Donkey Kong Country/Ropey Rampage: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
no edit summary
No edit summary
No edit summary
Line 6: Line 6:
*''Difficulty: 2/10''
*''Difficulty: 2/10''
*''Extra Lives: 2''
*''Extra Lives: 2''
*''Level Warp: Yes''
*''Level Warp: Yes (only in Game Boy Advance version)''
*''Hidden Cameras: 1''
*''Hidden Cameras: 1''
**'''''Hand-Slap an Army in this level'''''
**'''''Hand-Slap an Army in this level'''''
Line 17: Line 17:
Walk to the other end.  Come back a bit and slap the ground.  A banana cluster.  Walk a little bit ahead and slap the ground again.  A balloon life!  Jump back onto the walkway.  Climb up the ridge, and jump toward the high point.  Walk right until you see a rope suspended.  Jump on it, and swing to a treetop with a Kritter, squash him and jump to the next rope.  You’ll see your ‘N’ grab it as you swing to the next rope.  This might be a bit tricky the first time.  Pay attention to you timing.  Then swing over the Zinger and land on the ground.  Collect all the bananas.  Slam the ground with DK or dK.  You may have to go to the right and kill the Army and jump to the tree, then jump back down onto ledge.  Jump on the shadowed spot on the ledge.  Collect the Winky token.  ''(There is a shadowed spot to the left, right after the Zinger.  You can hit it by jumping in the tree and jumping to the left on it.  It is a tire.  It is used for help for getting the token.)''
Walk to the other end.  Come back a bit and slap the ground.  A banana cluster.  Walk a little bit ahead and slap the ground again.  A balloon life!  Jump back onto the walkway.  Climb up the ridge, and jump toward the high point.  Walk right until you see a rope suspended.  Jump on it, and swing to a treetop with a Kritter, squash him and jump to the next rope.  You’ll see your ‘N’ grab it as you swing to the next rope.  This might be a bit tricky the first time.  Pay attention to you timing.  Then swing over the Zinger and land on the ground.  Collect all the bananas.  Slam the ground with DK or dK.  You may have to go to the right and kill the Army and jump to the tree, then jump back down onto ledge.  Jump on the shadowed spot on the ledge.  Collect the Winky token.  ''(There is a shadowed spot to the left, right after the Zinger.  You can hit it by jumping in the tree and jumping to the left on it.  It is a tire.  It is used for help for getting the token.)''
Jump onto the rope and swing over the Zinger, and then swing over another Zinger.  Then you’ll come upon two Zingers.  Don’t worry about them, they are the same as before.  The timing is what matters.  Land on the ledge and kill the Kritter.  Jump over the hole then jump IN it. You'll show up in a small DK version of the game "Memory" where you must stare at the barrels. Whichever barrel you think the balloon is in, choose it for the extra life. If it's the right barrel, you get the second life of the game. There is also a little glitch to make it give you 3 lives. Continue to the right.  The rain will start to lessen until it’s quit and the sun is shining in a sunset type coloring.  Watch the Army, until he stops rolling and looks around.  Pounce on him then.  To get your ‘G’, you’ll need to be dK.  Slap hands if he isn’t leading and jump up carefully.  You can walk out the door without getting it, and be one less of life.  Run up the Exit hole and jump to the tree collect the ‘G’.  Hop down and run out the door.  Level complete!
Jump onto the rope and swing over the Zinger, and then swing over another Zinger.  Then you’ll come upon two Zingers.  Don’t worry about them, they are the same as before.  The timing is what matters.  Land on the ledge and kill the Kritter.  Jump over the hole then jump IN it. You'll show up in a small DK version of the game "Memory" where you must stare at the barrels. Whichever barrel you think the balloon is in, choose it for the extra life. If it's the right barrel, you get the second life of the game. There is also a little glitch to make it give you 3 lives. Continue to the right.  The rain will start to lessen until it’s quit and the sun is shining in a sunset type coloring.  Watch the Army, until he stops rolling and looks around.  Pounce on him then.  To get your ‘G’, you’ll need to be dK.  Slap hands if he isn’t leading and jump up carefully.  You can walk out the door without getting it, and be one less of life.  Run up the Exit hole and jump to the tree collect the ‘G’.  Hop down and run out the door.  Level complete!
==Level Warp Location==
Enter the level and go towards the two Armies. After you have eliminated the armies(barrels are useful), run towards the edge. As soon as you reach the edge, roll and you will land in the warp barrel.


{{Footer Nav|game=Donkey Kong Country|prevpage=Jungle Hijinxs|nextpage=Reptile Rumble}}
{{Footer Nav|game=Donkey Kong Country|prevpage=Jungle Hijinxs|nextpage=Reptile Rumble}}
178

edits