Controls
- Joystick: Use the 2-way joystick to direct your ship across the bottom of the screen. This was the only game to run on Namco System 1 hardware and just use a 2-directional joystick.
- Firing Button: Use this button to make your ship fire shots at the enemies. If it is a "triple ship", it has the power to fire its shots more frequently than when it is a single or double ship.
- 1 or 2 Player Buttons: Push these buttons to begin a 1 or 2 player game.
Characters
Gyaraga
Gyaraga is the romaji (Japanese) for "Galaga". This is the ship that you, the player, controls.
The protagonist of the game. To the left is how it appears when it starts the game as a single ship, in the centre is how it appears as a double ship, and to the right is how it appears as a "triple fighter", which was created specially for this game. However, the triple ship cannot be captured by the Galagan Commanders and retrieved in turn to create some kind of "quadruple ship".
Warp Capsules
There are two different kinds of warp capsules that can be collected throughout the game; the blue type on the left are left behind by the obstacles that appear on most non-bonus stages when you destroy them, and will make your ship invincible for a very short period of time when collected. Once you have collected two of them, they will create a dimensional rift after you have cleared the next bonus stage - however, they will still continue to be left behind by obstacles after you have reached the fifth dimension. The pink type on the right, however, are left behind by the last enemies remaining on Stages 15, 16, 17, 19, 20, 21, 23, 24 and 25 when you kill them; they will instantly transform whatever kind of ship you currently have into a triple ship with no cost at all to your remaining lives when you collect them. Both types of warp capsules are worth 500 extra points when collected, and will disappear forever if you miss them.
Regular Enemies
Zako - From left to right: First dimension, second dimension, third dimension and fourth dimension. 50 points if killed in the formation, 100 points if killed while attacking.
Goei - From left to right: First dimension, second dimension, third dimension and fourth dimension. 80 points if killed in the formation, 160 points if killed while attacking.
Galagan Commaders - From left to right: First dimension, second dimension, third dimension and fourth dimension. 150 points if killed in formation, 400-1600 while attacking.
Don - From left to right: First dimension, second dimension, third dimension and fourth dimension. 100 points if killed in the formation, 250 points if killed while attacking.
Nin - From left to right: First dimension, second dimension, third dimension and fourth dimension. 200-800 points if killed while either in the formation or while attacking.
Pan - From left to right: First dimension, second dimension, third dimension and fourth dimension. 900-1400 points if killed either while in a formation or while attacking.
Kan - From left to right: First dimension, second dimension, third dimension and fourth dimension. 1600-2200 points if killed while attacking (they have protective shells).
Escort Enemies
Enormous Hiyoko - These escorts, which are larger version of a chick-like bonus stage enemy, only appear in first and second dimensions, and are worth 600 points when killed.
Enormous Daruma - These escorts, which are a larger version of a totempole-like bonus stage enemy, only appear in the third dimension, and are worth 1200 points when killed.
Enormous Babito - These escorts, which are a larger version of a vbat-like bonus stage enemy, only appear in fourth and fifth dimensions, and are worth 1800 points when killed.
Bonus Enemies
All sixteen of these bonus stage enemy types are worth 100 points, and three of them are smaller versions of the escort enemies described above.
- Hitode (Stage 3, Dimension 1)
- Tako (Stage 7, Dimension 1)
- Bee (Stage 7, Dimension 2)
- Kurage (Stage 14, Dimension 2)
- Daruma (Stage 14, Dimension 3)
- Hanbaga (Stage 18, Dimension 2)
- Green Babito (Stage 18, Dimension 3)
- Dokuro (Stage 18, Dimension 4)
- Ga (Stage 22, Dimension 2)
- Hiyoko (Stage 22, Dimension 3)
- Babito (Stage 22, Dimension 4)
- Eirian (Stage 22, Dimension 5)
- Hae (Stage 26, Dimension 2)
- Zou (Stage 26, Dimension 3)
- Choucho (Stage 26, Dimension 4)
- Tonbo (Stage 26, Dimension 5)
Stage Obstacles
Crystals - These static obstacles appear on Stages 4, 5, 6, 8, 9, 10, 27, 28 and 29, and only take a single hit to destroy. They will then leave a blue warp capsule behind. 50 points.
Asteroids - These static obstacles appear on Stages 8, 9, 10, 11, 12, 13, 19, 20 and 21, and take eight hits to destroy. They will then leave a blue warp capsule behind. 100 points.
Cosmo-Mines - These static Bosconian obstacles appear on Stages 15, 16 and 17, and only take one hit to destroy. They will then leave a blue warp capsule behind. 150 points.
Amoebas - These moving obstacles (the only ones in the game) appear on Stages 8, 9, 10, 23, 24, 25, 27, 28 and 29, and take a total of sixteen hits to destroy. 200 points.
The Mini-Boss
This enormous Galaxian-type alien appears at the end of Stage 10, and attacks by flying around above your ship while firing bullets down at it. Once you hit him 15 times, he will retreat.
The Final Bosses
Second dimension - This enormous bat-like alien takes a total of 25 hits to kill, and is worth 100000 points. If you defeat him, you will be treated to Ending Message No. 1.
Third dimension - This enormous flower-like alien takes a total of 50 hits to kill, and is worth 200000 points. If you defeat him, you will be treated to Ending Message No. 2.
Fourth dimension - This enormous turtle-like alien takes a total of 75 hits to kill, and is worth 300000 points. If you defeat him, you will be treated to Ending Message No. 3.
Fifth dimension - This enormous wasp-like alien takes a total of 100 hits to kill, and is worth 400000 points. If you defeat him, you will be treated to Ending Message No. 4.