From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Cleanup)
(nextpage=Trophies, per BrownDerby's newly-created addition)
 
(16 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{All_Game_Nav|game=Galaxian}}
{{Header Nav|game=Galaxian}}
 
==Apple II==
== Apple II ==
[[File:GLX AP2 screen.png|thumb|left|screen]]
[[Image:GLX_AP2_screen.png|thumb|left|Apple II]]
[[File:GLX AP2 box.jpg|thumb|120px|right|box]]
Developed by Atarisoft in 1983.
Developed by Atarisoft in 1983.
{{-}}
{{-}}
== Atari 2600 ==
==Atari 2600==
[[Image:GLX_2600_screen.png|thumb|left|Atari 2600]]
[[File:GLX 2600 screen.png|thumb|left|screen]]
Developed by Atari in 1983. One of the few 2600 games to ever come out ''after'' the Atari 5200 versions.
[[File:GLX 2600 box.jpg|thumb|120px|right|box]]
Developed by Atari in 1983. One of the few 2600 games to ever come out ''after'' the Atari 5200 versions.
{{-}}
{{-}}
== Atari 5200 & Atari 400/800/XL/XE ==
==Atari 5200 & Atari 400/800/XL/XE==
[[Image:GLX_5200_screen.png|thumb|left|Atari 5200]]
Developed by Atari in 1982.
Developed by Atari in 1982.
<gallery>
File:GLX 5200 screen.png|screenshot
File:GLX 5200 box.jpg|5200 box
File:GLX A800 box.jpg|800 box
</gallery>
{{-}}
{{-}}
== ColecoVision ==
 
[[Image:GLX_COL_screen.png|thumb|left|ColecoVision]]
==ColecoVision==
Developed by Atarisoft in 1983. Not only is it surprisingly accurate (even more so than any of the Atari conversions,) it features diving Galaxians with "flapping" wings, an enhancement missing from the original arcade game.
[[File:GLX COL screen.png|thumb|left|screen]]
[[File:GLX COL box.jpg|thumb|120px|right|box]]
Developed by Atarisoft in 1983. Not only is it surprisingly accurate (even more so than any of the Atari conversions,) it features diving Galaxians with "flapping" wings, an enhancement missing from the original arcade game.
{{-}}
{{-}}
== Commodore 64 ==
==Commodore 64==
[[Image:GLX_C64_screen.png|thumb|left|Commodore 64]]
[[File:GLX C64 screen.png|thumb|left|screen]]
[[File:GLX C64 box.jpg|thumb|120px|right|box]]
Developed by Atari in 1983.
Developed by Atari in 1983.
Strategy for this version is particularly simple and can be described best as "stay to the left". Each wave always begins by moving to the right. While the Galaxians do aim for the player's ship with each swoop, the arc of the swoop is predictable every time based on whether the Galaxian is to the left or right of the player.
{{-}}
{{-}}
== Commodore VIC-20 ==
 
[[Image:GLX_VIC20_screen.png|thumb|left|Commodore VIC-20]]
==Commodore VIC-20==
[[File:GLX VIC20 screen.png|thumb|left|screen]]
[[File:GLX VIC20 box.jpg|thumb|120px|right|box]]
Developed by Atari in 1983.
Developed by Atari in 1983.
{{-}}
{{-}}
== Game Boy & Super Game Boy ==
==Game Boy & Super Game Boy==
[[Image:GLX_SGB_screen.png|thumb|left|Super Game Boy]]
Developed by Namco in 1995. Sold on a single cart along with Galaga. Published by Nintendo of America in the U.S. as number 3 in the Arcade Classics series. Galaxian was later made available in Japan on the [[Namco Gallery Vol. 2]] compilation cartridge. Compatible with the Super Game Boy adapter for the Super Nintendo. Super Game Boy screenshot and border shown here.
Developed by Namco in 1985. Sold on a single cart along with Galaga. Published by Nintendo of America in the U.S. as number 3 in the Arcade Classics series. Compatible with the Super Game Boy adapter for the Super Nintendo. Super Game Boy screenshot and border shown here.
<gallery>
File:GLX SGB screen.png|screen
File:Galaxian Galaga GB JP.jpg|Japanese box
File:Arcade Classic No. 3 box.jpg|American box
File:Namco Gallery Vol2 GB box.jpg|Namco Gallery Vol. 2
</gallery>
{{-}}
 
==MSX==
[[File:GLX MSX screen.png|thumb|left|screen]]
[[File:GLX MSX box.jpg|thumb|120px|right|box]]
Developed by Namco in 1984. Published by Bug Byte in the United Kingdom. Note that the bottom Galaxians are green instead of blue.
{{-}}
==NES==
[[File:GLX NES screen.png|thumb|left|NES]]
[[File:GLX NFC box.jpg|thumb|120px|right|Famicom box]]
Developed by Namco in 1984. The very first Famicom game that Namco developed. Note that the bottom Galaxians are green instead of blue.
{{-}}
{{-}}
== MSX ==
==PC==
[[Image:GLX_MSX_screen.png|thumb|left|MSX]]
[[File:GLX PC screen.png|thumb|left|screen]]
Developed by Namco in 1984.  Published by Bug Byte in the United Kingdom.  Note that the bottom Galaxians are green instead of blue.
[[File:GLX IBM box.jpg|thumb|120px|right|IBM PC]]
Developed by Atari in 1983.
{{-}}
{{-}}
== NES ==
==Noteworthy==
[[Image:GLX_NES_screen.png|thumb|left|NES]]
===Apple II===
Developed by Namco in 1984. The very first Famicom game that Namco developed. Note that the bottom Galaxians are green instead of blue.
[[File:Galactic Typhoon AP2.png|thumb|left|Alien Typhoon]]
Programmed by Suzuki for the Apple II, and published by Broderbund in 1980. Originally entitled Galaxian, the name was changed to Alien Rain to avoid a lawsuit. An enchanced version called Alien Typhoon, released the following year, features more aliens, but also more slow down. Generally considered better than Atarisoft's official Galaxian port.
{{-}}
{{-}}
== Noteworthy ==
===Atari 2600===
=== Apple II ===
[[File:Galaxian Expanded 2600 hack.png|thumb|left|Galaxian Expanded]]
[[Image:Galactic Typhoon AP2.PNG|thumb|left|Alien Typhoon]]
Although the Atari 2600 conversion of Galaxian was fairly accurate, in 2010, Atari 2600 hacker Kevinmos3 and Nukey Shay teamed up to enhance the original conversion of the game and make it more faithful to the arcade version. They added a complete attract mode that mimics the behavior of the arcade very well. They removed the border which appears around the screen, and edited the ship and enemy sprites so that they resemble the arcade graphics more closely. The hack is entitled [http://www.atariage.com/forums/topic/168307-galaxian-expanded/ Galaxian Expanded].
Programmed by Suzuki for the Apple II, and published by Broderbund in 1980.  Originally entitled Galaxian, the name was changed to Alien Rain to avoid a lawsuit. An enchanced version called Alien Typhoon, released the following year, features more aliens, but also more slow down. Generally considered better than Atarisoft's official Galaxian port.
{{-}}
{{-}}
=== Atari 800 ===
===Atari 800===
[[Image:Galactic Chase A800.png|thumb|left|Galactic Chase]]
[[File:Galactic Chase A800.png|thumb|left|Galactic Chase]]
Programmed by Anthony Weber in 1981 for the Atari 400/800 computer. Generally considered better than Atari's official Galaxian release. Features less annoying sound effects.
Programmed by Anthony Weber in 1981 for the Atari 400/800 computer. Generally considered better than Atari's official Galaxian release. Features less annoying sound effects.
{{-}}
{{-}}
=== Bally Astrocade ===
===Bally Astrocade===
[[Image:Galactic Invasion astrocade.png|thumb|left|Galactic Invasion]]
[[File:Galactic Invasion astrocade.png|thumb|left|Galactic Invasion]]
Developed for the Bally Astrocade by programmers at Bally Midway. Although Midway had the distribution rights to Galaxian in the arcade, they did not have the home rights to the title. They produced this version and renamed it, although it still appears as Galaxian on the menu screen when the system is turned on.
Developed for the Bally Astrocade by programmers at Bally Midway. Although Midway had the distribution rights to Galaxian in the arcade, they did not have the home rights to the title. They produced this version and renamed it, although it still appears as Galaxian on the menu screen when the system is turned on.
{{-}}
{{-}}
=== Commodore VIC-20 ===
===Commodore VIC-20===
[[Image:VIC-20 Star Battle.png|thumb|left|Star Battle]]
[[File:VIC-20 Star Battle.png|thumb|left|Star Battle]]
While Atari had the rights to release Galaxian for computers in the United States, HAL Laboratories had the rights in Japan. They created this version of the game which was more accurate than the Atarisoft version. Commodore changed the name to Star Battle to avoid legal problems.
While Atari had the rights to release Galaxian for computers in the United States, HAL Laboratories had the rights in Japan. They created this version of the game which was more accurate than the Atarisoft version. Commodore changed the name to Star Battle to avoid legal problems.


{{Footer Nav|game=Galaxian|backpage=Gameplay|backname=How to play}}
{{Footer Nav|game=Galaxian|prevpage=Walkthrough|nextpage=Trophies}}

Latest revision as of 10:00, 24 November 2022

Apple II[edit]

screen
box

Developed by Atarisoft in 1983.

Atari 2600[edit]

screen
box

Developed by Atari in 1983. One of the few 2600 games to ever come out after the Atari 5200 versions.

Atari 5200 & Atari 400/800/XL/XE[edit]

Developed by Atari in 1982.

ColecoVision[edit]

screen
box

Developed by Atarisoft in 1983. Not only is it surprisingly accurate (even more so than any of the Atari conversions,) it features diving Galaxians with "flapping" wings, an enhancement missing from the original arcade game.

Commodore 64[edit]

screen
box

Developed by Atari in 1983.

Strategy for this version is particularly simple and can be described best as "stay to the left". Each wave always begins by moving to the right. While the Galaxians do aim for the player's ship with each swoop, the arc of the swoop is predictable every time based on whether the Galaxian is to the left or right of the player.

Commodore VIC-20[edit]

screen
box

Developed by Atari in 1983.

Game Boy & Super Game Boy[edit]

Developed by Namco in 1995. Sold on a single cart along with Galaga. Published by Nintendo of America in the U.S. as number 3 in the Arcade Classics series. Galaxian was later made available in Japan on the Namco Gallery Vol. 2 compilation cartridge. Compatible with the Super Game Boy adapter for the Super Nintendo. Super Game Boy screenshot and border shown here.

MSX[edit]

screen
box

Developed by Namco in 1984. Published by Bug Byte in the United Kingdom. Note that the bottom Galaxians are green instead of blue.

NES[edit]

NES
Famicom box

Developed by Namco in 1984. The very first Famicom game that Namco developed. Note that the bottom Galaxians are green instead of blue.

PC[edit]

screen
IBM PC

Developed by Atari in 1983.

Noteworthy[edit]

Apple II[edit]

Alien Typhoon

Programmed by Suzuki for the Apple II, and published by Broderbund in 1980. Originally entitled Galaxian, the name was changed to Alien Rain to avoid a lawsuit. An enchanced version called Alien Typhoon, released the following year, features more aliens, but also more slow down. Generally considered better than Atarisoft's official Galaxian port.

Atari 2600[edit]

Galaxian Expanded

Although the Atari 2600 conversion of Galaxian was fairly accurate, in 2010, Atari 2600 hacker Kevinmos3 and Nukey Shay teamed up to enhance the original conversion of the game and make it more faithful to the arcade version. They added a complete attract mode that mimics the behavior of the arcade very well. They removed the border which appears around the screen, and edited the ship and enemy sprites so that they resemble the arcade graphics more closely. The hack is entitled Galaxian Expanded.

Atari 800[edit]

Galactic Chase

Programmed by Anthony Weber in 1981 for the Atari 400/800 computer. Generally considered better than Atari's official Galaxian release. Features less annoying sound effects.

Bally Astrocade[edit]

Galactic Invasion

Developed for the Bally Astrocade by programmers at Bally Midway. Although Midway had the distribution rights to Galaxian in the arcade, they did not have the home rights to the title. They produced this version and renamed it, although it still appears as Galaxian on the menu screen when the system is turned on.

Commodore VIC-20[edit]

Star Battle

While Atari had the rights to release Galaxian for computers in the United States, HAL Laboratories had the rights in Japan. They created this version of the game which was more accurate than the Atarisoft version. Commodore changed the name to Star Battle to avoid legal problems.