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{{ | {{Header Nav|game=Dune II: The Building of a Dynasty}} | ||
House Harkonnen relies on heavy and powerful, but expensive units, while House Atreides is a more "middle of the road" side with access to good specialised units such as the ''Sonic Tank''. House Ordos tends to prioritise speed over strength and have a mix of technology from both houses like the ornithopter and heavy troopers, and have other quite specialised units and a lack of heavy firepower, and thus require a degree of cunning gameplay to win. | House Harkonnen relies on heavy and powerful, but expensive units, while House Atreides is a more "middle of the road" side with access to good specialised units such as the ''Sonic Tank''. House Ordos tends to prioritise speed over strength and have a mix of technology from both houses like the ornithopter and heavy troopers, and have other quite specialised units and a lack of heavy firepower, and thus require a degree of cunning gameplay to win. | ||
==Infantry and trooper units== | |||
{| | {| {{prettytable}} | ||
! Picture !! Name !! Description | ! Picture !! Name !! Description | ||
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|align="center"| [[Image:Dune II troopers.jpg|55px]] | |align="center"| [[Image:Dune II troopers.jpg|55px]] | ||
| '''Heavy Troopers''' | | '''Heavy Troopers''' | ||
| Troopers have special | | Troopers have special power suits and heavy weapons and equipment. Available only to the Harkonnen and Ordos factions, although Fremen units (which are available to the Atreides faction through the Palace) are comparable in combat value to this type of infantry. Build cost : 100(single) / 200(squad) | ||
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==Light Vehicles== | |||
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! Picture !! Name !! Description | ! Picture !! Name !! Description | ||
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==Heavy Vehicles== | |||
{| | {| {{prettytable}} | ||
! Picture !! Name !! Description | ! Picture !! Name !! Description | ||
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==Support Vehicles== | |||
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! Picture !! Name !! Description | ! Picture !! Name !! Description | ||
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| '''MCV (Mobile construction vehicle)''' | | '''MCV (Mobile construction vehicle)''' | ||
| A mobile construction yard, allows construction and repositioning of bases. Every newly deployed construction yard must also be individually upgraded if higher level structures are to be constructed. Build cost : 900 | | A mobile construction yard, allows construction and repositioning of bases. Every newly deployed construction yard must also be individually upgraded if higher level structures are to be constructed. Build cost : 900 | ||
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==House-specific units== | |||
===Atreides=== | |||
{| | {| {{prettytable}} | ||
! Picture !! Name !! Description | ! Picture !! Name !! Description | ||
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|align="center"| [[Image:Dune II sonic tank.jpg|55px]] | |align="center"| [[Image:Dune II sonic tank.jpg|55px]] | ||
| ''' | | '''Sonic Tank''' | ||
| A tank that fires sonic waves with range covering the entire game screen, although its effectiveness range depend on the game speed. Its attack may damage the player's own units if they are in its line of fire, but it is also incapable of hurting another sonic tank. Build cost : 600 | | A tank that fires sonic waves with range covering the entire game screen, although its effectiveness range depend on the game speed. Its attack may damage the player's own units if they are in its line of fire, but it is also incapable of hurting another sonic tank. Build cost : 600 | ||
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|align="center"| [[Image:Dune II fremen.jpg|55px]] | |align="center"| [[Image:Dune II fremen.jpg|55px]] | ||
| ''' | | '''Fremen''' | ||
| Native elite guerrillas, invoked from the Palace. They decide for themselves which enemy unit to attack. They do not attack enemy buildings when controlled by the player. | | Native elite guerrillas, invoked from the Palace. They decide for themselves which enemy unit to attack. They do not attack enemy buildings when controlled by the player. | ||
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===Harkonnen=== | |||
{| | {| {{prettytable}} | ||
! Picture !! Name !! Description | ! Picture !! Name !! Description | ||
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===Ordos=== | |||
{| | {| {{prettytable}} | ||
! Picture !! Name !! Description | ! Picture !! Name !! Description | ||
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A player can gain access to other Houses' special units by capturing an enemy Factory and manufacturing the desired units at the captured Factory (House Atreides' Heavy Vehicle Factory for ''Sonic Tank'', House Ordos' Light Vehicle Factory for ''Raider'' trikes, House Ordos' Heavy Vehicle Factory for ''Deviator'' tanks, or House Harkonnen's Heavy Vehicle Factory for ''Devastator'' tanks). | A player can gain access to other Houses' special units by capturing an enemy Factory and manufacturing the desired units at the captured Factory (House Atreides' Heavy Vehicle Factory for ''Sonic Tank'', House Ordos' Light Vehicle Factory for ''Raider'' trikes, House Ordos' Heavy Vehicle Factory for ''Deviator'' tanks, or House Harkonnen's Heavy Vehicle Factory for ''Devastator'' tanks). | ||
==Third-party units== | |||
{| | {| {{prettytable}} | ||
! Picture !! Name !! Description | ! Picture !! Name !! Description | ||
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|align="center"| [[Image:Dune II sardaukar.jpg|55px]] | |align="center"| [[Image:Dune II sardaukar.jpg|55px]] | ||
| '''Sardaukar''' | | '''Sardaukar''' | ||
| The | | The Sardaukar are elite troops belonging to the Emperor's House Corrino. | ||
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|align="center"| [[Image:Dune II sand worm.jpg|55px]] | |align="center"| [[Image:Dune II sand worm.jpg|55px]] | ||
| '''Sandworm''' | | '''Sandworm''' | ||
| The | | The Sandworm roams the sands of Dune. It is attracted by moving units and can eat them. It is possible for them to be killed, but this takes an enormous amount of firepower. | ||
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Latest revision as of 20:55, 10 March 2010
House Harkonnen relies on heavy and powerful, but expensive units, while House Atreides is a more "middle of the road" side with access to good specialised units such as the Sonic Tank. House Ordos tends to prioritise speed over strength and have a mix of technology from both houses like the ornithopter and heavy troopers, and have other quite specialised units and a lack of heavy firepower, and thus require a degree of cunning gameplay to win.
Infantry and trooper units[edit]
Light Vehicles[edit]
Heavy Vehicles[edit]
Support Vehicles[edit]
House-specific units[edit]
Atreides[edit]
Harkonnen[edit]
Ordos[edit]
Completing higher missions gives authorization to use improved technology and higher-order weaponry unique to each House, ensuring varied gameplay. For example, House Harkonnen may be able to construct their Devastator tanks with heavy armor and ordnance but cannot build the similarly impressive Atreides Sonic Tank. The Ordos have access to the Deviator - a specialized tank firing a nerve gas that switches the allegiance of targeted units to Ordos for a limited period of time. The three Houses also are restricted in their production capabilities - House Ordos cannot build Atreides-style trikes, instead making the faster "Raider" trikes, while House Harkonnen constructs heavier but more expensive quad bikes.
A player can gain access to other Houses' special units by capturing an enemy Factory and manufacturing the desired units at the captured Factory (House Atreides' Heavy Vehicle Factory for Sonic Tank, House Ordos' Light Vehicle Factory for Raider trikes, House Ordos' Heavy Vehicle Factory for Deviator tanks, or House Harkonnen's Heavy Vehicle Factory for Devastator tanks).