Dominions 3: The Awakening/Nations/Marverni: Difference between revisions

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→‎National Spells: minor correction
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*It would seem each additional ''Boar of Carnutes'' in a province decreases the local chance of a bad event happening by 15%  (ie. other provinces remain unaffected). It is unknown whether enough boars can actually negate bad events in a province altogether.  
*It would seem each additional ''Boar of Carnutes'' in a province decreases the local chance of a bad event happening by 15%  (ie. other provinces remain unaffected). It is unknown whether enough boars can actually negate bad events in a province altogether.  
;Monster Boar
;Monster Boar
:''Conj-5 N3'' The caster summons a non-sacred AI-controlled ''Monster Boar'' (stealth 10, command 40, animal, size-5 trampler, 51 hp, map-move 3/20, forest survival, prot-8) and sends it to a distant province to ravage the land. This is effectively a remote attack that increases unrest in the target province, but if you spam it on rich enemy castles, it can stunt or even shut down enemy taxes/production.
:''Conj-5 N3'' The caster summons a non-sacred AI-controlled ''Monster Boar'' (stealth 20, animal, size-5 trampler, 51 hp, map-move 3/20, forest survival, prot-9, Str 20, Att 12, Def 9, MR 5) and sends it to a distant province to ravage the land. This is effectively a remote attack that increases unrest in the target province, but if you spam it on rich enemy castles, it can stunt or even shut down enemy taxes/production.


==Units==
==Units==
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