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{{Header Nav|game=Final Fantasy Mystic Quest}} | |||
{{Header Nav|game=Final Fantasy Mystic Quest | {{Game | ||
{{ | |completion=2 | ||
|image=Final Fantasy Mystic Quest boxart.jpg | |||
|title=Final Fantasy Mystic Quest | |title=Final Fantasy Mystic Quest | ||
|developer=[[Square]] | |developer=[[Square]] | ||
|publisher=[[Square]] | |publisher=[[Square]] | ||
|year=1992 | |||
|systems={{syslist|snes}} | |||
|genre=[[RPG]] | |genre=[[RPG]] | ||
|players=1 | |players=1 | ||
|modes=[[Single player]] | |||
|series=Final Fantasy | |||
}} | }} | ||
'''Final Fantasy Mystic Quest''''s is an RPG unrelated to any other {{c|Final Fantasy}} game. Its presentation and battle system is broadly similar to that of the main series, but differs in its inclusion of action-adventure game elements. The gameplay takes a departure from the main series in a variety of ways. Many series staples are eliminated, such as random battles, save points, manual equipment, and the party system. A year after its U.S. debut, the game was released in Japan as ''Final Fantasy USA: Mystic Quest''. In PAL territories (Europe, Australia, and New Zealand) the game was released as ''Mystic Quest Legend'' - it was meant as a sequel of sorts to the previously released [[Mystic Quest]] ([[Seiken Densetsu]]) for the [[Game Boy]]. | |||
'''Final Fantasy Mystic Quest''''s is an RPG unrelated to any other | |||
In the game, the player controls a youth named Benjamin (name given in the US manual) in his quest to save the world. His goal is to reclaim a set of stolen crystals that determine the state of the world's four elemental powers. | In the game, the player controls a youth named Benjamin (name given in the US manual) in his quest to save the world. His goal is to reclaim a set of stolen crystals that determine the state of the world's four elemental powers. | ||
{{ToC}} | {{ToC}} | ||
{{Final Fantasy}} | |||
[[Category:Square]] | |||
[[Category: | |||
[[Category:RPG]] | [[Category:RPG]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||