Guilty Gear/Gameplay: Difference between revisions

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|Fauntless Defence
|Fauntless Defence
|-
|-
!{{GGButton|Punch}} {{plus}} {{GGButton|Kick}}, then {{cade|Qcf}} {{plus}} {{GGButton|Punch}} or {{GGButton|Kick}} or {{GGButton|Slash}}
!{{GGButton|Punch}} {{plus}} {{GGButton|Kick}}, then {{cade|Qcf}} {{plus}} {{GGButton|Punch}} or {{GGButton|Kick}} or {{GGButton|Slash}} or {{GGButton|Heavy Slash}} or {{cade|Start}} or {{GGButton|Respect}}
|Instant Kill
|Instant Kill
|-
|-
!{{cade|Qcb}} {{plus}} {{GGButton|Punch}} or {{GGButton|Kick}} or {{GGButton|Slash}}<br /><small>(during Instant Kill background)</small>
!{{cade|Qcb}} {{plus}} {{GGButton|Punch}} or {{GGButton|Kick}} or {{GGButton|Slash}} or {{GGButton|Heavy Slash}} or {{cade|Start}} or {{GGButton|Respect}}<br /><small>(during Instant Kill background)</small>
|Instant Kill Evade
|Instant Kill Evade
|}
|}
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