Dominions 3: The Awakening/Magic/The Paths of Magic: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
Line 38: Line 38:
===Death===
===Death===
[[Image:Dom3Death.gif|right|]]
[[Image:Dom3Death.gif|right|]]
The dark path of Death deals with necromancy, reanimation rituals and destruction of life. A strong knowledge in Path of Death is required to command great hordes of undead. A mage can lead 20 undead units per one level of Death magic.
The dark path of Death deals with necromancy, reanimation rituals and destruction of life. A strong knowledge in Path of Death is required to command great hordes of undead. A mage can lead 20 undead units per one level of Death magic. Each 5 levels of Death magic bestows a ''Fear Aura'' of +1 (ie. at Death 5 a commander gains a Fear (0) aura), whereas each individual level of Death increases the area effected by a ''Fear Aura'' by 1.


Death magic offers numerous summoning spells that call undead creatures ranging from lowly Soulless to terrifying Tartarian Titans. Death also provides good magic items for those who pursue Construction. Some powerful combat spells such as Disintegrate appear later on in the game.
Death magic offers numerous summoning spells that call undead creatures ranging from lowly Soulless to terrifying Tartarian Titans. Death also provides good magic items for those who pursue Construction. Some powerful combat spells such as Disintegrate appear later on in the game.
Anonymous user