Grand Ages: Rome/Walkthrough: Difference between revisions

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(→‎Military: walls)
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== Military ==
== Military ==
=== Walls ===
Walls are essential if there is a chance you will not be able to defend your city with military units. They are also useful as a distraction; enemy units will often keep attacking your walls, getting slaughtered by your towers, even if they can just walk around them or through a hole in the wall. If you have enough stone and denarii, you may even want to build a second layer of walls so that any enemy troops will take massive losses from your towers if they try to attack your city. Naturally, this would also be excellent for stalling them long enough to bring in troops. Be aware, though, that walls are not an effective defense against catapults. For those, you will need troops.
=== Choice of units ===
=== Choice of units ===
Do not underestimate the power of hastati! Experienced hastati can still be pretty strong, and several experienced hastati units throwing pila can demoralize or even destroy an entire enemy squad in one shot. Especially if you have a time limit, it may be sufficient to simply build as many hastati as you can. Hastati are especially nice for dealing with time limits because they can train all the way up to level 8 fairly quickly when near a military camp.
Do not underestimate the power of hastati! Experienced hastati can still be pretty strong, and several experienced hastati units throwing pila can demoralize or even destroy an entire enemy squad in one shot. Especially if you have a time limit, it may be sufficient to simply build as many hastati as you can. Hastati are especially nice for dealing with time limits because they can train all the way up to level 8 fairly quickly when near a military camp.
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