Final Fantasy X-2/Chapter 5/Bikanel Desert: Difference between revisions

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==Cactuar Hollow==
==Cactuar Hollow==
When you have found the first nine Gatekeepers, return to Bikanel Island and again travel to Cactuar Nation. Frailea, the last Gatekeeper, will appear near the top. She runs into a cave. Follow her until you are thrown into a battle. It's a pretty simple battle with random monsters found in the area. Once you defeat the fiends and end the battle, the cactuar will revive one of the monsters in a now larger form. You will have to fight it again. All battles from here on out will be with over-sized versions of the fiends you have encountered before. They have higher HP and Defense, but give better rewards.
When you have found the first nine Gatekeepers, return to Bikanel Island and again travel to Cactuar Nation. Speak to Marlena. Frailea, the last Gatekeeper, will appear near the top. She runs into a cave. Follow her until you are thrown into a battle. It's a pretty simple battle with random monsters found in the area. Once you defeat the fiends and end the battle, the cactuar will revive one of the monsters in a now larger form. You will have to fight it again. All battles from here on out will be with over-sized versions of the fiends you have encountered before. They have higher HP and Defense, but give better rewards.


Continue through the cavern to the north east. Near a set of waterfalls, jump across the platforms for a chest containing an '''Ether'''. Jump back and head down the eastern path. The chamber will begin to fill with sand. It is now a race to collect all the items and reach the concrete path before Yuna is buried alive. Sometimes back tracking in order to jump on a platform to collect a chest. <!-- It may be possible to return to the beginning to lower the sand. Enabling the player to take several trips for all chests. This needs to be confirmed however. -->Along this first section of soon to be buried path, there are four chests. They are as follows from beginning to end: '''Faerie Earrings''', '''Mega-Potion''', '''Hi-Potion''', and a '''Megalixir'''. After the path narrows and opens up again there are five chests on top of platforms. Again in order they contain: '''Twist Headband''', '''Ether''', '''Mute Shock''', '''Beaded Brooch''', and '''Phoenix Down'''. When you have finished collecting the items, continue to the east to the end of the caver until you reach the Frailea sitting alone on a ledge. Approach her to begin the mini-game with her. After the mini-game is completed, all the rogue cactuars ambush each other, uniting to form a Jumbo Cactuar in an attempt to stop you from taking Frailea.
Continue through the cavern to the north east. Near a set of waterfalls, jump across the platforms for a chest containing an '''Ether'''. Jump back and head down the eastern path. The chamber will begin to fill with sand. It is now a race to collect all the items and reach the concrete path before Yuna is buried alive. Sometimes back tracking in order to jump on a platform to collect a chest. <!-- It may be possible to return to the beginning to lower the sand. Enabling the player to take several trips for all chests. This needs to be confirmed however. -->Along this first section of soon to be buried path, there are four chests. They are as follows from beginning to end: '''Faerie Earrings''', '''Mega-Potion''', '''Hi-Potion''', and a '''Megalixir'''. After the path narrows and opens up again there are five chests on top of platforms. Again in order they contain: '''Twist Headband''', '''Ether''', '''Mute Shock''', '''Beaded Brooch''', and '''Phoenix Down'''. When you have finished collecting the items, continue to the east to the end of the caver until you reach the Frailea sitting alone on a ledge. Approach her to begin the mini-game with her. After the mini-game is completed, all the rogue cactuars ambush each other, uniting to form a Jumbo Cactuar in an attempt to stop you from taking Frailea.
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A non-oversould Jumbo Cactuar is pretty easy to defeat. He will mainly only cast Hastaga on his group. His two sidekicks are a little tougher. They will deal exactly 1000 HP in damage with their ''1000 Needles'' attack and they take some serious accuracy to hit. Use special attacks sucks as a Dark Knight's ''Darkness'' or a Black Mage's magic if their evasion becomes to much. If you have the unfortunate luck of encountering Jumbo Cactuar oversouled (usually if you have killed 10+ cactuars before reaching the end of the cavern), this battle will be another matter. Instead of sitting idle in the sidelines, Jumbo Cacutar will perform ga-level spells and ''Flare'' against the Gullwings. Ether way, have a White Mage prepared.
A non-oversould Jumbo Cactuar is pretty easy to defeat. He will mainly only cast Hastaga on his group. His two sidekicks are a little tougher. They will deal exactly 1000 HP in damage with their ''1000 Needles'' attack and they take some serious accuracy to hit. Use special attacks sucks as a Dark Knight's ''Darkness'' or a Black Mage's magic if their evasion becomes to much. If you have the unfortunate luck of encountering Jumbo Cactuar oversouled (usually if you have killed 10+ cactuars before reaching the end of the cavern), this battle will be another matter. Instead of sitting idle in the sidelines, Jumbo Cacutar will perform ga-level spells and ''Flare'' against the Gullwings. Ether way, have a White Mage prepared.


==Ancient Power==
==Ancient Power==
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