Gears of War/Act Four: The Long Road Home: Difference between revisions

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In this path you travel through the buildings along the street, backing up the rest of the squad below on the streets.   
In this path you travel through the buildings along the street, backing up the rest of the squad below on the streets.   


Once upstairs, you'll come across a [[Theron Guard]], after the guard is defeated check out on the squad below.  A few rooms later, a [[Seeder]] emerges outside on the streets.  Once you take care of the immediate threat of a [[Drone]], a pair of [[Wretch|Wretches]] and an occasional [[Nemacyst]], use the [[The Hammer of Dawn]] found in the room here to take the [[Seeder]] out.
Once upstairs, you'll come across a [[Theron Guard]], after the guard is defeated check out on the squad below.  A few rooms later, a [[Seeder]] emerges outside on the streets.  Once you take care of the immediate threat of a [[Drone]], a pair of [[Wretch|Wretches]] and an occasional [[Nemacyst]], use [[The Hammer of Dawn]] found in the room here to take the [[Seeder]] out.


Once the [[Seeder]] retreats back into its hole, look for another [[Emergence Hole]] to open in the middle of the courtyard.  Have the [[Hammer of Dawn]] ready to close it right up before too many enemies get out.  The hole will contain at least two [[Theron Guard|Theron Guards]] and a few [[Drone|Drones]] so the sooner you close it the less will escape.
Once the [[Seeder]] retreats back into its hole, look for another [[Emergence Hole]] to open in the middle of the courtyard.  Have [[The Hammer of Dawn]] ready to close it right up before too many enemies get out.  The hole will contain at least two [[Theron Guard|Theron Guards]] and a few [[Drone|Drones]] so the sooner you close it the less will escape.


Your squad mates are now stuck and require you to open a doorway so they can continue.  Work through the building until you find a wheel on the wall.  Open it up to let the rest of your squad through.
Your squad mates are now stuck and require you to open a doorway so they can continue.  Work through the building until you find a wheel on the wall.  Open it up to let the rest of your squad through.
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