Go! Go! Hypergrind: Difference between revisions

Jump to navigation Jump to search
m
Update infobox
m (fix cat)
m (Update infobox)
 
(6 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{stub}}
{{Header Nav|game=Go! Go! Hypergrind}}
{{Header Nav|game=Go! Go! Hypergrind|num=0}}
{{Game
{{Infobox
|completion=0
|image=Go! Go! Hypergrind GC Box artwork.jpg
|title=Go! Go! Hypergrind
|title=Go! Go! Hypergrind
|image=Go! Go! Hypergrind GC Box artwork.jpg
|developer=[[Poponchi]]
|developer=[[Poponchi]]
|publisher=[[Atlus]]
|publisher=[[Atlus USA]]
|released={{us|2003|November 18}}
|year=2003
|systems={{syslist|gc}}
|ratings={{ESRB|T}}
|genre=[[Skateboarding]]
|genre=[[Skateboarding]]
|platform=[[GameCube]]
|players=1-2
|ratings={{ESRB|T}}
|modes=[[Single player]], [[Multiplayer]]
|media=1 × GameCube Optical Disc
}}
}}
'''''Go! Go! Hypergrind''''' is a [[skateboarding]] game for the [[Nintendo GameCube]] that was developed by [[Poponchi]] and published by [[Atlus|Atlus Co.]]. Character designs and other work on the game was done by [[Spümcø]] (the company that created Ren and Stimpy).
'''''Go! Go! Hypergrind''''' is a [[skateboarding]] game for the [[Nintendo GameCube]] that was developed by [[Poponchi]] and published by [[Atlus|Atlus Co.]]. Character designs and other work on the game was done by [[WikiPedia:Spümcø|Spümcø]] (the company that created Ren and Stimpy).


== Story ==
== Story ==
It's not common knowledge, but many animation studios (according to this game's introduction) have access to a dimension called "the Toon World". In the Toon World, animated cartoons are filmed (after the script(s) and/or storyboard(s) have been finished in the "real world"). Since computer-generated-imagery has become more popular than traditional 2-D animation, the Toon World is starting to lose work. Thankfully Spümcø is holding auditions in the Toon World for a new skateboarding cartoon called Go! Go! Hypergrind. And here's where the player comes in. In the game's Story Mode, you (the player) choose one of the cartoon star hopefuls and skate your heart out.
It's not common knowledge, but many animation studios (according to this game's introduction) have access to a dimension called "the Toon World". In the Toon World, animated cartoons are filmed (after the script(s) and/or storyboard(s) have been finished in the "real world"). Since computer-generated-imagery has become more popular than traditional 2-D animation, the Toon World is starting to lose work. Thankfully Spümcø is holding auditions in the Toon World for a new skateboarding cartoon called Go! Go! Hypergrind. And here's where the player comes in. In the game's Story Mode, you (the player) choose one of the cartoon star hopefuls and skate your heart out.


{{Continue Nav}}
{{ToC}}
{{ToC}}


[[Category:2003]]
[[Category:Atlus]]
[[Category:Nintendo GameCube]]
[[Category:November 18]]
[[Category:Poponchi]]
[[Category:Poponchi]]
[[Category:Atlus USA]]
[[Category:Skateboarding]]
[[Category:Skateboarding]]
[[Category:Spümcø]]
[[Category:Single player]]
[[Category:Multiplayer]]

Navigation menu