Doom 3/Enemies: Difference between revisions

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40 bytes added ,  9 August 2007
→‎Zombies: Commandoes become demonically mutated, so it's not odd that they disintegrate.
(→‎Zombies: Commandoes become demonically mutated, so it's not odd that they disintegrate.)
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* '''Chainsaw Zombie (Sawyer)''': A burly zombie that wields a chainsaw<!-- a batch of the tools were sent to the UAC facility mistakenly instead of being sent to whichever forested destination they were needed in (there was actually supposed to be a shipment of jackhammers destined for the UAC facility, most probably intended for use in the archaeological dig where the Martian artifacts were found) |  This part is confusing.-->. It is faster than regular zombies, and laughs maddeningly upon sighting the player. It was dubbed 'Sawyer' by designers. One of them is found wearing a party hat in Delta Labs – Level 4.
* '''Chainsaw Zombie (Sawyer)''': A burly zombie that wields a chainsaw<!-- a batch of the tools were sent to the UAC facility mistakenly instead of being sent to whichever forested destination they were needed in (there was actually supposed to be a shipment of jackhammers destined for the UAC facility, most probably intended for use in the archaeological dig where the Martian artifacts were found) |  This part is confusing.-->. It is faster than regular zombies, and laughs maddeningly upon sighting the player. It was dubbed 'Sawyer' by designers. One of them is found wearing a party hat in Delta Labs – Level 4.
* '''Z-Secs''': UAC security personnel that have been possessed and are first seen during the Mars City Underground. They are very common throughout the game as the facility was full of security teams. As former soldiers, they are better armed and display more sophisticated attacking methods than civilian zombies. A Z-Sec may use a pistol, shotgun, or machine gun. A Z-Sec brandishing a machine gun always wears a full helmet, which conceals its zombified facial features and may sometimes confuse the player into thinking it is an ally. The pistol Z-Sec is the only type that does not usually wear a helmet, and is consequently the only type that sustains extra damage from headshots. A pistol Z-Sec occasionally bears a helmet and shield. The shotgun Z-Sec's weapon has significantly less spread (5°) than the player's shotgun (22°), making it surprisingly accurate. A Z-Sec's presence can be heard by its incomprehensible radio chatter.
* '''Z-Secs''': UAC security personnel that have been possessed and are first seen during the Mars City Underground. They are very common throughout the game as the facility was full of security teams. As former soldiers, they are better armed and display more sophisticated attacking methods than civilian zombies. A Z-Sec may use a pistol, shotgun, or machine gun. A Z-Sec brandishing a machine gun always wears a full helmet, which conceals its zombified facial features and may sometimes confuse the player into thinking it is an ally. The pistol Z-Sec is the only type that does not usually wear a helmet, and is consequently the only type that sustains extra damage from headshots. A pistol Z-Sec occasionally bears a helmet and shield. The shotgun Z-Sec's weapon has significantly less spread (5°) than the player's shotgun (22°), making it surprisingly accurate. A Z-Sec's presence can be heard by its incomprehensible radio chatter.
* '''Zombie Commando''': A zombified marine that has been physically warped by the powers of Hell, as witnessed in a cutscene where Betruger mutates a live marine. These Commandoes are larger and more muscular than the other zombies. There are two types of Commandoes: one wields a chain gun that inflicts heavy damage; the other rushes and attacks the player with an extending demonically-enhanced tentacle.  Commandoes appear to be much more intelligent than standard zombies, being able to speak coherently (Some can be heard saying "You will die!" and "You will suffer, mortal!" in a raspy voice) and perform more complex attacks, as shown in the Tentacle Commandoes' kicks, punches, and lunges. Chaingun Commandoes are able to endure more damage than Tentacle Commandoes. Oddly enough, Commandoes disintegrate after death in a demonic fashion.
* '''Zombie Commando''': A zombified marine that has been physically warped by the powers of Hell, as witnessed in a cutscene where Betruger mutates a live marine. These Commandoes are larger and more muscular than the other zombies. There are two types of Commandoes: one wields a chain gun that inflicts heavy damage; the other rushes and attacks the player with an extending demonically-enhanced tentacle.  Commandoes appear to be much more intelligent than standard zombies, being able to speak coherently (Some can be heard saying "You will die!" and "You will suffer, mortal!" in a raspy voice) and perform more complex attacks, as shown in the Tentacle Commandoes' kicks, punches, and lunges. Chaingun Commandoes are able to endure more damage than Tentacle Commandoes. Due to the demonic mutation involved, Commandoes disintegrate after death in the same fashion as normal demons.




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