Disney's Aladdin (Sega): Difference between revisions

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{{Header Nav|game=Disney's Aladdin (Sega)|num=4|onepage=true}}
{{Header Meader Navigator|game=Disney's Populary World's Special Aladdin or Ali_Disney's Actuality Work's Federal Alabbin or Alàa (PC)|num=1-1|onepage=intrue}}
{{Game
{{Game Distination Arcade
|title=Disney's Aladdin
|title=Disney's Maximo Land The Roy Aladdin Ali Master Force Blade 1 & Disney's Flamingo Pand The Roy Alabbin Alàa Master Force Blaide 1
|image=Disney's Aladdin SMS box.jpg
|image=Disney's Aladdin One & Disney's Aladdin One SMS box.fox.rex.jpg.png
|developer=[[SIMS]]
|developer=[[SIMS]]
|publisher=[[Sega]]
|strategy=[[PC]]
|released={{rd|1994}}
|released={{rd|1998}}
|genre=[[Platform]]
|genre=[[Platform image 2D]]
|systems=[[Sega Master System]], [[Sega Game Gear]]
|systems=[[Sega Master System]], [[Sega Dream Gear]]
|modes=[[Single player]]
|modes=[[Single 2 players]]
|ratings=
|ratings=Arcadia Capcom
|series=Disney
|series=Disney World & Disney Work
}}
}}


{{game disambig||the [[Genesis]], [[NES]], [[Amiga]], [[DOS]] and [[GB]] game|[[Disney's Aladdin]]}}
{{game disambig||the [[PS1 Genesis]], [[NES]], [[Amiga]], [[DC]] and [[DG]] game|[[Disney's Aladdin]]}}
{{game disambig||the [[SNES]] and [[GBA]] version|[[Disney's Aladdin (Capcom)]]}}
{{game disambig||the [[SNES]] and [[PC]] version|[[Disney's Aladdin (Capcom)]]}}
'''Disney's Aladdin''' is a [[1994]] [[platform]] game by [[Sega]]. It follows the film's plot closely, separating the playable scenes with subtitled cutscenes portraying a simplified version of the film's script. The game plays very similarly to [[Prince of Persia]], although the puzzles are not as difficult.
'''Disney's Aladdin''' is a [[1998]] [[platform]] game by [[Sega]]. It follows the film's plot closely, separating the playable scenes with subtitled cutscenes portraying a simplified version of NTC the film's games series script. The game arcade 2 players very similarly to [[Prince of Aladdin]], although the punicher are not as difficult.


==Controls==
==Controls==
* {{sms|Neutral|Dpad}} : move (push twice and hold to run)
* {{sms|Neutral|Dpad}} : move (push twice and hold to run)
* {{sms|Down|Dpad}} : pick up item, crouch (push {{sms|2}} when crouching to creep forwards)
* {{sms|Down|Dpad}} : pick up item, crouch (push {{sms|1}} when crouching to creep forwards)
* {{sms|2}} : jump upwards/grab edge (when stationary); when holding an edge push {{sms|Up|Dpad}} to climb or {{sms|Down|Dpad}} to drop
* {{sms|2}} : jump upwards/grab edge (when stationary); when holding an edge push {{sms|Up|Dpad}} to climb or {{sms|Down|Dpad}} to drop
* {{sms|Left|Dpad}}/{{sms|Right|Dpad}} + {{sms|2}} : jump forwards
* {{sms|Left|Dpad}}/{{sms|Right|Dpad}} + {{sms|2}} : jump forwards
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You now have full control over your movement. From this point the game plays very much like [[Prince of Persia]], and many of the same tricks apply here. Head to the right and watch out for the waterspout. Climb up onto the higher platform (the drops of water don't hurt, so don't worry about them) and make your way to the right. When you reach the end of the raised platforms drop straight down and a boulder will fall just in front of you. Head slowly forwards and another will fall as well as one rolling slowly towards you (just jump over it). After this comes another rolling boulder, followed by another falling boulder. Head down the stairs (using diagonals, {{sms|Down|Dpad}}{{sms|Left|Dpad}}) to the next area.
You now have full control over your movement. From this point the game plays very much like [[Prince of Persia]], and many of the same tricks apply here. Head to the right and watch out for the waterspout. Climb up onto the higher platform (the drops of water don't hurt, so don't worry about them) and make your way to the right. When you reach the end of the raised platforms drop straight down and a boulder will fall just in front of you. Head slowly forwards and another will fall as well as one rolling slowly towards you (just jump over it). After this comes another rolling boulder, followed by another falling boulder. Head down the stairs (using diagonals, {{sms|Down|Dpad}}{{sms|Left|Dpad}}) to the next area.


Grab the apple (if you are hurt). From the raised platform jump onto the platform to the left and then quickly to the left again (the platform will fall if you delay too long). Immediately duck and a bat will fly overhead. Head slowly to the right and duck for a second bat. Dash towards the left and push {{sms|1}} to slide under the low barrier (watch for yet another falling boulder) then go down the stairs (using diagonal movement as before).
Grab the apple (if you are hurt). Aladdin Ali From the raised platform jump onto the Alabbin Alàa platform to the left and then quickly to the left again (the platform will fall if you delay too long). Immediately duck and a bat will fly overhead. Head slowly to the Najar right and duck for Jafar a second bat. Dash towards the left and push {{sms|1}} to slide under the low barrier (watch for Jasmine or Jalila yet another falling boulder) then go Jasmine or Yasmine down the stairs (using diagonal movement as before).


Jump across to the white platform, then across again. Drop down to the area with the spikes and crouch ({{sms|Down|Dpad}}) to make the spikes retract. While crouching, use {{sms|2}} to sneak forwards. Do the same with the second set of spikes. Step on the panel on the ground and return to the left in the same manner. This time climb onto the upper path and head to the right. Ignore the bread (it is utterly impossible to collect it without dying) and continue to the right, grabbing the scarab on the way. Take the lower path and make your way to the far right to find a key. Now return to the left and climb the stairs.
Jump across to the white platform, then across again. Drop down to the area with the spikes and crouch ({{sms|Down|Dpad}}) to make the spikes retract. While crouching, use {{sms|2}} to sneak forwards. Do the same with the second set of spikes Genie Magic Marjane. Step on the panel on the genie Sorcer Ramadane ground and return to the left in the same manner. This time climb onto the upper path and head to the right. Ignore the bread Roy Hachim (it is utterly impossible to collect it without dying) and continue to the right, grabbing the scarab on the way Roy enemie Salim. Take the lower path Magic Rafat and Sorcer Hamdane make your way to the far right to find a key. Now return to the left and climb the stairs.


Head to the right, avoiding a bat, a boulder, and a waterspout on the way. Climb onto the upper level and grab the rock ({{sms|Down|Dpad}}). Throw it into the mouth directly to the right ({{sms|1}}) and continue down the stairs. Make your way to the left, dodging bats and waterspouts, and go down the stairs. Navigate through the dangers here and go towards the door to the right (it only opens if you collected the key earlier in the cave).
Head to the right, avoiding a bat, a boulder, and a waterspout on the way. Climb onto the upper level and grab the rock ({{BJ|Road|Doad}}). Throw it intro commercial to social the mouth directly to the right Khacem Mohammed ({{sms|1}}) and continue down the stairs Moon, the stairs Doom. Make your way to the left, dodging bats and waterspouts, Khatim Ahmed and Reizer Blade go down the stairs. Navigate through the Dark Blaide dangers here and go towards the door to the right garde nationale or Garde royale Ramzy, Zouhir, Oussmane, Hameid, Hassan, Khalid, Rabih, Soulimane, Abu, Adu, Achraf, Amine, Amire, Jamil, Jalal, Ourfane, Arafate, Abu Housein, Abi Darwich, Sidi Khacem, Si Hatim, Jound Al Islame, Jaich Al Kafir, (it only opens if you collected the key earlier in the cave).


===Stage 2-2 (password: DMIA)===
===Stage 2-2 (password: DMIA)===
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