Half-Life/Lambda Core: Difference between revisions

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==The Core==
==The Core==


At the bottom of the lift, you will find yourself on a balcony overlooking pools of water.the blue signs and stripes that say "Coolant System 01". Just before the door to the pu Here, unlike just about everywhere else in this place, the areas are clearly marked. Thank goodness. Follow mp room, a vortigaunt will teleport in behind you, so be wary. The signs will take you to the pump station, with a large pool in the center, guarded by alien grunts. When they're down, enter the room and climb up a ladder. A catwalk up here leads to the pump room infested with headcrabs and vortigaunts. Kill them using whatever means you please, but I think you'll find that your recently acquired Hivehand is curiously efficient at clearing headcrabs. When you've cleared the room, find and flip the switch marked "Pump 01". This will cause the reservoir to fill with water as well as several more aliens to teleport in. Clear them out, then leave the room.
At the bottom of the lift, you will find yourself on a balcony overlooking pools of water. Here, unlike just about everywhere else in this place, the areas are clearly marked. Thank goodness. Follow the blue signs and stripes that say "Coolant System 01". Just before the door to the pump room, a vortigaunt will teleport in behind you, so be wary. The signs will take you to the pump station, with a large pool in the center, guarded by alien grunts. When they're down, enter the room and climb up a ladder. A catwalk up here leads to the pump room infested with headcrabs and vortigaunts. Kill them using whatever means you please, but I think you'll find that your recently acquired Hivehand is curiously efficient at clearing headcrabs. When you've cleared the room, find and flip the switch marked "Pump 01". This will cause the reservoir to fill with water as well as several more aliens to teleport in. Clear them out, then leave the room.


Follow the blue signs back to the lift, then follow the orangey yellow signs leading to "Pump 02". The hallway to the second pump will collapse as you go down it, and may seem blocked off, but if you approach the rubble, you'll find that there's still a way through. This hallway leads to a pool guarded by alien grunts very similar to the first one except that there are barnacles on the ceiling here. As you walk on the upper catwalk, an alien grunt will teleport in and break it in half. Back up as he teleports in and drop a grenade or two on his head. Further on, there is a steam leak blocking the path. Turn the valve wheel to your right to stop it and crawl through the gap. Down the corridor and up the stairs, you will find another pump room infested with headcrabs. Drop down and pull the lever to flood pools. When you've pulled the lever, check the chart on the wall. It should show that both Pump 01 and Pump 02 are operational.
Follow the blue signs back to the lift, then follow the orangey yellow signs leading to "Pump 02". The hallway to the second pump will collapse as you go down it, and may seem blocked off, but if you approach the rubble, you'll find that there's still a way through. This hallway leads to a pool guarded by alien grunts very similar to the first one except that there are barnacles on the ceiling here. As you walk on the upper catwalk, an alien grunt will teleport in and break it in half. Back up as he teleports in and drop a grenade or two on his head. Further on, there is a steam leak blocking the path. Turn the valve wheel to your right to stop it and crawl through the gap. Down the corridor and up the stairs, you will find another pump room infested with headcrabs. Drop down and pull the lever to flood pools. When you've pulled the lever, check the chart on the wall. It should show that both Pump 01 and Pump 02 are operational.
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