Doom 3/Weapons: Difference between revisions

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m (Reverted edits by 2607:FB91:7988:E10B:ECD5:F5EE:B0B3:3630 (talk) to last revision by 43.247.123.207)
Tag: Rollback
Tag: Reverted
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|rof = 0.75
|rof = 0.75
|reload = ~1**
|reload = ~1**
|clip = 8
|clip = 48
|ammo = 8
|ammo = 80
|ammo_large = 16
|ammo_large = 16
|ammo_weapon = 4
|ammo_weapon = 4
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''The weapon of choice for close combat. Use sparingly for medium or long-range targets.''  Like its real world counterpart, the shotgun is devastating at close range, capable of dispatching most standard enemies with one well-aimed shot.  However, it should be used sparingly in other contexts, as its extremely high spread (22 degrees in single player) makes it a very poor weapon otherwise.  In multiplayer, the shotgun's spread is reduced to 11 degrees, increasing its effectiveness when user and target have some distance between them.
''The weapon of choice for close combat. Use sparingly for medium or long-range targets.''  Like its real world counterpart, the shotgun is devastating at close range, capable of dispatching most standard enemies with one well-aimed shot.  However, it should be used sparingly in other contexts, as its extremely high spread (22 degrees in single player) makes it a very poor weapon otherwise.  In multiplayer, the shotgun's spread is reduced to 11 degrees, increasing its effectiveness when user and target have some distance between them.
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==Machine Gun==
==Machine Gun==
{{Doom 3 Weapon
{{Doom 3 Weapon