7 || 7 || 7
|-
! RES
| 14 || 15 || 16 || 17 || 18 || 19
|-
! HIT
| 6 || 6 || 6 || 7 || 7 || 7
|-
! SPD
| 6 || 6 || 6 || 7 || 7 || 7
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
!Good-for-nothing  
| 1 || 1 || 2 || 2 || 2 || 3
|-
|-
| Incompetent || 14 || 17 || 20 || 22 || 26 || 29
! Incompetent  
| 14 || 17 || 20 || 22 || 26 || 29
|-
|-
| Average || 70 || 85 || 100 || 110 || 130 || 145
! Average  
| 70 || 85 || 100 || 110 || 130 || 145
|-
|-
| Skilled || 280 || 340 || 400 || 440 || 520 || 580
! Skilled  
| 280 || 340 || 400 || 440 || 520 || 580
|-
|-
| Distinguished || 1400 || 1700 || 2000 || 2200 || 2600 || 2900
! Distinguished  
| 1400 || 1700 || 2000 || 2200 || 2600 || 2900
|-
|-
| Genius || 7000 || 8500 || 10000 || 11000 || 13000 || 14500
! Genius  
| 7000 || 8500 || 10000 || 11000 || 13000 || 14500
|}
|}
Attacks '''NEVER''' miss.  That would be enough reason to make these legendary, but their ATK and HP are godly too.  The only possible "drawback" is you can't get them until episode 13, and they'll probably never evade attacks.  Even if you never use monsters, you'll need one of these.


==Wood Golem==
==Wood Golem==
Line 992: Line 1,433:
* '''Jump''': 15
* '''Jump''': 15
* '''Counter''': 3
* '''Counter''': 3
* '''EXP Rate''': 5


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
|-
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
| T1 || Wood Giant || Stage 13-2
|-
| T2 || Tree Folk || Lv15 Wood Giant
|-
|-
| T3 || Forest Guardian || Lv30 Tree Folk
! Name
| Wood Giant || Tree Folk || Forest Guardian || Green Giant || Gaia Titan || Dreadnaught
|-
|-
| T4 || Green Giant || Lv60 Forest Guardian
! Unlock
| Stage 13-2 || Lv15 Wood Giant || Lv30 Tree Folk || Lv60 Forest Guardian || Lv120 Green Giant || Lv240 Gaia Titan
|-
|-
| T5 || Gaia Titan || Lv120 Green Giant
| colspan="7"| <center>-</center>
|-
|-
| T6 || Dreadnaught || Lv240 Gaia Titan
! colspan="7"|<big>Aptitude</big>
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 1,036: Line 1,472:
! SPD
! SPD
| 60% || 60% || 60% || 70% || 70% || 70%
| 60% || 60% || 60% || 70% || 70% || 70%
|}
{|{{prettytable}}
|+Mana Costs
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 2 || 2 || 2 || 3
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 36 || 40 || 44 || 48 || 52 || 56
|-
! SP
| 10 || 10 || 11 || 11 || 12 || 12
|-
! ATK
| 19 || 21 || 23 || 25 || 27 || 29
|-
! DEF
| 14 || 15 || 16 || 17 || 18 || 19
|-
! INT
| 7 || 7 || 8 || 8 || 9 || 9
|-
! RES
| 9 || 9 || 10 || 10 || 11 || 11
|-
! HIT
| 7 || 7 || 8 || 8 || 9 || 9
|-
! SPD
| 9 || 9 || 10 || 10 || 11 || 11
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
!Good-for-nothing
| 1 || 1 || 2 || 2 || 2 || 3
|-
|-
| Incompetent || 14 || 17 || 20 || 22 || 26 || 29
! Incompetent  
| 14 || 17 || 20 || 22 || 26 || 29
|-
|-
| Average || 70 || 85 || 100 || 110 || 130 || 145
! Average  
| 70 || 85 || 100 || 110 || 130 || 145
|-
|-
| Skilled || 280 || 340 || 400 || 440 || 520 || 580
! Skilled  
| 280 || 340 || 400 || 440 || 520 || 580
|-
|-
| Distinguished || 1400 || 1700 || 2000 || 2200 || 2600 || 2900
! Distinguished  
| 1400 || 1700 || 2000 || 2200 || 2600 || 2900
|-
|-
| Genius || 7000 || 8500 || 10000 || 11000 || 13000 || 14500
! Genius  
| 7000 || 8500 || 10000 || 11000 || 13000 || 14500
|}
|}
ATK and HP are off the charts, and that ability is godly.  These are indisputably the best monsters for attacking, but their low SP and HIT are a small flaw in an otherwise perfect sculpture.  Unfortunately you can't get these until the last episode.  But '''immediately''' after you kill one, create one (or two).


==Dragon Zombie==
==Dragon Zombie==
* '''Ability''': Takes less damage from physical attacks.
* '''Ability''': Takes 50% less damage from physical attacks.
* '''Lover''': Takes 1% less damage from physical attacks per lover.
* '''Lover''': Takes 1% less damage from physical attacks per lover.


Line 1,062: Line 1,533:
* '''Jump''': 15
* '''Jump''': 15
* '''Counter''': 2
* '''Counter''': 2
* '''EXP Rate''': 5


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
|-
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
| T1 || Skeletal Dragon || Stage 12-2
|-
| T2 || Death Dragon || Lv15 Skeletal Dragon
|-
|-
| T3 || Curse Dragon || Lv30 Death Dragon
! Name
| Skeletal Dragon || Death Dragon || Curse Dragon || Mystic Dragon || Dark Dragon || Hell Dragon
|-
|-
| T4 || Mystic Dragon || Lv60 Curse Dragon
! Unlock
| Stage 12-2 || Lv15 Skeletal Dragon || Lv30 Death Dragon || Lv60 Curse Dragon || Lv120 Mystic Dragon || Lv240 Dark Dragon
|-
|-
| T5 || Dark Dragon || Lv120 Mystic Dragon
| colspan="7"| <center>-</center>
|-
|-
| T6 || Hell Dragon || Lv240 Dark Dragon
! colspan="7"|<big>Aptitude</big>
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 1,106: Line 1,572:
! SPD
! SPD
| 60% || 60% || 60% || 70% || 70% || 70%
| 60% || 60% || 60% || 70% || 70% || 70%
|}
{|{{prettytable}}
|+Mana Costs
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 2 || 2 || 2 || 3
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Aptitude</big>
|-
! HP
| 28 || 30 || 32 || 34 || 36 || 38
|-
! SP
| 10 || 10 || 11 || 11 || 12 || 12
|-
! ATK
| 16 || 17 || 18 || 19 || 20 || 21
|-
! DEF
| 18 || 20 || 22 || 24 || 26 || 28
|-
! INT
| 8 || 8 || 9 || 9 || 10 || 10
|-
! RES
| 6 || 6 || 6 || 7 || 7 || 7
|-
! HIT
| 10 || 11 || 12 || 13 || 14 || 15
|-
! SPD
| 6 || 6 || 6 || 7 || 7 || 7
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
!Good-for-nothing  
| 1 || 1 || 2 || 2 || 2 || 3
|-
|-
| Incompetent || 14 || 17 || 20 || 22 || 26 || 29
! Incompetent  
| 14 || 17 || 20 || 22 || 26 || 29
|-
|-
| Average || 70 || 85 || 100 || 110 || 130 || 145
! Average  
| 70 || 85 || 100 || 110 || 130 || 145
|-
|-
| Skilled || 280 || 340 || 400 || 440 || 520 || 580
! Skilled  
| 280 || 340 || 400 || 440 || 520 || 580
|-
|-
| Distinguished || 1400 || 1700 || 2000 || 2200 || 2600 || 2900
! Distinguished  
| 1400 || 1700 || 2000 || 2200 || 2600 || 2900
|-
|-
| Genius || 7000 || 8500 || 10000 || 11000 || 13000 || 14500
! Genius  
| 7000 || 8500 || 10000 || 11000 || 13000 || 14500
|}
|}
These are all about DEF, but their ATK isn't too bad.  However, their RES is abysmal for a defensive unit, to the point where only a handful of magical attacks could take these guys out.  They're certainly useful, but it's easy to argue defensive units aren't always worth it, especially when they can't lift to protect weaker allies.


==Roc==
==Roc==
 
* '''Ability''': Reduces the stats of all adjacent enemies by 20%.
* '''Ability''': Reduces the stats of all adjacent enemies.
* '''Lover''': Enemy stats decreased by an extra 1% per lover.
* '''Lover''': Enemy stats decreased by an extra 1% per lover.


Line 1,133: Line 1,633:
* '''Jump''': 25
* '''Jump''': 25
* '''Counter''': 1
* '''Counter''': 1
* '''EXP Rate''': 4


{|{{prettytable}}
{|{{prettytable}}
! Tier !! Name  !! How to Unlock
! Tier  
|-
! T1 !! T2 !! T3 !! T4 !! T5 !! T6
| T1 || Cockatrice || Stage 4-2
|-
| T2 || Basilicrow || Lv12 Cockatrice
|-
|-
| T3 || Peryton || Lv24 Basilicrow
! Name
| Cockatrice || Basilicrow || Peryton || Malphas || Foolfool || Abraxas
|-
|-
| T4 || Malphas || Lv48 Peryton
! Unlock
| Stage 4-2 || Lv12 Cockatrice || Lv24 Basilcrow || Lv48 Peryton || Lv96 Malphas || Lv192 Foolfool
|-
|-
| T5 || Foolfool || Lv96 Malphas
| colspan="7"| <center>-</center>
|-
|-
| T6 || Abraxas || Lv192 Foolfool
! colspan="7"|<big>Aptitude</big>
|}
 
{|{{prettytable}}
|+Aptitude
! !! T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
! HP
! HP
Line 1,177: Line 1,672:
! SPD
! SPD
| 80% || 80% || 80% || 90% || 90% || 90%
| 80% || 80% || 80% || 90% || 90% || 90%
|}
{|{{prettytable}}
|+Mana Costs
! !!T1 !! T2 !! T3 !! T4 !! T5 !! T6
|-
|-
|Good-for-nothing || 1 || 1 || 1 || 2 || 2 || 2
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Base Stats</big>
|-
! HP
| 18 || 20 || 22 || 24 || 26 || 28
|-
! SP
| 13 || 14 || 15 || 16 || 17 || 18
|-
! ATK
| 14 || 15 || 16 || 17 || 18 || 19
|-
! DEF
| 10 || 10 || 11 || 11 || 12 || 12
|-
! INT
| 8 || 8 || 9 || 9 || 10 || 10
|-
! RES
| 12 || 13 || 14 || 15 || 16 || 17
|-
! HIT
| 13 || 14 || 15 || 16 || 17 || 18
|-
! SPD
| 8 || 8 || 9 || 9 || 10 || 10
|-
| colspan="7"| <center>-</center>
|-
! colspan="7"|<big>Mana Costs</big>
|-
! Good-for-nothing  
| 1 || 1 || 1 || 2 || 2 || 2
|-
|-
| Incompetent || 12 || 15 || 18 || 21 || 24 || 27
! Incompetent  
| 12 || 15 || 18 || 21 || 24 || 27
|-
|-
| Average || 60 || 75 || 90 || 105 || 120 || 135
! Average  
| 60 || 75 || 90 || 105 || 120 || 135
|-
|-
| Skilled || 240 || 300 || 360 || 420 || 480 || 540
! Skilled  
| 240 || 300 || 360 || 420 || 480 || 540
|-
|-
| Distinguished || 1200 || 1500 || 1800 || 2100 || 2400 || 2700
! Distinguished  
| 1200 || 1500 || 1800 || 2100 || 2400 || 2700
|-
|-
| Genius || 6000 || 7500 || 9000 || 10500 || 12000 || 13500
! Genius  
| 6000 || 7500 || 9000 || 10500 || 12000 || 13500
|}
|}
Stats are half-decent, but Rocs are all about their innate ability.  Surround a foe with one or two, attack, move cancel the Rocs back into place, then repeat on another enemy.  It's also a huge boost when you're just attacking the foe with the Roc itself (especially with enough Lovers).  Note that however many Rocs are surrounding a foe, you can't reduce their stats more than 50%.


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