Doom 3/Weapons: Difference between revisions
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→Shotgun
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|rof = 0.75 | |rof = 0.75 | ||
|reload = ~1** | |reload = ~1** | ||
|clip = | |clip = 48 | ||
|ammo = | |ammo = 80 | ||
|ammo_large = 16 | |ammo_large = 16 | ||
|ammo_weapon = 4 | |ammo_weapon = 4 | ||
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''The weapon of choice for close combat. Use sparingly for medium or long-range targets.'' Like its real world counterpart, the shotgun is devastating at close range, capable of dispatching most standard enemies with one well-aimed shot. However, it should be used sparingly in other contexts, as its extremely high spread (22 degrees in single player) makes it a very poor weapon otherwise. In multiplayer, the shotgun's spread is reduced to 11 degrees, increasing its effectiveness when user and target have some distance between them. | ''The weapon of choice for close combat. Use sparingly for medium or long-range targets.'' Like its real world counterpart, the shotgun is devastating at close range, capable of dispatching most standard enemies with one well-aimed shot. However, it should be used sparingly in other contexts, as its extremely high spread (22 degrees in single player) makes it a very poor weapon otherwise. In multiplayer, the shotgun's spread is reduced to 11 degrees, increasing its effectiveness when user and target have some distance between them. | ||
{{-}} | {{-}} | ||
==Machine Gun== | ==Machine Gun== | ||
{{Doom 3 Weapon | {{Doom 3 Weapon |