Dragon Quest VI: Realms of Revelation/The Fungeon: Difference between revisions

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[[File:DQ6 Fungeon, Part 1.png|thumb|float=right|Snag the Seed of Resilience, and nothing else!]]
[[File:DQ6 Fungeon, Part 1.png|thumb|float=right|Snag the Seed of Resilience, and nothing else!]]


The Fungeon's battles are actually very easy.  Walk into them with a party of Dragons (to increase pre-emptives), put everyone but Carver away once you get one, use the Spear of Gracos (with Meteorite Bracer)... then have him spam Forbearance as the others spam C-c-cold Breath & Scorch.  You will be functionally immortal, and you won't use a single drop of MP.
The Fungeon's battles are actually very easy.  Walk into them with a party of Dragons (to increase pre-emptives), put everyone but Carver away once you get one, use the Spear of Gracos (with Meteorite Bracer)... then have him spam Forbearance as the others spam C-c-cold Breath & Scorch.  You will be functionally immortal to everything but large Jackal Ripper groups, and you won't use a single drop of MP.


That said, the Fungeon's items are pretty underwhelming, save for one in the "Reaper's Peak" section.  As for this part, the Seed of Resilience is the only item with any tangible value.  The Mini Medals could also be good if you still haven't gotten the Sands of Time at 50 Medals.  Beyond that, the rewards are either equally pointless, or can be bought or found in this page.
As for said Jackal Ripper groups, they're nothing to fear either.  Jackal Rippers always use Muster Strength on their first turn, and are weak enough that they'll fall to 3x C-C-Cold Breaths.  They only deserve mentioning because Muster Strength also puts them beyond where Carver can safely tank.  Their Roundhouse Kick will devastate him.
 
In any case, the Fungeon's items are pretty underwhelming, save for one in the "Reaper's Peak" section.  As for this part, the Seed of Resilience is the only item with any tangible value.  The Mini Medals could also be good if you still haven't gotten the Sands of Time at 50 Medals.  Beyond that, the rewards are either equally pointless, or can be bought or found in this page.


Snag the Seed of Resilience for Carver, snag the Sacred Armour if you still don't have it, then move on to Reaper's Peak!
Snag the Seed of Resilience for Carver, snag the Sacred Armour if you still don't have it, then move on to Reaper's Peak!
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== Reaper's Peak ==
== Reaper's Peak ==


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[[File:DQ6 Orichalcum Fangs.png|thumb|float=left|Search here after learning about the Fangs!]]
[[File:DQ6 Orichalcum Fangs.png|thumb|float=left|Search here after learning about the Fangs!]]
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== Best Dressed Contest (Winning Level 8) ==
This is completely pointless, and you have to spend 70000G to make it happen... But, completionists may wish to do it anyway. 
Change Rex back to Luminary, Zoom to Fashion Forge, upgrade the Sword of Ramia twice ('''yes, TWICE'''), then upgrade the Helm of Sebath & Armour of Orgo.  Give Rex any Pretty Betsies you have, then equip him like so...
{| {{prettytable|notwide=1}}
|'''Rex: Sword of Ramia, Armour of Orgo, Shield of Valora, Helm of Sebath, Turnscote Pendant'''
|}
Then sweep the contest.  There's a small chance of losing, but Rex will generally win.  Change him back into a Hero once he does; Rex is going to need it.
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== The Fungeon, Part 2 ==
== The Fungeon, Part 2 ==
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You may not have the Kerplunk Bracer anymore, if on the Remakes... But infinite Sands of Time uses more than make up for that,  SNES players '''WILL''' have it if they only used it on Mortamor... but their Sands of Time can only be used once.
You may not have the Kerplunk Bracer anymore, if on the Remakes... But Remake players will have noticeably higher levels & stats, as well as infinite Sands of Time uses.  Those advantages more than make up the difference.


Regardless, Ashlynn's purpose is basically to use Magic Burst, then die when it's useful; hence the lack of armour.  Carver can only be killed by physicals, so high Resilience & HP Regeneration are necessities.  Goowain is going to spend the most time on the front lines, so he requires the best gear you can spare after Carver.  Healie has the Duplic Hat so he can double-cast Kafrizzle & Multiheal.  Amos is there for support, and may also use Kerplunk himself, if needed; hence, his gear doesn't need to be that good.  Finally, Terry is there to use the Yggdrasil Dew if Healie is unable to heal.  Plus, he can reset the battle if things really go wrong.
Regardless, Ashlynn's purpose is basically to use Magic Burst, then die when it's useful; hence the lack of armour.  Carver can only be killed by physicals, so high Resilience & HP Regeneration are necessities.  Goowain is going to spend more time than the other Dragons on the front lines, so he requires the best gear you can spare after Carver.  Healie has the Duplic Hat so he can double-cast Kabuff, Kafrizzle & Multiheal.  Amos is there for support, and may also use Kerplunk himself, if needed; hence, his gear doesn't need to be that good.  Finally, Terry is there to use the Yggdrasil Dew if Healie is unable to heal.  Plus, he can reset the battle if things really go wrong.


Beyond that, it's just standard equipment.
Beyond that, it's just standard equipment.


{{Footer Nav|game=Dragon Quest VI: Realms of Revelation|prevpage=Job class grinding for post-game|nextpage=VS. Nokturnus}}
{{Footer Nav|game=Dragon Quest VI: Realms of Revelation|prevpage=Job class grinding for post-game|nextpage=VS. Nokturnus}}
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